Player Matchup

Hercules
Hercules
KaylixRose
Hercules
Level 155
God Stats
13W - 20L
1,556 SR
Queue Stats
387W - 360L
1,541 Elo+
Party 1
Cupid
Cupid
Orangutandalf
Cupid
Level 42
God Stats
21W - 13L
1,713 SR
Queue Stats
205W - 235L
1,508 Elo+
Party 1
Bakasura
Bakasura
TheHypernacho
Bakasura
Level 42
God Stats
4W - 2L
1,500 SR
Queue Stats
299W - 214L
1,670 Elo+
Party 3
Nu Wa
Nu Wa
TheLimp
Nu Wa
Level 49
God Stats
1W - 0L
1,557 SR
Queue Stats
9W - 9L
1,772 Elo+
Solo
Vamana
Vamana
israelmexican11
Vamana
Level 107
God Stats
33W - 21L
1,803 SR
Queue Stats
535W - 429L
1,633 Elo+
Party 3
Team Averages
Level 79
1,626 SR
1,625 Elo+

VS

Team Averages
Level 46
1,432 SR
1,596 Elo+
Thanatos
Thanatos
Beveragepoppin
Thanatos
Level 64
God Stats
1W - 5L
1,353 SR
Queue Stats
29W - 23L
1,530 Elo+
Party 2
Xbalanque
Xbalanque
BigBadMosquito
Xbalanque
Level 47
God Stats
1W - 5L
1,477 SR
Queue Stats
75W - 72L
1,582 Elo+
Solo
Nu Wa
Nu Wa
NinTML
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,695 Elo+
Party 2
Agni
Agni
raypls
Agni
Level 65
God Stats
0W - 2L
1,257 SR
Queue Stats
64W - 64L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
smelord
Gilgamesh
Level 8
God Stats
2W - 3L
1,575 SR
Queue Stats
7W - 5L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KaylixRose
Hercules
16
10 / 5 / 10
11,421
601
14,601
22,001
19,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 4 / 9
10,509
553
5,012
13,197
4,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
TheHypernacho
Bakasura
19
6 / 3 / 3
11,610
611
9,489
17,092
6,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
TheLimp
Nu Wa
16
3 / 6 / 5
10,356
545
10,218
11,215
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 3 / 0
11,592
610
8,857
20,004
21,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
12 / 6 / 5
11,176
588
16,781
22,216
8,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
BigBadMosquito
Xbalanque
13
2 / 7 / 7
8,266
435
7,132
13,891
4,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
NinTML
Nu Wa
15
5 / 7 / 6
9,426
496
11,446
9,637
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Agni
raypls
Agni
13
1 / 5 / 7
8,670
456
11,859
9,801
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
smelord
Gilgamesh
13
1 / 5 / 5
8,468
446
3,827
9,422
7,528
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
51
29
Kills
21
21
Deaths
30
27
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
12
6
5
2.42
L
Xbalanque
BigBadMosquito
Xbalanque
2
7
7
0.79
W
Hercules
KaylixRose
Hercules
10
5
10
3
L
Nu Wa
NinTML
Nu Wa
5
7
6
1.14
W
2
4
9
1.63
W
Bakasura
TheHypernacho
Bakasura
6
3
3
2.5
W
Nu Wa
TheLimp
Nu Wa
3
6
5
0.92
W
8
3
0
2.67
L
Agni
raypls
Agni
1
5
7
0.9
L
Gilgamesh
smelord
Gilgamesh
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,177
Damage
51,045
83,509
Taken
64,967
54,311
Mitigated
25,833
26,351
Healing
21,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
16,781
5,080
0
15,952
22,216
8,240
0
4,980
16,320
0
69,510
L
Xbalanque
BigBadMosquito
Xbalanque
7,132
2,458
0
3,023
13,891
4,405
0
1,497
12,108
0
50,249
W
Hercules
KaylixRose
Hercules
14,601
4,203
207
5,903
22,001
19,185
0
6,539
14,938
8,066
30,198
L
Nu Wa
NinTML
Nu Wa
11,446
1,889
0
364
9,637
2,582
12
1,474
7,370
47,637
0
W
5,012
1,192
81
5,551
13,197
4,229
2,098
2,600
10,405
0
72,929
W
Bakasura
TheHypernacho
Bakasura
9,489
6,711
0
4,402
17,092
6,345
224
3,973
12,731
0
104,856
W
Nu Wa
TheLimp
Nu Wa
10,218
2,418
0
1,886
11,215
2,954
243
4,104
6,769
52,547
0
W
8,857
3,042
0
8,321
20,004
21,598
59
5,924
13,732
11,602
59,209
L
Agni
raypls
Agni
11,859
1,327
0
867
9,801
3,078
228
3,188
6,016
59,627
0
L
Gilgamesh
smelord
Gilgamesh
3,827
1,074
0
894
9,422
7,528
0
2,472
6,781
86
38,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,488
Gold Earned
46,006
588
Minions Killed
461
0
Camps Cleared
0
1,855,493
Distance Traveled
1,642,452
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,176
588
105
6
0
338,667
3
L
Xbalanque
8,266
435
77
4
0
318,287
4
W
Hercules
11,421
601
41
2
0
380,325
0
L
Nu Wa
9,426
496
85
4
0
317,431
1
W
Cupid
10,509
553
122
6
0
328,564
3
W
Bakasura
11,610
611
166
9
0
434,738
2
W
Nu Wa
10,356
545
107
6
0
318,307
5
W
Vamana
11,592
610
152
8
0
393,559
2
L
Agni
8,670
456
113
6
0
331,868
2
L
Gilgamesh
8,468
446
81
4
0
336,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role