Player Matchup

Sol
Sol
 
Sol
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
LampShadey_123
Nemesis
Level 126
God Stats
6W - 10L
1,498 SR
Queue Stats
30W - 31L
1,527 Elo+
Party 3
Neith
Neith
NotoriouslyQuiet
Neith
Level 116
God Stats
9W - 8L
1,642 SR
Queue Stats
94W - 102L
1,565 Elo+
Party 3
Athena
Athena
Zelimiir_
Athena
Level 65
God Stats
2W - 0L
1,834 SR
Queue Stats
30W - 25L
1,592 Elo+
Party 3
Gilgamesh
Gilgamesh
worthlespeople
Gilgamesh
Level 117
God Stats
1W - 0L
1,671 SR
Queue Stats
44W - 56L
1,505 Elo+
Party 1
Team Averages
Level 115
1,629 SR
1,538 Elo+

VS

Team Averages
Level 107
1,524 SR
1,437 Elo+
Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DrDarky
Arachne
Level 69
God Stats
23W - 13L
1,500 SR
Queue Stats
397W - 367L
1,308 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kawaii Weiss
Morgan Le Fay
Level 116
God Stats
34W - 32L
1,688 SR
Queue Stats
210W - 222L
1,516 Elo+
Solo
Anhur
Anhur
KingMook23
Anhur
Level 125
God Stats
0W - 4L
1,433 SR
Queue Stats
211W - 195L
1,555 Elo+
Solo
Odin
Odin
SnPzFatalis-_-
Odin
Level 83
God Stats
12W - 9L
1,500 SR
Queue Stats
400W - 347L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 4 / 0
8,056
575
13,806
11,147
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 1 / 5
8,368
598
7,707
9,172
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 0 / 2
8,437
603
8,781
5,278
1,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Zelimiir_
Athena
11
3 / 2 / 7
7,562
540
5,381
12,162
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
worthlespeople
Gilgamesh
14
1 / 0 / 3
8,707
622
5,804
9,551
8,370
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 2 / 1
8,129
581
9,079
11,132
9,799
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
DrDarky
Arachne
11
3 / 2 / 2
6,913
494
5,381
14,070
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Kawaii Weiss
Morgan Le Fay
12
2 / 2 / 4
7,423
530
8,059
11,979
5,404
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
12
1 / 4 / 0
7,060
504
3,081
6,760
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 4
5,826
416
4,699
12,834
8,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
14
Kills
7
7
Deaths
14
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
4
0
0.75
L
Chaac
 
Chaac
1
2
1
0.75
L
Arachne
DrDarky
Arachne
3
2
2
2
L
Morgan Le Fay
Kawaii Weiss
Morgan Le Fay
2
2
4
2
L
Anhur
1
4
0
0.25
W
2
1
5
4.5
W
5
0
2
6
L
0
4
4
0.5
W
Athena
Zelimiir_
Athena
3
2
7
3.25
W
Gilgamesh
worthlespeople
Gilgamesh
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,479
Damage
30,299
47,310
Taken
56,775
24,091
Mitigated
30,250
13,792
Healing
17,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,806
3,426
0
4,502
11,147
3,497
2,750
3,683
7,292
54,773
0
L
Chaac
 
Chaac
9,079
1,227
0
3,311
11,132
9,799
383
1,459
9,481
11,782
50,808
L
Arachne
DrDarky
Arachne
5,381
3,423
0
4,665
14,070
5,348
0
5,570
8,483
0
42,846
L
Morgan Le Fay
Kawaii Weiss
Morgan Le Fay
8,059
1,039
228
3,840
11,979
5,404
0
5,358
6,621
43,464
0
L
Anhur
3,081
1,946
0
250
6,760
1,545
0
657
6,103
0
40,134
W
7,707
3,330
0
1,484
9,172
2,855
0
1,953
7,135
0
62,358
W
8,781
3,404
0
1,830
5,278
1,551
397
188
4,969
0
60,497
L
4,699
1,288
280
4,900
12,834
8,154
0
6,143
6,691
0
18,566
W
Athena
Zelimiir_
Athena
5,381
1,206
0
3,637
12,162
7,818
284
3,069
8,528
15,906
0
W
Gilgamesh
worthlespeople
Gilgamesh
5,804
1,755
0
2,339
9,551
8,370
0
1,443
8,108
0
56,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,130
Gold Earned
35,351
497
Minions Killed
406
0
Camps Cleared
0
1,417,436
Distance Traveled
1,375,440
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,056
575
115
8
0
257,619
3
L
Chaac
8,129
581
142
10
0
289,206
1
L
Arachne
6,913
494
75
5
0
313,477
4
L
Morgan Le Fay
7,423
530
78
6
0
280,705
3
L
Anhur
7,060
504
77
6
0
219,678
3
W
Nemesis
8,368
598
110
8
0
323,645
2
W
Neith
8,437
603
115
8
0
259,769
6
L
Odin
5,826
416
34
2
0
272,374
6
W
Athena
7,562
540
25
2
0
272,821
4
W
Gilgamesh
8,707
622
132
9
0
303,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role