Player Matchup

Poseidon
Poseidon
CrestedKnight45
Poseidon
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,324 Elo+
Solo
Sol
Sol
Ms BALL BR3AK3R
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 101L
1,353 Elo+
Solo
Olorun
Olorun
Player041755188
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,193 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
elmenxd894
Morgan Le Fay
Level 8
God Stats
14W - 16L
1,409 SR
Queue Stats
27W - 25L
1,441 Elo+
Solo
Artio
Artio
sandcraft1234
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,288 Elo+
Solo
Team Averages
Level 11
1,482 SR
1,320 Elo+

VS

Team Averages
Level 19
1,439 SR
1,350 Elo+
Nemesis
Nemesis
CubanGunslinger
Nemesis
Level 15
God Stats
6W - 4L
1,576 SR
Queue Stats
10W - 8L
1,445 Elo+
Party 1
Bellona
Bellona
Tech_J9sh
Bellona
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
73W - 77L
1,387 Elo+
Solo
Tyr
Tyr
icelroot
Tyr
Level 27
God Stats
4W - 13L
1,268 SR
Queue Stats
46W - 53L
1,273 Elo+
Solo
Persephone
Persephone
lexiloo731
Persephone
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,247 Elo+
Party 1
Heimdallr
Heimdallr
vfree82
Heimdallr
Level 26
God Stats
9W - 7L
1,350 SR
Queue Stats
142W - 158L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
2 / 10 / 3
10,564
960
6,892
16,493
5,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 6 / 5
9,996
909
10,671
12,309
3,972
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
0 / 15 / 6
9,820
893
7,390
21,818
9,686
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
elmenxd894
Morgan Le Fay
17
6 / 6 / 2
12,375
1,125
21,432
19,361
7,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 3 / 5
10,736
976
5,565
17,974
19,790
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

31

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 2 / 10
13,138
1,194
20,287
14,310
5,951
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Tech_J9sh
Bellona
19
5 / 2 / 19
11,811
1,074
8,486
12,729
6,676
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
3 / 1 / 19
11,841
1,076
10,925
13,495
15,319
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
lexiloo731
Persephone
19
8 / 2 / 13
12,427
1,130
17,332
7,413
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
vfree82
Heimdallr
20
5 / 2 / 21
12,640
1,149
24,678
11,144
4,666
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
122
9
Kills
40
40
Deaths
9
21
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Poseidon
2
10
3
0.35
W
19
2
10
12
L
0
6
5
0.42
L
0
15
6
0.2
W
Bellona
Tech_J9sh
Bellona
5
2
19
7.25
L
Morgan Le Fay
elmenxd894
Morgan Le Fay
6
6
2
1.17
W
3
1
19
12.5
W
Persephone
lexiloo731
Persephone
8
2
13
7.25
L
1
3
5
1.17
W
Heimdallr
vfree82
Heimdallr
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,950
Damage
81,708
87,955
Taken
59,091
46,750
Mitigated
35,315
11,036
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
6,892
708
0
0
16,493
5,700
0
3,270
13,103
41,621
0
W
20,287
10,396
0
2,576
14,310
5,951
0
12,616
1,694
0
26,568
L
10,671
4,016
0
1,976
12,309
3,972
0
2,087
10,092
22,273
0
L
7,390
2,738
228
2,084
21,818
9,686
0
1,979
19,767
12,688
0
W
Bellona
Tech_J9sh
Bellona
8,486
3,499
0
732
12,729
6,676
0
11,678
1,051
0
18,110
L
Morgan Le Fay
elmenxd894
Morgan Le Fay
21,432
3,650
0
4,036
19,361
7,602
0
6,787
12,382
50,126
0
W
10,925
2,366
0
1,307
13,495
15,319
0
11,281
1,948
0
29,245
W
Persephone
lexiloo731
Persephone
17,332
2,599
0
2,175
7,413
2,703
0
6,926
485
24,847
0
L
5,565
627
677
2,035
17,974
19,790
0
2,507
15,279
19,115
0
W
Heimdallr
vfree82
Heimdallr
24,678
13,561
0
1,476
11,144
4,666
0
9,447
1,697
0
68,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,491
Gold Earned
61,857
193
Minions Killed
216
3
Camps Cleared
7
1,041,054
Distance Traveled
1,088,008
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,564
960
71
6
1
190,891
2
W
Nemesis
13,138
1,194
22
2
0
243,631
0
L
Sol
9,996
909
33
3
1
197,209
2
L
Olorun
9,820
893
8
1
0
194,385
1
W
Bellona
11,811
1,074
32
3
1
201,323
0
L
Morgan Le Fay
12,375
1,125
57
5
0
229,122
1
W
Tyr
11,841
1,076
40
4
1
285,253
0
W
Persephone
12,427
1,130
22
2
0
173,787
1
L
Artio
10,736
976
24
2
1
229,447
0
W
Heimdallr
12,640
1,149
100
9
5
184,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role