Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
HaramFleisch_
Cthulhu
Level 123
God Stats
5W - 4L
1,495 SR
Queue Stats
39W - 32L
1,538 Elo+
Solo
Sol
Sol
Sülfure
Sol
Level 155
God Stats
3W - 1L
1,719 SR
Queue Stats
89W - 66L
1,592 Elo+
Party 1
Awilix
Awilix
Témirä
Awilix
Level 152
God Stats
4W - 1L
1,660 SR
Queue Stats
129W - 119L
1,537 Elo+
Party 1
Ah Puch
Ah Puch
álliasK
Ah Puch
Level 160
God Stats
10W - 5L
1,741 SR
Queue Stats
120W - 101L
1,560 Elo+
Party 1
Team Averages
Level 150
1,623 SR
1,545 Elo+

VS

Team Averages
Level 91
1,493 SR
1,392 Elo+
Kukulkan
Kukulkan
BestMozzie
Kukulkan
Level 63
God Stats
298W - 332L
1,450 SR
Queue Stats
313W - 366L
1,421 Elo+
Party 2
Artemis
Artemis
FeelMyTroll
Artemis
Level 57
God Stats
26W - 23L
1,467 SR
Queue Stats
312W - 368L
1,424 Elo+
Party 2
Merlin
Merlin
HypnoticWasTaken
Merlin
Level 86
God Stats
2W - 8L
1,275 SR
Queue Stats
96W - 112L
1,424 Elo+
Party 3
Chang'e
Chang'e
IIJessII
Chang'e
Level 128
God Stats
5W - 6L
1,771 SR
Queue Stats
95W - 111L
1,423 Elo+
Party 3
Hera
Hera
alihor
Hera
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 2 / 18
9,521
866
7,798
9,178
3,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
16
5 / 3 / 21
10,486
953
8,801
16,191
13,540
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
16 / 1 / 13
12,596
1,145
19,883
10,946
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Témirä
Awilix
16
7 / 3 / 21
10,710
974
5,842
10,983
6,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
álliasK
Ah Puch
17
7 / 1 / 16
10,722
975
12,400
7,266
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BestMozzie
Kukulkan
12
0 / 7 / 3
6,802
618
5,952
9,854
3,845
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
FeelMyTroll
Artemis
14
2 / 7 / 3
8,779
798
6,576
10,916
3,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 7 / 1
7,663
697
2,624
10,380
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
IIJessII
Chang'e
12
1 / 7 / 1
7,095
645
3,783
13,485
5,067
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
alihor
Hera
14
4 / 11 / 2
9,138
831
6,055
14,353
5,101
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
19
39
Kills
9
10
Deaths
39
89
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
18
6.5
L
Kukulkan
BestMozzie
Kukulkan
0
7
3
0.21
L
Artemis
FeelMyTroll
Artemis
2
7
3
0.5
W
Cthulhu
5
3
21
5.17
L
2
7
1
0.36
L
Chang'e
IIJessII
Chang'e
1
7
1
0.21
W
16
1
13
22.5
W
Awilix
Témirä
Awilix
7
3
21
5.83
L
Hera
alihor
Hera
4
11
2
0.45
W
Ah Puch
álliasK
Ah Puch
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,724
Damage
24,990
54,564
Taken
58,988
31,422
Mitigated
20,615
16,333
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,798
2,732
0
2,152
9,178
3,466
3,714
4,407
4,645
0
30,097
L
Kukulkan
BestMozzie
Kukulkan
5,952
749
0
331
9,854
3,845
0
6,598
2,924
18,443
0
L
Artemis
FeelMyTroll
Artemis
6,576
2,223
0
1,051
10,916
3,503
0
8,559
2,001
0
23,172
W
Cthulhu
8,801
631
340
5,384
16,191
13,540
221
6,814
9,089
33,147
0
L
2,624
80
0
1,140
10,380
3,099
0
6,792
3,302
11,734
0
L
Chang'e
IIJessII
Chang'e
3,783
521
1,915
3,059
13,485
5,067
0
8,027
5,125
13,254
0
W
19,883
3,426
0
4,735
10,946
4,329
2,763
2,566
8,312
48,867
0
W
Awilix
Témirä
Awilix
5,842
1,856
0
759
10,983
6,903
1,020
2,673
8,174
0
15,105
L
Hera
alihor
Hera
6,055
2,451
0
951
14,353
5,101
0
9,450
4,494
34,535
0
W
Ah Puch
álliasK
Ah Puch
12,400
274
219
2,744
7,266
3,184
1,445
1,753
5,513
40,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,035
Gold Earned
39,477
282
Minions Killed
220
12
Camps Cleared
2
1,118,954
Distance Traveled
857,581
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,521
866
46
4
3
196,670
3
L
Kukulkan
6,802
618
29
3
0
179,743
6
L
Artemis
8,779
798
58
5
1
178,977
3
W
Cthulhu
10,486
953
57
5
2
227,823
3
L
Merlin
7,663
697
38
3
0
158,103
2
L
Chang'e
7,095
645
18
2
1
185,695
1
W
Sol
12,596
1,145
71
6
5
234,737
0
W
Awilix
10,710
974
16
1
0
244,087
0
L
Hera
9,138
831
77
7
0
155,063
0
W
Ah Puch
10,722
975
92
8
2
215,637
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role