Player Matchup

Bacchus
Bacchus
DavidCMZ
Bacchus
Level 56
God Stats
21W - 10L
1,551 SR
Queue Stats
139W - 124L
1,389 Elo+
Solo
Nu Wa
Nu Wa
GTO UriMoto MEX
Nu Wa
Level 116
God Stats
13W - 15L
1,589 SR
Queue Stats
77W - 97L
1,378 Elo+
Party 2
Odin
Odin
ObiJuanKenobi68
Odin
Level 122
God Stats
9W - 4L
1,473 SR
Queue Stats
350W - 371L
1,417 Elo+
Solo
Izanami
Izanami
P0pp1nChampagnee
Izanami
Level 75
God Stats
13W - 11L
1,558 SR
Queue Stats
134W - 151L
1,404 Elo+
Solo
Fenrir
Fenrir
Quinza2312
Fenrir
Level 124
God Stats
7W - 3L
1,650 SR
Queue Stats
490W - 547L
1,428 Elo+
Party 2
Team Averages
Level 99
1,564 SR
1,403 Elo+

VS

Team Averages
Level 78
1,444 SR
1,418 Elo+
Chaac
Chaac
Spic3yPickl3
Chaac
Level 86
God Stats
4W - 6L
1,367 SR
Queue Stats
164W - 161L
1,409 Elo+
Solo
Poseidon
Poseidon
SpreadCashew953
Poseidon
Level 78
God Stats
9W - 6L
1,310 SR
Queue Stats
244W - 284L
1,395 Elo+
Party 1
Susano
Susano
XGN Redpanda104
Susano
Level 59
God Stats
12W - 5L
1,465 SR
Queue Stats
179W - 188L
1,339 Elo+
Solo
Artemis
Artemis
three4tx
Artemis
Level 87
God Stats
0W - 2L
1,313 SR
Queue Stats
310W - 349L
1,472 Elo+
Party 1
Kuzenbo
Kuzenbo
vinnydior
Kuzenbo
Level 81
God Stats
1W - 1L
1,763 SR
Queue Stats
20W - 26L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DavidCMZ
Bacchus
7
1 / 2 / 3
5,273
479
2,830
5,395
2,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 2
6,219
565
4,713
4,197
1,172
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 2
7,130
648
3,251
6,057
2,842
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 0 / 3
6,802
618
2,010
6,321
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Quinza2312
Fenrir
11
9 / 0 / 0
7,102
646
5,013
6,090
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,555
505
3,071
6,170
4,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
9
0 / 1 / 0
5,428
493
882
4,596
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 4 / 1
4,920
447
3,211
8,414
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
three4tx
Artemis
7
1 / 4 / 1
5,166
470
3,103
5,675
1,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
vinnydior
Kuzenbo
8
0 / 2 / 1
4,645
422
808
5,467
3,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
2
4
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DavidCMZ
Bacchus
1
2
3
1.25
W
1
1
2
2
W
1
1
2
2
W
1
0
3
2.5
W
Fenrir
Quinza2312
Fenrir
9
0
0
9
L
1
2
1
0.75
L
Poseidon
0
1
0
0
L
0
4
1
0.13
L
Artemis
three4tx
Artemis
1
4
1
0.38
L
Kuzenbo
vinnydior
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,817
Damage
11,075
28,060
Taken
30,322
10,536
Mitigated
12,759
9,142
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DavidCMZ
Bacchus
2,830
617
0
1,190
5,395
2,158
81
0
5,395
8,308
0
W
4,713
1,948
0
575
4,197
1,172
966
296
3,831
33,779
0
W
3,251
641
0
1,694
6,057
2,842
0
584
5,473
0
45,925
W
2,010
1,317
0
3,026
6,321
1,680
242
220
6,061
0
40,127
W
Fenrir
Quinza2312
Fenrir
5,013
1,343
0
2,657
6,090
2,684
464
440
5,610
0
31,722
L
3,071
531
0
2,054
6,170
4,797
0
2,125
4,045
0
18,660
L
Poseidon
882
0
0
1,579
4,596
1,041
0
1,363
3,233
27,907
0
L
3,211
806
0
2,632
8,414
2,225
0
1,541
6,873
0
21,619
L
Artemis
three4tx
Artemis
3,103
838
0
1,315
5,675
1,550
0
2,322
3,353
0
24,493
L
Kuzenbo
vinnydior
Kuzenbo
808
351
0
462
5,467
3,146
0
192
5,275
5,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,526
Gold Earned
25,714
325
Minions Killed
197
0
Camps Cleared
0
981,444
Distance Traveled
844,328
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,273
479
16
1
0
130,431
1
W
Nu Wa
6,219
565
48
4
0
213,352
0
W
Odin
7,130
648
110
10
0
218,936
2
W
Izanami
6,802
618
98
9
0
187,408
2
W
Fenrir
7,102
646
53
5
0
231,317
1
L
Chaac
5,555
505
28
3
0
189,297
0
L
Poseidon
5,428
493
68
6
0
162,414
2
L
Susano
4,920
447
45
4
0
217,287
1
L
Artemis
5,166
470
49
4
0
138,136
3
L
Kuzenbo
4,645
422
7
1
0
137,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role