Player Matchup

Ra
Ra
ASadocco
Ra
Level 21
God Stats
1W - 1L
1,708 SR
Queue Stats
27W - 28L
1,527 Elo+
Solo
Apollo
Apollo
Lame1
Apollo
Level 26
God Stats
1W - 2L
1,559 SR
Queue Stats
37W - 31L
1,481 Elo+
Party 1
Erlang Shen
Erlang Shen
Nanndok
Erlang Shen
Level 29
God Stats
1W - 1L
1,768 SR
Queue Stats
39W - 31L
1,504 Elo+
Solo
Janus
Janus
ZippyImpala9251
Janus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 40L
1,471 Elo+
Solo
Danzaburou
Danzaburou
pronomineRules
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 22
1,607 SR
1,497 Elo+

VS

Team Averages
Level 18
1,573 SR
1,454 Elo+
Xbalanque
Xbalanque
FalaBandoDeNoob
Xbalanque
Level 16
God Stats
2W - 1L
1,305 SR
Queue Stats
38W - 42L
1,401 Elo+
Solo
Da Ji
Da Ji
NoCt4u
Da Ji
Level 12
God Stats
4W - 2L
1,580 SR
Queue Stats
26W - 26L
1,542 Elo+
Solo
Sobek
Sobek
Villa2021
Sobek
Level 23
God Stats
66W - 74L
1,461 SR
Queue Stats
99W - 117L
1,424 Elo+
Solo
Agni
Agni
fernams
Agni
Level 14
God Stats
2W - 1L
1,714 SR
Queue Stats
25W - 27L
1,428 Elo+
Party 2
Freya
Freya
priinn
Freya
Level 24
God Stats
7W - 1L
1,805 SR
Queue Stats
46W - 44L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 8
11,837
1,076
13,529
15,167
7,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
Lame1
Apollo
18
7 / 9 / 11
13,526
1,230
22,507
17,807
8,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Nanndok
Erlang Shen
17
6 / 8 / 7
11,689
1,063
10,042
19,146
10,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 9 / 9
11,547
1,050
7,088
16,177
6,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
pronomineRules
Danzaburou
18
1 / 12 / 7
10,714
974
8,366
19,952
9,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FalaBandoDeNoob
Xbalanque
20
21 / 3 / 16
15,681
1,426
25,782
13,294
7,792
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
NoCt4u
Da Ji
19
7 / 5 / 17
12,293
1,118
16,067
11,749
5,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Villa2021
Sobek
20
2 / 2 / 29
12,301
1,118
5,486
12,771
18,450
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
fernams
Agni
19
2 / 6 / 21
11,552
1,050
8,219
13,882
6,254
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
priinn
Freya
20
15 / 4 / 22
14,654
1,332
28,808
16,383
9,460
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
152
20
Kills
47
47
Deaths
20
42
Assists
105
Player
Kills
Deaths
Assists
KDA
L
3
9
8
0.78
W
Xbalanque
FalaBandoDeNoob
Xbalanque
21
3
16
9.67
L
Apollo
Lame1
Apollo
7
9
11
1.39
L
Erlang Shen
Nanndok
Erlang Shen
6
8
7
1.19
W
Da Ji
NoCt4u
Da Ji
7
5
17
3.1
W
Sobek
Villa2021
Sobek
2
2
29
8.25
L
3
9
9
0.83
W
Agni
fernams
Agni
2
6
21
2.08
W
Freya
priinn
Freya
15
4
22
6.5
L
Danzaburou
pronomineRules
Danzaburou
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,532
Damage
84,362
88,249
Taken
68,079
41,993
Mitigated
47,678
8,249
Healing
8,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,529
130
1,232
1,008
15,167
7,101
0
6,604
8,563
49,725
0
W
Xbalanque
FalaBandoDeNoob
Xbalanque
25,782
15,974
0
1,060
13,294
7,792
0
4,897
8,397
0
63,174
L
Apollo
Lame1
Apollo
22,507
15,383
0
2,553
17,807
8,430
0
8,343
9,464
0
46,849
L
Erlang Shen
Nanndok
Erlang Shen
10,042
5,166
0
2,283
19,146
10,497
0
11,108
7,746
0
19,260
W
Da Ji
NoCt4u
Da Ji
16,067
3,514
0
87
11,749
5,722
0
3,176
8,573
0
30,155
W
Sobek
Villa2021
Sobek
5,486
268
0
924
12,771
18,450
0
4,389
8,382
11,424
0
L
7,088
601
0
50
16,177
6,347
0
5,992
10,185
21,411
0
W
Agni
fernams
Agni
8,219
836
0
916
13,882
6,254
0
5,637
8,245
25,001
0
W
Freya
priinn
Freya
28,808
9,671
0
5,518
16,383
9,460
0
2,518
13,865
44,430
0
L
Danzaburou
pronomineRules
Danzaburou
8,366
3,417
0
1,123
19,952
9,618
0
10,466
9,486
0
19,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,313
Gold Earned
66,481
203
Minions Killed
214
8
Camps Cleared
7
1,023,544
Distance Traveled
1,061,895
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,837
1,076
84
8
1
229,500
0
W
Xbalanque
15,681
1,426
99
9
1
203,842
0
L
Apollo
13,526
1,230
43
4
4
213,335
0
L
Erlang Shen
11,689
1,063
18
2
2
197,015
3
W
Da Ji
12,293
1,118
22
2
3
203,932
0
W
Sobek
12,301
1,118
12
1
0
231,995
0
L
Janus
11,547
1,050
30
3
1
203,143
0
W
Agni
11,552
1,050
48
4
0
220,974
1
W
Freya
14,654
1,332
33
3
3
201,152
0
L
Danzaburou
10,714
974
28
3
0
180,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role