Player Matchup

Neith
Neith
AnimeRival
Neith
Level 136
God Stats
17W - 19L
1,576 SR
Queue Stats
320W - 348L
1,479 Elo+
Party 1
Mulan
Mulan
BabyDoll1534
Mulan
Level 48
God Stats
5W - 8L
1,130 SR
Queue Stats
240W - 312L
1,457 Elo+
Party 1
Anubis
Anubis
Bigtasty870
Anubis
Level 88
God Stats
19W - 20L
1,482 SR
Queue Stats
272W - 303L
1,487 Elo+
Party 1
Team Averages
Level 91
1,396 SR
1,474 Elo+

VS

Team Averages
Level 41
1,519 SR
1,451 Elo+
Tiamat
Tiamat
Pumma D Ace
Tiamat
Level 29
God Stats
10W - 12L
1,603 SR
Queue Stats
249W - 256L
1,478 Elo+
Solo
Xbalanque
Xbalanque
Tannhandled
Xbalanque
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 141L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
ll WidoMaker ll
Gilgamesh
Level 49
God Stats
5W - 5L
1,453 SR
Queue Stats
5W - 6L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 6 / 2
10,725
596
9,537
15,200
5,758
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 10 / 7
11,785
655
13,101
24,618
27,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
16
5 / 11 / 6
12,926
718
20,051
21,638
10,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
10 / 2 / 14
13,264
737
17,659
14,254
10,249
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Tannhandled
Xbalanque
15
3 / 8 / 17
11,769
654
17,858
16,404
4,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ll WidoMaker ll
Gilgamesh
18
14 / 1 / 13
13,931
774
18,628
22,384
19,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
11
Kills
27
27
Deaths
11
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Neith
2
6
2
0.5
L
4
10
7
0.75
L
Anubis
5
11
6
0.73
W
Tiamat
10
2
14
8.5
W
Xbalanque
Tannhandled
Xbalanque
3
8
17
1.44
W
Gilgamesh
ll WidoMaker ll
Gilgamesh
14
1
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,689
Damage
54,145
61,456
Taken
53,042
43,582
Mitigated
34,309
16,469
Healing
18,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,537
2,170
0
1,736
15,200
5,758
525
3,582
11,135
0
44,777
L
13,101
1,692
0
5,324
24,618
27,224
328
8,269
15,734
0
23,965
L
Anubis
20,051
836
0
9,409
21,638
10,600
620
5,808
15,519
55,309
0
W
Tiamat
17,659
1,419
411
6,372
14,254
10,249
686
5,013
8,953
59,234
0
W
Xbalanque
Tannhandled
Xbalanque
17,858
8,807
0
3,883
16,404
4,647
1,178
6,614
9,538
0
42,381
W
Gilgamesh
ll WidoMaker ll
Gilgamesh
18,628
4,616
0
7,822
22,384
19,413
819
8,424
13,327
0
38,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,436
Gold Earned
38,964
164
Minions Killed
175
0
Camps Cleared
0
761,405
Distance Traveled
956,106
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,725
596
67
4
0
286,712
1
L
Mulan
11,785
655
27
2
0
263,951
4
L
Anubis
12,926
718
70
4
0
210,742
3
W
Tiamat
13,264
737
84
5
0
326,668
2
W
Xbalanque
11,769
654
50
3
0
300,922
4
W
Gilgamesh
13,931
774
41
2
0
328,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role