Player Matchup

Scylla
Scylla
Banned Again725
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,529 Elo+
Party 1
Tyr
Tyr
ToastedCrossbow
Tyr
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,231 Elo+
Party 1
Olorun
Olorun
Tribe86
Olorun
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,520 Elo+
Party 1
Osiris
Osiris
WellThatWasNeat
Osiris
Level 26
God Stats
0W - 2L
1,307 SR
Queue Stats
16W - 15L
1,552 Elo+
Solo
Khepri
Khepri
el_valiente114
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,744 Elo+
Solo
Team Averages
Level 56
1,461 SR
1,515 Elo+

VS

Team Averages
Level 83
1,737 SR
1,508 Elo+
King Arthur
King Arthur
OGTRASHCAN
King Arthur
Level 29
God Stats
1W - 0L
1,918 SR
Queue Stats
13W - 9L
1,583 Elo+
Party 2
Ao Kuang
Ao Kuang
TheImmortalRod
Ao Kuang
Level 137
God Stats
2W - 1L
1,720 SR
Queue Stats
28W - 25L
1,497 Elo+
Party 2
Cernunnos
Cernunnos
VouMalharFLW
Cernunnos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,581 Elo+
Solo
Cerberus
Cerberus
ZoanRedX
Cerberus
Level 95
God Stats
6W - 1L
1,721 SR
Queue Stats
147W - 183L
1,390 Elo+
Solo
Artio
Artio
carcachin
Artio
Level 27
God Stats
8W - 9L
1,824 SR
Queue Stats
591W - 569L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 11
13,473
749
29,882
7,966
3,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 9 / 15
13,087
727
14,625
23,352
27,610
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Tribe86
Olorun
20
7 / 7 / 15
13,236
735
20,293
24,718
8,680
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 10 / 10
13,300
739
26,624
32,846
26,961
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 8 / 16
11,799
656
7,227
21,325
16,530
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OGTRASHCAN
King Arthur
19
6 / 8 / 9
12,834
713
14,147
19,467
20,568
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
20
14 / 7 / 17
15,045
836
22,198
25,434
12,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
VouMalharFLW
Cernunnos
20
12 / 4 / 13
14,829
824
36,478
20,412
10,826
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
ZoanRedX
Cerberus
20
3 / 6 / 24
13,024
724
16,430
29,103
37,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
carcachin
Artio
18
1 / 7 / 22
11,871
660
6,463
34,853
26,591
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
121
32
Kills
36
36
Deaths
32
67
Assists
85
Player
Kills
Deaths
Assists
KDA
L
8
2
11
6.75
W
King Arthur
OGTRASHCAN
King Arthur
6
8
9
1.31
W
Ao Kuang
14
7
17
3.21
L
5
9
15
1.39
L
Olorun
Tribe86
Olorun
7
7
15
2.07
W
Cernunnos
VouMalharFLW
Cernunnos
12
4
13
4.63
L
9
10
10
1.4
W
Cerberus
ZoanRedX
Cerberus
3
6
24
2.5
W
Artio
carcachin
Artio
1
7
22
1.71
L
3
8
16
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,651
Damage
95,716
110,207
Taken
129,269
83,143
Mitigated
107,962
30,141
Healing
50,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,882
2,663
1,429
1,400
7,966
3,362
1,714
5,242
2,724
64,658
0
W
King Arthur
OGTRASHCAN
King Arthur
14,147
2,557
888
300
19,467
20,568
53
7,626
11,442
0
23,367
W
Ao Kuang
22,198
4,391
1,688
10,499
25,434
12,484
2,598
11,042
13,935
44,243
0
L
14,625
1,809
1,143
3,299
23,352
27,610
300
9,823
13,529
201
23,793
L
Olorun
Tribe86
Olorun
20,293
12,624
3,526
10,010
24,718
8,680
1,847
12,135
12,583
35,511
0
W
Cernunnos
VouMalharFLW
Cernunnos
36,478
14,688
2,049
7,878
20,412
10,826
2,855
9,054
11,081
0
73,694
L
26,624
11,043
3,028
6,306
32,846
26,961
1,262
13,747
19,099
490
32,209
W
Cerberus
ZoanRedX
Cerberus
16,430
1,095
3,070
7,019
29,103
37,493
539
13,045
14,322
39,606
0
W
Artio
carcachin
Artio
6,463
1,452
4,707
12,103
34,853
26,591
115
17,098
17,490
14,557
0
L
7,227
941
0
0
21,325
16,530
353
4,144
17,181
16,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,895
Gold Earned
67,603
156
Minions Killed
203
0
Camps Cleared
0
1,543,518
Distance Traveled
1,550,037
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,473
749
82
5
0
382,949
2
W
King Arthur
12,834
713
21
1
0
312,465
0
W
Ao Kuang
15,045
836
26
1
0
321,927
4
L
Tyr
13,087
727
15
1
0
329,928
0
L
Olorun
13,236
735
29
2
0
256,882
1
W
Cernunnos
14,829
824
79
4
0
299,775
2
L
Osiris
13,300
739
16
1
0
261,195
1
W
Cerberus
13,024
724
72
4
0
294,379
0
W
Artio
11,871
660
5
0
0
321,491
2
L
Khepri
11,799
656
14
1
0
312,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role