Player Matchup

Hou Yi
Hou Yi
Cease_System32-
Hou Yi
Level 83
God Stats
10W - 4L
1,687 SR
Queue Stats
410W - 454L
1,411 Elo+
Solo
Fenrir
Fenrir
DexterWylde
Fenrir
Level 75
God Stats
1W - 2L
1,165 SR
Queue Stats
12W - 23L
1,343 Elo+
Solo
Ymir
Ymir
LifeinShambles-
Ymir
Level 75
God Stats
16W - 9L
1,594 SR
Queue Stats
275W - 268L
1,439 Elo+
Solo
Sol
Sol
daniklayn
Sol
Level 146
God Stats
27W - 25L
1,471 SR
Queue Stats
272W - 271L
1,434 Elo+
Solo
Chronos
Chronos
kingluka885603
Chronos
Level 87
God Stats
37W - 33L
1,504 SR
Queue Stats
192W - 224L
1,391 Elo+
Solo
Team Averages
Level 93
1,484 SR
1,404 Elo+

VS

Team Averages
Level 71
1,460 SR
1,425 Elo+
Mulan
Mulan
ItzLiq1zz
Mulan
Level 87
God Stats
2W - 5L
1,439 SR
Queue Stats
321W - 258L
1,457 Elo+
Solo
Ra
Ra
SheLuvJamil4x
Ra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 155L
1,493 Elo+
Solo
Ymir
Ymir
TheOGSims
Ymir
Level 63
God Stats
14W - 14L
1,495 SR
Queue Stats
235W - 263L
1,418 Elo+
Solo
Hades
Hades
Travequison-FIV5
Hades
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,402 Elo+
Solo
Danzaburou
Danzaburou
walmirrosol
Danzaburou
Level 86
God Stats
125W - 133L
1,365 SR
Queue Stats
462W - 538L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,131
689
1,657
1,506
465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
7
3 / 0 / 0
4,257
710
2,104
2,852
785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

6
0 / 0 / 3
3,723
621
772
2,956
1,331
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,469
745
911
2,355
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 1 / 1
4,116
686
1,442
3,518
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ItzLiq1zz
Mulan
8
1 / 1 / 0
4,344
724
3,499
4,626
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
3,845
641
764
2,550
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
5
0 / 2 / 0
3,408
568
826
3,821
975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,740
457
0
0
0
Danzaburou
walmirrosol
Danzaburou
6
0 / 1 / 0
3,645
608
1,936
2,038
384
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
4
Kills
1
1
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Fenrir
3
0
0
3
L
Mulan
ItzLiq1zz
Mulan
1
1
0
1
W
0
0
3
1.5
L
0
0
0
0
L
Ymir
0
2
0
0
L
0
0
0
0
W
0
0
0
0
W
0
1
1
0.5
L
Danzaburou
walmirrosol
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,886
Damage
7,025
13,187
Taken
13,035
3,984
Mitigated
3,584
4,763
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,657
1,049
0
570
1,506
465
0
133
1,373
0
16,621
W
Fenrir
2,104
636
0
829
2,852
785
0
0
2,852
0
15,356
L
Mulan
ItzLiq1zz
Mulan
3,499
1,178
0
1,425
4,626
1,535
0
1,442
3,184
0
19,160
W
772
42
0
544
2,956
1,331
0
693
2,263
9,155
0
L
764
45
0
1,236
2,550
690
0
785
1,639
18,015
0
L
Ymir
826
60
0
410
3,821
975
0
539
3,282
5,288
0
L
0
0
0
0
0
0
0
0
0
0
0
W
911
0
0
1,185
2,355
613
0
764
1,591
20,304
0
W
1,442
492
0
1,635
3,518
790
0
0
3,518
15,279
0
L
Danzaburou
walmirrosol
Danzaburou
1,936
750
197
706
2,038
384
0
233
1,805
0
17,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,696
Gold Earned
17,982
183
Minions Killed
128
0
Camps Cleared
0
590,183
Distance Traveled
449,528
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,131
689
50
8
0
105,311
2
W
Fenrir
4,257
710
30
5
0
137,379
2
L
Mulan
4,344
724
49
8
0
105,972
1
W
Ymir
3,723
621
12
2
0
115,392
1
L
Ra
3,845
641
30
5
0
126,703
0
L
Ymir
3,408
568
12
2
0
118,111
1
L
Hades
2,740
457
0
0
0
4,970
0
W
Sol
4,469
745
55
9
0
115,010
0
W
Chronos
4,116
686
36
6
0
117,091
0
L
Danzaburou
3,645
608
37
6
0
93,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role