Player Matchup

Morgan Le Fay
Morgan Le Fay
BEAST 9256
Morgan Le Fay
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 27L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
Evokers Edge
Cthulhu
Level 29
God Stats
232W - 203L
1,533 SR
Queue Stats
237W - 211L
1,497 Elo+
Solo
Nike
Nike
Maudiii
Nike
Level 14
God Stats
4W - 5L
1,429 SR
Queue Stats
52W - 53L
1,508 Elo+
Party 1
Khepri
Khepri
joebro562
Khepri
Level 47
God Stats
1W - 0L
1,726 SR
Queue Stats
82W - 78L
1,527 Elo+
Party 1
Izanami
Izanami
swordofdarknes11
Izanami
Level 29
God Stats
19W - 7L
1,783 SR
Queue Stats
70W - 44L
1,606 Elo+
Party 1
Team Averages
Level 29
1,594 SR
1,543 Elo+

VS

Team Averages
Level 23
1,596 SR
1,522 Elo+
Loki
Loki
Jay40th
Loki
Level 23
God Stats
1W - 3L
1,395 SR
Queue Stats
9W - 16L
1,411 Elo+
Solo
Medusa
Medusa
Maximus1Prime
Medusa
Level 28
God Stats
5W - 2L
1,611 SR
Queue Stats
148W - 117L
1,608 Elo+
Party 2
Ymir
Ymir
TjDuzzzIt
Ymir
Level 29
God Stats
19W - 18L
1,686 SR
Queue Stats
213W - 251L
1,499 Elo+
Solo
Scylla
Scylla
WHlTESPACE
Scylla
Level 24
God Stats
8W - 11L
1,673 SR
Queue Stats
121W - 92L
1,641 Elo+
Party 2
Nike
Nike
pjbunnie
Nike
Level 12
God Stats
12W - 11L
1,614 SR
Queue Stats
17W - 21L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BEAST 9256
Morgan Le Fay
17
1 / 6 / 21
9,922
992
12,697
11,929
5,650
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Evokers Edge
Cthulhu
18
3 / 2 / 29
10,844
1,084
16,285
9,395
12,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
Maudiii
Nike
17
7 / 4 / 15
10,780
1,078
9,532
10,595
4,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
joebro562
Khepri
17
1 / 5 / 22
9,829
983
7,405
17,816
16,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
23 / 1 / 11
14,545
1,455
32,604
6,592
3,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

234

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Jay40th
Loki
16
3 / 9 / 9
9,589
959
7,311
16,074
6,256
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 5 / 9
11,060
1,106
19,869
17,585
7,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
16
4 / 7 / 9
10,270
1,027
8,428
17,487
24,010
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
WHlTESPACE
Scylla
16
5 / 4 / 10
10,510
1,051
13,552
11,504
5,422
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
16
0 / 10 / 9
8,934
893
2,975
22,016
11,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
64
35
Kills
18
18
Deaths
35
98
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BEAST 9256
Morgan Le Fay
1
6
21
1.92
W
Cthulhu
Evokers Edge
Cthulhu
3
2
29
8.75
L
Loki
Jay40th
Loki
3
9
9
0.83
W
Nike
Maudiii
Nike
7
4
15
3.63
L
6
5
9
2.1
L
Ymir
4
7
9
1.21
L
Scylla
WHlTESPACE
Scylla
5
4
10
2.5
W
Khepri
joebro562
Khepri
1
5
22
2.4
L
Nike
0
10
9
0.45
W
23
1
11
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,523
Damage
52,135
56,327
Taken
84,666
42,703
Mitigated
55,189
7,193
Healing
2,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BEAST 9256
Morgan Le Fay
12,697
2,290
700
1,616
11,929
5,650
0
5,014
6,915
19,695
0
W
Cthulhu
Evokers Edge
Cthulhu
16,285
1,453
1,291
718
9,395
12,222
0
3,944
5,451
30,059
0
L
Loki
Jay40th
Loki
7,311
1,994
86
171
16,074
6,256
0
6,968
9,106
0
22,580
W
Nike
Maudiii
Nike
9,532
3,247
0
356
10,595
4,454
0
4,233
6,362
0
12,451
L
19,869
12,767
0
70
17,585
7,648
0
6,689
10,896
0
50,165
L
Ymir
8,428
367
0
0
17,487
24,010
0
8,365
9,122
19,188
0
L
Scylla
WHlTESPACE
Scylla
13,552
2,487
0
1,973
11,504
5,422
0
4,640
6,864
23,528
0
W
Khepri
joebro562
Khepri
7,405
694
0
0
17,816
16,872
0
6,518
10,939
12,834
0
L
Nike
2,975
1,053
69
455
22,016
11,853
0
9,725
12,291
0
10,470
W
32,604
28,689
0
2,512
6,592
3,505
0
2,271
4,321
0
69,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,920
Gold Earned
50,363
155
Minions Killed
155
5
Camps Cleared
4
893,681
Distance Traveled
862,769
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,922
992
21
2
1
155,111
0
W
Cthulhu
10,844
1,084
20
2
2
205,274
0
L
Loki
9,589
959
28
3
0
171,708
0
W
Nike
10,780
1,078
6
1
0
175,769
0
L
Medusa
11,060
1,106
59
6
2
192,234
0
L
Ymir
10,270
1,027
19
2
0
175,800
0
L
Scylla
10,510
1,051
37
4
1
174,712
0
W
Khepri
9,829
983
14
1
0
179,577
0
L
Nike
8,934
893
12
1
1
148,315
0
W
Izanami
14,545
1,455
94
9
2
177,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role