Player Matchup

Yemoja
Yemoja
Bronze III
Benevole
Yemoja
Bronze III
Level 144
God Stats
0W - 2L
1,532 SR
Queue Stats
2W - 5L
1,411 MMR
Solo
Thor
Thor
Bronze III
MVProuds
Thor
Bronze III
Level 44
God Stats
0W - 1L
1,779 SR
Queue Stats
5W - 8L
1,413 MMR
Solo
Eset
Eset
Gold V
SandGrade
Eset
Gold V
Level 143
God Stats
5W - 11L
1,558 SR
Queue Stats
178W - 169L
1,425 MMR
Solo
Apollo
Apollo
Silver II
wilbruh
Apollo
Silver II
Level 79
God Stats
2W - 2L
1,313 SR
Queue Stats
19W - 18L
1,400 MMR
Solo
Set
Set
Gold IV
xoxDADDYxox
Set
Gold IV
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 83L
1,384 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,536 SR
1,407 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,510 SR
1,431 MMR
Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
DeanShady
Chiron
Silver II
Level 41
God Stats
3W - 1L
1,295 SR
Queue Stats
16W - 14L
1,431 MMR
Solo
Tyr
Tyr
Gold V
Koenoz
Tyr
Gold V
Level 148
God Stats
10W - 7L
1,543 SR
Queue Stats
131W - 130L
1,423 MMR
Solo
Ra
Ra
Gold V
SwegMaster1969
Ra
Gold V
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,394 MMR
Solo
Bacchus
Bacchus
Gold II
TheSilverVein
Bacchus
Gold II
Level 81
God Stats
34W - 17L
1,714 SR
Queue Stats
307W - 308L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Benevole
Yemoja
11
2 / 7 / 0
6,706
394
5,386
12,630
7,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
11
0 / 3 / 5
7,174
422
3,851
10,937
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eset
13
2 / 7 / 1
7,984
470
4,489
9,671
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
wilbruh
Apollo
12
2 / 4 / 3
7,523
443
2,452
8,918
2,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 2 / 2
8,431
496
6,156
11,181
3,382
Bans
AthenaMorgan Le FayJanusGilgameshTsukuyomi

VS

Bans
TiamatGaneshaSobekScyllaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 0 / 2
11,196
659
7,790
8,343
4,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
DeanShady
Chiron
17
10 / 0 / 3
11,079
652
11,651
10,053
3,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
Koenoz
Tyr
14
3 / 3 / 7
9,282
546
7,855
13,279
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 3 / 5
10,229
602
5,540
8,248
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
13
2 / 2 / 15
9,169
539
6,390
12,480
13,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
7
Kills
22
23
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
2
6
L
Yemoja
Benevole
Yemoja
2
7
0
0.29
W
Chiron
DeanShady
Chiron
10
0
3
11.5
W
Tyr
Koenoz
Tyr
3
3
7
2.17
L
Thor
0
3
5
0.83
L
Eset
2
7
1
0.36
W
2
3
5
1.5
W
Bacchus
2
2
15
4.75
L
Apollo
wilbruh
Apollo
2
4
3
0.88
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,334
Damage
39,226
53,337
Taken
52,403
19,228
Mitigated
28,264
10,894
Healing
23,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,790
673
0
5,499
8,343
4,372
1,083
2,278
6,025
74,167
0
L
Yemoja
Benevole
Yemoja
5,386
873
543
883
12,630
7,555
0
2,879
9,751
26,598
0
W
Chiron
DeanShady
Chiron
11,651
6,540
827
6,503
10,053
3,173
3,458
3,095
6,528
0
82,555
W
Tyr
Koenoz
Tyr
7,855
832
0
4,047
13,279
4,457
90
4,577
8,610
0
48,664
L
Thor
3,851
1,420
0
3,358
10,937
3,266
0
3,689
7,248
0
39,428
L
Eset
4,489
203
0
1,039
9,671
2,759
0
5,003
4,668
49,516
0
W
5,540
741
2,446
3,235
8,248
3,157
1,681
2,202
6,038
77,870
0
W
Bacchus
6,390
736
0
1,275
12,480
13,105
719
2,179
10,113
20,558
0
L
Apollo
wilbruh
Apollo
2,452
750
0
1,539
8,918
2,266
0
2,717
6,201
0
40,042
L
6,156
1,369
0
3,532
11,181
3,382
0
5,614
5,567
0
57,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,818
Gold Earned
50,955
426
Minions Killed
523
0
Camps Cleared
0
1,450,407
Distance Traveled
1,651,047
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,196
659
152
9
0
314,590
5
L
Yemoja
6,706
394
37
2
0
276,919
1
W
Chiron
11,079
652
128
8
0
310,405
5
W
Tyr
9,282
546
78
5
0
354,518
5
L
Thor
7,174
422
72
4
0
249,039
3
L
Eset
7,984
470
97
6
0
295,654
5
W
Ra
10,229
602
150
9
0
352,765
9
W
Bacchus
9,169
539
15
1
0
318,769
6
L
Apollo
7,523
443
96
6
0
310,601
7
L
Set
8,431
496
124
7
0
318,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role