Player Matchup

Skadi
Skadi
Auqui97
Skadi
Level 26
God Stats
21W - 22L
1,435 SR
Queue Stats
49W - 71L
1,297 Elo+
Solo
Medusa
Medusa
Jiixus
Medusa
Level 11
God Stats
1W - 0L
1,504 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ra
Ra
SsMonaDePVC
Ra
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 41L
1,327 Elo+
Solo
Scylla
Scylla
dopeboypooh305
Scylla
Level 4
God Stats
2W - 1L
1,086 SR
Queue Stats
4W - 7L
1,147 Elo+
Party 1
Geb
Geb
kapitan crunch3
Geb
Level 6
God Stats
1W - 1L
1,193 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 13
1,343 SR
1,354 Elo+

VS

Team Averages
Level 17
1,376 SR
1,358 Elo+
Da Ji
Da Ji
Hadesito-18
Da Ji
Level 26
God Stats
2W - 2L
1,243 SR
Queue Stats
77W - 84L
1,274 Elo+
Solo
Medusa
Medusa
I Sirthy I
Medusa
Level 24
God Stats
16W - 16L
1,440 SR
Queue Stats
53W - 60L
1,336 Elo+
Solo
Izanami
Izanami
deadlyslay
Izanami
Level 20
God Stats
19W - 21L
1,433 SR
Queue Stats
24W - 48L
1,179 Elo+
Solo
Cabrakan
Cabrakan
god130
Cabrakan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
god230
Cthulhu
Level 12
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Auqui97
Skadi
16
2 / 8 / 6
11,252
489
8,801
17,219
6,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
Jiixus
Medusa
17
15 / 2 / 2
12,710
553
15,195
17,403
10,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
15 / 2 / 6
13,456
585
18,085
13,205
10,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 6 / 9
11,331
493
9,006
11,392
4,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 10
10,566
459
4,059
16,266
17,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 5
10,007
435
11,430
19,512
8,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
I Sirthy I
Medusa
20
14 / 6 / 1
13,272
577
25,845
22,148
9,849
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
deadlyslay
Izanami
16
3 / 4 / 3
11,194
487
7,118
8,924
3,255
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
god130
Cabrakan
10
0 / 12 / 2
7,718
336
728
14,589
7,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
god230
Cthulhu
10
1 / 6 / 1
7,714
335
2,259
10,164
6,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
37
Kills
20
22
Deaths
39
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
Auqui97
Skadi
2
8
6
0.63
L
2
11
5
0.41
L
Medusa
I Sirthy I
Medusa
14
6
1
2.42
W
Medusa
Jiixus
Medusa
15
2
2
8
W
15
2
6
9
L
Izanami
deadlyslay
Izanami
3
4
3
1.13
W
5
6
9
1.58
L
Cabrakan
god130
Cabrakan
0
12
2
0.08
L
Cthulhu
god230
Cthulhu
1
6
1
0.25
W
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,146
Damage
47,380
75,485
Taken
75,337
48,665
Mitigated
36,196
20,315
Healing
4,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Auqui97
Skadi
8,801
3,485
0
3,806
17,219
6,044
4,302
117
17,102
0
87,094
L
11,430
1,883
0
925
19,512
8,725
80
8,818
10,416
0
48,620
L
Medusa
I Sirthy I
Medusa
25,845
14,069
0
2,304
22,148
9,849
2,205
7,291
14,651
0
88,245
W
Medusa
Jiixus
Medusa
15,195
8,293
0
6,184
17,403
10,285
2,462
935
16,468
0
53,672
W
18,085
2,617
1,620
5,297
13,205
10,606
1,494
596
12,609
81,527
0
L
Izanami
deadlyslay
Izanami
7,118
5,425
0
0
8,924
3,255
2,473
4,312
4,432
0
58,618
W
9,006
3,075
0
260
11,392
4,146
1,307
618
10,774
47,008
0
L
Cabrakan
god130
Cabrakan
728
114
0
1,500
14,589
7,573
84
4,581
9,851
20,365
0
L
Cthulhu
god230
Cthulhu
2,259
170
0
0
10,164
6,794
0
5,257
4,837
7,487
0
W
4,059
376
0
3,148
16,266
17,584
588
721
15,545
25,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,315
Gold Earned
49,905
464
Minions Killed
323
0
Camps Cleared
0
2,190,083
Distance Traveled
1,727,360
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,252
489
106
5
0
371,799
0
L
Da Ji
10,007
435
73
3
0
357,478
0
L
Medusa
13,272
577
119
5
0
389,524
0
W
Medusa
12,710
553
81
4
0
458,153
0
W
Ra
13,456
585
143
6
0
466,914
1
L
Izanami
11,194
487
99
4
0
369,384
0
W
Scylla
11,331
493
94
4
0
390,501
0
L
Cabrakan
7,718
336
24
1
0
265,681
0
L
Cthulhu
7,714
335
8
0
0
345,293
2
W
Geb
10,566
459
40
2
0
502,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role