Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ArchAngelAdams
Skadi
Level 7
God Stats
2W - 5L
1,849 SR
Queue Stats
14W - 17L
1,667 Elo+
Party 1
Ares
Ares
Bras2dagrass
Ares
Level 18
God Stats
0W - 2L
1,502 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vamana
Vamana
Rageglitter
Vamana
Level 20
God Stats
2W - 1L
1,756 SR
Queue Stats
36W - 32L
1,596 Elo+
Party 1
Ullr
Ullr
chafromuthles
Ullr
Level 27
God Stats
12W - 11L
1,733 SR
Queue Stats
30W - 18L
1,644 Elo+
Solo
Team Averages
Level 20
1,668 SR
1,581 Elo+

VS

Team Averages
Level 24
1,603 SR
1,570 Elo+
Guan Yu
Guan Yu
GlamorousGoose
Guan Yu
Level 8
God Stats
1W - 0L
1,807 SR
Queue Stats
14W - 10L
1,503 Elo+
Solo
Nemesis
Nemesis
JohnSalchichon47
Nemesis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,618 Elo+
Party 2
Heimdallr
Heimdallr
KneckKneelr
Heimdallr
Level 28
God Stats
2W - 2L
1,524 SR
Queue Stats
87W - 52L
1,631 Elo+
Solo
Ymir
Ymir
RSutt4025
Ymir
Level 21
God Stats
27W - 20L
1,717 SR
Queue Stats
136W - 159L
1,539 Elo+
Solo
Hel
Hel
Tocino Tapatio
Hel
Level 61
God Stats
2W - 0L
1,468 SR
Queue Stats
12W - 5L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 3 / 0
8,857
443
11,889
28,785
24,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 9 / 0
10,121
506
7,273
13,911
4,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 11 / 6
8,110
406
4,812
18,605
19,607
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
13
3 / 6 / 4
8,778
439
9,273
20,405
17,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 7 / 2
9,068
453
11,521
16,137
4,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 11
10,872
544
15,729
15,465
17,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
7 / 2 / 7
10,206
510
7,889
12,838
12,572
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
KneckKneelr
Heimdallr
20
16 / 1 / 5
13,091
655
34,190
20,853
12,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
15
3 / 1 / 15
10,539
527
7,133
13,619
17,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 6
8,835
442
10,128
13,345
7,833
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
10
Kills
36
36
Deaths
10
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
0
0.67
L
3
9
0
0.33
L
0
11
6
0.27
W
8
2
11
6.75
W
7
2
7
5.25
W
Heimdallr
KneckKneelr
Heimdallr
16
1
5
18.5
W
Ymir
3
1
15
10.5
L
Vamana
3
6
4
0.83
W
2
4
6
1.25
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,768
Damage
75,069
97,843
Taken
76,120
70,071
Mitigated
67,691
17,642
Healing
36,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,889
937
2
9,953
28,785
24,096
308
7,952
20,682
58,618
0
L
7,273
4,333
0
1,491
13,911
4,173
1,594
1,334
12,574
0
47,482
L
4,812
91
0
258
18,605
19,607
121
3,334
14,255
23,304
0
W
15,729
4,154
1,714
5,847
15,465
17,553
1,016
2,860
11,890
214
57,008
W
7,889
3,581
741
2,105
12,838
12,572
1,005
3,722
8,904
0
43,912
W
Heimdallr
KneckKneelr
Heimdallr
34,190
20,756
0
13,103
20,853
12,476
4,524
2,055
18,658
0
143,013
W
Ymir
7,133
1,943
0
2,534
13,619
17,257
627
2,436
11,057
32,811
0
L
Vamana
9,273
4,492
0
4,803
20,405
17,358
52
1,975
17,793
214
34,987
W
10,128
1,911
5,268
5,677
13,345
7,833
1,215
5,948
7,349
49,822
0
L
11,521
5,146
0
1,135
16,137
4,837
0
3,085
12,950
0
63,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,934
Gold Earned
53,543
357
Minions Killed
448
0
Camps Cleared
0
1,697,628
Distance Traveled
1,865,889
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,857
443
80
4
0
356,965
1
L
Skadi
10,121
506
90
5
0
324,648
4
L
Ares
8,110
406
31
2
0
329,955
3
W
Guan Yu
10,872
544
84
4
0
405,404
0
W
Nemesis
10,206
510
63
3
0
388,238
3
W
Heimdallr
13,091
655
181
9
0
364,200
2
W
Ymir
10,539
527
46
2
0
383,164
0
L
Vamana
8,778
439
54
3
0
332,584
1
W
Hel
8,835
442
74
4
0
324,883
1
L
Ullr
9,068
453
102
5
0
353,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role