Player Matchup

Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Fporro
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,554 Elo+
Solo
Poseidon
Poseidon
LukeCS
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,522 Elo+
Party 1
Ullr
Ullr
MyronNeith
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 104L
1,543 Elo+
Solo
Amaterasu
Amaterasu
zDarknorth
Amaterasu
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 25L
1,534 Elo+
Solo
Team Averages
Level 40
1,500 SR
1,531 Elo+

VS

Team Averages
Level 26
1,657 SR
1,536 Elo+
Vulcan
Vulcan
 
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Maxicc
Ullr
Level 28
God Stats
3W - 0L
1,797 SR
Queue Stats
124W - 103L
1,501 Elo+
Party 2
Tyr
Tyr
housenetwork1
Tyr
Level 29
God Stats
24W - 12L
1,775 SR
Queue Stats
298W - 313L
1,506 Elo+
Solo
Thanatos
Thanatos
negriways
Thanatos
Level 21
God Stats
10W - 5L
1,713 SR
Queue Stats
120W - 107L
1,609 Elo+
Solo
Kuzenbo
Kuzenbo
xHIELOX
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 62L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
9 / 8 / 3
13,987
518
15,825
24,697
12,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Fporro
Baron Samedi
17
5 / 7 / 5
11,639
431
19,547
20,361
14,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
LukeCS
Poseidon
16
1 / 12 / 1
10,466
388
5,039
15,651
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 6 / 3
10,437
387
4,642
15,342
5,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
zDarknorth
Amaterasu
17
0 / 10 / 4
10,902
404
8,993
21,415
15,391
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
9 / 4 / 12
15,092
559
15,875
10,276
3,454
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Maxicc
Ullr
20
3 / 5 / 8
14,411
534
9,437
19,381
8,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 2 / 17
16,198
600
18,608
25,707
30,804
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
negriways
Thanatos
20
22 / 4 / 7
17,850
661
25,767
24,415
12,327
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kuzenbo
xHIELOX
Kuzenbo
19
1 / 2 / 9
14,021
519
4,740
16,666
24,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
96
17
Kills
43
43
Deaths
17
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
9
8
3
1.31
W
Vulcan
 
Vulcan
9
4
12
3.75
L
Baron Samedi
Fporro
Baron Samedi
5
7
5
1.07
L
Poseidon
LukeCS
Poseidon
1
12
1
0.13
W
Ullr
Maxicc
Ullr
3
5
8
1.4
L
2
6
3
0.58
W
8
2
17
8.25
W
Thanatos
negriways
Thanatos
22
4
7
6.38
W
Kuzenbo
xHIELOX
Kuzenbo
1
2
9
2.75
L
Amaterasu
zDarknorth
Amaterasu
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,046
Damage
74,427
97,466
Taken
96,445
52,656
Mitigated
79,700
22,917
Healing
44,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
15,825
2,717
0
4,545
24,697
12,937
0
7,240
17,457
0
83,606
W
Vulcan
 
Vulcan
15,875
3,269
0
1,284
10,276
3,454
1,189
1,580
8,668
72,114
0
L
Baron Samedi
Fporro
Baron Samedi
19,547
2,031
1,558
6,707
20,361
14,558
0
3,838
16,523
74,091
0
L
Poseidon
LukeCS
Poseidon
5,039
1,380
0
510
15,651
4,536
0
2,876
12,775
49,843
0
W
Ullr
Maxicc
Ullr
9,437
4,596
353
5,887
19,381
8,633
8,599
5,589
13,792
0
134,476
L
4,642
2,605
0
4,417
15,342
5,234
264
2,444
12,898
0
58,250
W
18,608
1,291
0
10,038
25,707
30,804
762
6,999
18,571
0
103,916
W
Thanatos
negriways
Thanatos
25,767
10,188
0
24,666
24,415
12,327
5,484
7,528
16,804
0
150,175
W
Kuzenbo
xHIELOX
Kuzenbo
4,740
1,619
562
1,787
16,666
24,482
812
5,179
11,487
40,757
0
L
Amaterasu
zDarknorth
Amaterasu
8,993
2,797
0
5,180
21,415
15,391
914
4,510
16,905
0
63,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,431
Gold Earned
77,572
540
Minions Killed
632
0
Camps Cleared
0
2,082,427
Distance Traveled
2,735,674
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,987
518
125
5
0
439,529
4
W
Vulcan
15,092
559
96
4
0
504,346
0
L
Baron Samedi
11,639
431
112
4
0
459,967
4
L
Poseidon
10,466
388
98
4
0
403,803
2
W
Ullr
14,411
534
149
6
0
513,999
5
L
Ullr
10,437
387
101
4
0
320,402
2
W
Tyr
16,198
600
142
5
0
613,602
1
W
Thanatos
17,850
661
165
6
0
527,605
5
W
Kuzenbo
14,021
519
80
3
0
576,122
2
L
Amaterasu
10,902
404
104
4
0
458,726
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role