Player Matchup

Persephone
Persephone
 
Persephone
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
BurnedThomas
Poseidon
Level 46
God Stats
7W - 9L
1,297 SR
Queue Stats
171W - 220L
1,414 Elo+
Party 2
Kuzenbo
Kuzenbo
Housedabs
Kuzenbo
Level 48
God Stats
3W - 16L
1,406 SR
Queue Stats
21W - 48L
1,316 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
INTERRUPTED_15
Morgan Le Fay
Level 65
God Stats
9W - 10L
1,375 SR
Queue Stats
120W - 125L
1,413 Elo+
Solo
Team Averages
Level 73
1,415 SR
1,429 Elo+

VS

Team Averages
Level 80
1,431 SR
1,398 Elo+
Thanatos
Thanatos
Fathvr
Thanatos
Level 84
God Stats
4W - 8L
1,334 SR
Queue Stats
94W - 84L
1,462 Elo+
Party 1
Anubis
Anubis
Jaycuhbs
Anubis
Level 82
God Stats
1W - 1L
1,282 SR
Queue Stats
43W - 42L
1,422 Elo+
Party 1
Cerberus
Cerberus
Merah
Cerberus
Level 108
God Stats
4W - 3L
1,542 SR
Queue Stats
102W - 97L
1,453 Elo+
Party 1
Cupid
Cupid
PrinceTelvoe
Cupid
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,288 Elo+
Party 1
Arachne
Arachne
jonaalv
Arachne
Level 122
God Stats
28W - 20L
1,497 SR
Queue Stats
98W - 105L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
6 / 5 / 0
9,284
546
9,738
11,254
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
 
Chaac
10
1 / 5 / 2
6,663
392
13,183
15,423
12,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
BurnedThomas
Poseidon
11
3 / 4 / 3
7,440
438
4,120
7,245
1,419
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Housedabs
Kuzenbo
10
1 / 6 / 1
6,632
390
6,908
15,976
12,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
INTERRUPTED_15
Morgan Le Fay
13
3 / 4 / 1
7,933
467
9,310
8,603
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fathvr
Thanatos
17
2 / 5 / 1
9,868
580
5,852
11,967
4,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
Jaycuhbs
Anubis
17
12 / 3 / 5
10,982
646
18,545
14,889
7,226
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Merah
Cerberus
13
6 / 2 / 7
8,582
505
8,539
17,664
9,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 3 / 3
7,502
441
7,399
9,627
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
jonaalv
Arachne
11
1 / 1 / 2
6,968
410
1,376
6,788
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
14
Kills
24
24
Deaths
14
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
6
5
0
1.2
L
Chaac
 
Chaac
1
5
2
0.4
L
Poseidon
BurnedThomas
Poseidon
3
4
3
1.13
W
Thanatos
Fathvr
Thanatos
2
5
1
0.5
L
Kuzenbo
Housedabs
Kuzenbo
1
6
1
0.25
L
Morgan Le Fay
INTERRUPTED_15
Morgan Le Fay
3
4
1
0.88
W
Anubis
Jaycuhbs
Anubis
12
3
5
4.83
W
Cerberus
Merah
Cerberus
6
2
7
4.75
W
3
3
3
1.5
W
Arachne
jonaalv
Arachne
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,259
Damage
41,711
58,501
Taken
60,935
30,395
Mitigated
25,932
14,171
Healing
28,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
9,738
1,161
343
3,097
11,254
2,309
533
3,552
7,697
48,121
0
L
Chaac
 
Chaac
13,183
1,692
425
5,418
15,423
12,633
44
6,207
9,216
12,266
26,264
L
Poseidon
BurnedThomas
Poseidon
4,120
391
0
1,126
7,245
1,419
0
3,026
4,219
30,445
0
W
Thanatos
Fathvr
Thanatos
5,852
1,888
0
8,935
11,967
4,243
2,034
5,422
6,255
0
64,387
L
Kuzenbo
Housedabs
Kuzenbo
6,908
3,465
689
2,032
15,976
12,370
134
8,512
7,464
21,188
0
L
Morgan Le Fay
INTERRUPTED_15
Morgan Le Fay
9,310
657
0
1,041
8,603
1,664
0
5,784
2,819
43,969
0
W
Anubis
Jaycuhbs
Anubis
18,545
822
0
10,004
14,889
7,226
416
10,292
3,820
72,722
0
W
Cerberus
Merah
Cerberus
8,539
1,684
0
5,648
17,664
9,480
338
9,451
7,080
33,268
0
W
7,399
4,294
26
1,532
9,627
2,443
860
4,659
4,419
0
29,134
W
Arachne
jonaalv
Arachne
1,376
821
0
2,482
6,788
2,540
0
2,355
4,407
0
37,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,952
Gold Earned
43,902
320
Minions Killed
421
0
Camps Cleared
0
1,500,011
Distance Traveled
1,421,166
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,284
546
95
6
0
299,311
6
L
Chaac
6,663
392
55
3
0
285,489
2
L
Poseidon
7,440
438
57
3
0
312,121
2
W
Thanatos
9,868
580
143
8
0
327,899
0
L
Kuzenbo
6,632
390
38
2
0
311,356
3
L
Morgan Le Fay
7,933
467
75
4
0
291,734
3
W
Anubis
10,982
646
111
7
0
300,235
0
W
Cerberus
8,582
505
59
3
0
318,871
2
W
Cupid
7,502
441
53
3
0
299,869
0
W
Arachne
6,968
410
55
3
0
174,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role