Player Matchup

Anhur
Anhur
Gold I
Foxy Fill
Anhur
Gold I
Level 160
God Stats
1W - 4L
1,823 SR
Queue Stats
25W - 33L
1,820 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
GiovanaTirocerto
Sun Wukong
Platinum V
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 16L
1,982 MMR
Party 2
Sol
Sol
Gold II
Luana9876
Sol
Gold II
Level 160
God Stats
7W - 8L
1,708 SR
Queue Stats
242W - 250L
1,630 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,677 SR
1,811 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,608 SR
1,801 MMR
Achilles
Achilles
Diamond V
Xion97212
Achilles
Diamond V
Level 125
God Stats
118W - 121L
1,695 SR
Queue Stats
166W - 173L
2,006 MMR
Party 1
Agni
Agni
Platinum IV
bigjo-972
Agni
Platinum IV
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
207W - 231L
1,656 MMR
Party 1
Artemis
Artemis
Platinum IV
diaperash911
Artemis
Platinum IV
Level 160
God Stats
19W - 12L
1,628 SR
Queue Stats
476W - 521L
1,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Foxy Fill
Anhur
14
2 / 6 / 3
10,632
591
9,537
20,441
6,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
GiovanaTirocerto
Sun Wukong
16
4 / 7 / 3
11,830
657
13,601
25,299
21,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 7 / 4
11,322
629
10,202
20,565
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayThothTiamatAthenaGilgamesh

VS

Bans
CabrakanScyllaHeraAphroditeZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Xion97212
Achilles
18
8 / 1 / 10
12,883
716
19,245
18,581
17,563
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
16
4 / 5 / 11
11,835
658
12,926
13,127
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
diaperash911
Artemis
17
8 / 2 / 10
13,033
724
25,651
15,792
6,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
8
Kills
20
20
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
Foxy Fill
Anhur
2
6
3
0.58
L
Sun Wukong
GiovanaTirocerto
Sun Wukong
4
7
3
0.79
L
2
7
4
0.57
W
Achilles
Xion97212
Achilles
8
1
10
13
W
Agni
4
5
11
1.9
W
Artemis
diaperash911
Artemis
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,340
Damage
57,822
66,305
Taken
47,500
35,166
Mitigated
28,649
19,116
Healing
17,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Foxy Fill
Anhur
9,537
5,550
0
1,125
20,441
6,939
25
5,807
14,634
0
32,488
L
Sun Wukong
GiovanaTirocerto
Sun Wukong
13,601
1,374
0
8,872
25,299
21,580
0
4,077
21,222
0
37,485
L
10,202
1,033
0
9,119
20,565
6,647
185
3,042
17,523
50,714
0
W
Achilles
Xion97212
Achilles
19,245
4,581
0
5,464
18,581
17,563
401
4,002
14,579
0
45,331
W
Agni
12,926
574
371
4,038
13,127
4,352
1,247
1,918
11,004
46,815
0
W
Artemis
diaperash911
Artemis
25,651
10,946
0
7,191
15,792
6,734
1,586
4,282
11,432
0
67,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,784
Gold Earned
37,751
176
Minions Killed
201
0
Camps Cleared
0
872,282
Distance Traveled
1,004,235
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,632
591
50
3
0
279,456
4
L
Sun Wukong
11,830
657
41
2
0
325,124
1
L
Sol
11,322
629
85
5
0
267,702
6
W
Achilles
12,883
716
41
2
0
375,219
2
W
Agni
11,835
658
71
4
0
308,604
0
W
Artemis
13,033
724
89
5
0
320,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role