Player Matchup

Danzaburou
Danzaburou
CapitanCreampie
Danzaburou
Level 28
God Stats
1W - 1L
1,262 SR
Queue Stats
23W - 15L
1,403 Elo+
Solo
Ymir
Ymir
ChungsClapU
Ymir
Level 29
God Stats
40W - 36L
1,550 SR
Queue Stats
113W - 117L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
Munjaws
Erlang Shen
Level 22
God Stats
4W - 1L
1,524 SR
Queue Stats
41W - 24L
1,615 Elo+
Party 1
Arachne
Arachne
Mutilator2301
Arachne
Level 25
God Stats
8W - 4L
1,834 SR
Queue Stats
122W - 144L
1,457 Elo+
Solo
Heimdallr
Heimdallr
Neizho
Heimdallr
Level 4
God Stats
7W - 2L
1,524 SR
Queue Stats
15W - 7L
1,464 Elo+
Party 1
Team Averages
Level 22
1,539 SR
1,477 Elo+

VS

Team Averages
Level 23
1,425 SR
1,432 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Alba_Lupus_xi
Cerberus
Level 26
God Stats
0W - 3L
1,182 SR
Queue Stats
38W - 55L
1,318 Elo+
Party 2
Bakasura
Bakasura
Faze_Pengree
Bakasura
Level 18
God Stats
2W - 5L
1,380 SR
Queue Stats
27W - 26L
1,426 Elo+
Party 2
Anubis
Anubis
TTV_Fresh_Snipe
Anubis
Level 27
God Stats
7W - 5L
1,541 SR
Queue Stats
58W - 64L
1,358 Elo+
Party 2
Ne Zha
Ne Zha
Zer0tAsck51
Ne Zha
Level 20
God Stats
14W - 16L
1,523 SR
Queue Stats
81W - 87L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CapitanCreampie
Danzaburou
15
2 / 3 / 0
9,261
545
4,119
11,725
4,090
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
12 / 1 / 6
10,563
621
15,704
11,935
5,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Munjaws
Erlang Shen
18
9 / 2 / 5
11,197
659
13,616
15,137
9,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
16
10 / 2 / 4
10,336
608
8,090
13,017
4,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Neizho
Heimdallr
16
8 / 0 / 8
10,632
625
10,872
10,331
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 4 / 3
8,448
497
9,802
8,838
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Alba_Lupus_xi
Cerberus
10
1 / 10 / 0
6,886
405
6,155
17,297
5,257
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
Faze_Pengree
Bakasura
12
0 / 11 / 1
7,161
421
2,812
14,139
4,766
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 10 / 0
9,873
581
11,609
14,714
5,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ne Zha
12
1 / 6 / 3
7,644
450
6,156
14,743
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
41
Kills
8
8
Deaths
41
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
4
3
0.63
L
Cerberus
Alba_Lupus_xi
Cerberus
1
10
0
0.1
W
Danzaburou
CapitanCreampie
Danzaburou
2
3
0
0.67
W
12
1
6
15
L
Bakasura
Faze_Pengree
Bakasura
0
11
1
0.05
W
Erlang Shen
Munjaws
Erlang Shen
9
2
5
5.75
W
Arachne
10
2
4
6
W
Heimdallr
Neizho
Heimdallr
8
0
8
12
L
5
10
0
0.5
L
Ne Zha
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,401
Damage
36,534
62,145
Taken
69,731
27,119
Mitigated
22,681
19,647
Healing
13,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,802
83
0
574
8,838
2,531
398
4,007
4,713
51,087
0
L
Cerberus
Alba_Lupus_xi
Cerberus
6,155
962
40
2,427
17,297
5,257
0
6,815
10,185
27,962
0
W
Danzaburou
CapitanCreampie
Danzaburou
4,119
1,207
0
3,257
11,725
4,090
1,418
6,301
5,424
0
50,494
W
15,704
3,214
0
1,975
11,935
5,125
296
5,766
6,150
59,315
0
L
Bakasura
Faze_Pengree
Bakasura
2,812
1,718
0
1,264
14,139
4,766
0
2,465
11,580
0
29,839
W
Erlang Shen
Munjaws
Erlang Shen
13,616
6,694
0
7,355
15,137
9,557
374
9,559
5,578
0
84,098
W
Arachne
8,090
5,211
0
5,061
13,017
4,549
520
4,168
8,849
0
66,231
W
Heimdallr
Neizho
Heimdallr
10,872
5,788
0
1,999
10,331
3,798
1,351
1,946
8,337
0
73,849
L
11,609
1,301
0
4,820
14,714
5,246
287
796
13,874
45,397
0
L
Ne Zha
6,156
2,244
0
4,210
14,743
4,881
0
996
13,671
0
50,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,989
Gold Earned
40,012
581
Minions Killed
432
0
Camps Cleared
0
1,699,079
Distance Traveled
1,555,903
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,448
497
109
6
0
285,008
4
L
Cerberus
6,886
405
96
6
0
328,796
2
W
Danzaburou
9,261
545
125
7
0
296,840
1
W
Ymir
10,563
621
113
7
0
355,805
2
L
Bakasura
7,161
421
63
4
0
368,844
2
W
Erlang Shen
11,197
659
125
7
0
352,999
1
W
Arachne
10,336
608
113
7
0
365,812
3
W
Heimdallr
10,632
625
105
6
0
327,623
7
L
Anubis
9,873
581
76
4
0
257,113
5
L
Ne Zha
7,644
450
88
5
0
316,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role