Player Matchup

Gilgamesh
Gilgamesh
ItsGojo
Gilgamesh
Level 49
God Stats
8W - 6L
1,550 SR
Queue Stats
337W - 321L
1,519 Elo+
Party 2
Chang'e
Chang'e
MrNoli
Chang'e
Level 29
God Stats
6W - 0L
2,061 SR
Queue Stats
21W - 7L
1,811 Elo+
Solo
Scylla
Scylla
NotttFergo
Scylla
Level 16
God Stats
11W - 12L
1,588 SR
Queue Stats
20W - 24L
1,438 Elo+
Party 2
Hades
Hades
Quisdabeast9226
Hades
Level 29
God Stats
7W - 3L
1,773 SR
Queue Stats
126W - 122L
1,532 Elo+
Solo
Cupid
Cupid
kingskorn3r
Cupid
Level 28
God Stats
5W - 5L
1,539 SR
Queue Stats
9W - 9L
1,438 Elo+
Party 2
Team Averages
Level 30
1,702 SR
1,547 Elo+

VS

Team Averages
Level 21
1,491 SR
1,470 Elo+
Thoth
Thoth
HardlineJarl94
Thoth
Level 7
God Stats
4W - 9L
1,571 SR
Queue Stats
18W - 26L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
IKronkI
Gilgamesh
Level 44
God Stats
2W - 2L
1,579 SR
Queue Stats
25W - 34L
1,445 Elo+
Party 1
Thanatos
Thanatos
ILLUMINAUGHTY55
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
NoLifee619
Olorun
Level 23
God Stats
0W - 4L
1,306 SR
Queue Stats
181W - 195L
1,454 Elo+
Solo
Neith
Neith
xGiraffeneckx
Neith
Level 21
God Stats
6W - 3L
1,500 SR
Queue Stats
100W - 100L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsGojo
Gilgamesh
15
6 / 1 / 10
9,917
522
9,976
10,492
6,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
MrNoli
Chang'e
15
7 / 1 / 10
10,263
540
11,309
15,078
15,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
NotttFergo
Scylla
13
4 / 4 / 5
8,709
458
6,437
10,835
4,236
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 1 / 2
10,238
539
10,211
9,978
11,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 0 / 3
10,060
529
4,531
9,626
3,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,926
417
4,619
5,378
1,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
IKronkI
Gilgamesh
12
0 / 5 / 2
7,684
404
6,706
14,716
12,153
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
13
3 / 6 / 1
8,749
460
7,936
16,490
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
NoLifee619
Olorun
10
2 / 12 / 3
7,656
403
6,048
14,966
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 2 / 2
8,324
438
6,452
9,303
3,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
27
Kills
7
7
Deaths
27
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Gilgamesh
IKronkI
Gilgamesh
0
5
2
0.2
L
Thanatos
3
6
1
0.58
W
Gilgamesh
ItsGojo
Gilgamesh
6
1
10
11
W
Chang'e
MrNoli
Chang'e
7
1
10
12
L
Olorun
NoLifee619
Olorun
2
12
3
0.29
W
Scylla
NotttFergo
Scylla
4
4
5
1.63
W
6
1
2
7
W
4
0
3
5.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,464
Damage
31,761
56,009
Taken
60,853
40,783
Mitigated
27,651
23,966
Healing
18,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,619
71
231
1,268
5,378
1,319
644
1,082
4,296
42,666
0
L
Gilgamesh
IKronkI
Gilgamesh
6,706
1,253
0
1,795
14,716
12,153
0
6,047
8,669
0
28,945
L
Thanatos
7,936
2,083
0
11,300
16,490
5,782
0
7,069
9,421
0
56,185
W
Gilgamesh
ItsGojo
Gilgamesh
9,976
2,112
0
2,991
10,492
6,898
37
703
9,789
0
57,275
W
Chang'e
MrNoli
Chang'e
11,309
2,113
1,438
7,598
15,078
15,097
629
4,095
10,983
39,774
0
L
Olorun
NoLifee619
Olorun
6,048
2,022
324
1,908
14,966
5,379
764
9,999
4,967
23,357
2,055
W
Scylla
NotttFergo
Scylla
6,437
491
0
1,846
10,835
4,236
220
2,459
8,376
30,943
0
W
10,211
874
185
6,049
9,978
11,099
806
1,374
8,604
59,366
0
W
4,531
2,718
125
3,734
9,626
3,453
1,332
1,740
7,886
0
72,277
L
6,452
1,679
0
2,103
9,303
3,018
0
4,058
5,245
0
47,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,187
Gold Earned
40,339
419
Minions Killed
308
0
Camps Cleared
0
1,801,653
Distance Traveled
1,753,938
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,926
417
69
4
0
398,297
6
L
Gilgamesh
7,684
404
39
2
0
359,576
3
L
Thanatos
8,749
460
81
4
0
342,708
1
W
Gilgamesh
9,917
522
84
4
0
404,175
4
W
Chang'e
10,263
540
44
2
0
375,992
9
L
Olorun
7,656
403
43
2
0
288,605
2
W
Scylla
8,709
458
47
2
0
366,165
3
W
Hades
10,238
539
139
7
0
282,147
3
W
Cupid
10,060
529
105
6
0
373,174
4
L
Neith
8,324
438
76
4
0
364,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role