Player Matchup

Sol
Sol
Hεαrt
Sol
Level 23
God Stats
4W - 4L
1,544 SR
Queue Stats
75W - 49L
1,718 Elo+
Party 1
Loki
Loki
TIOMEN7
Loki
Level 28
God Stats
24W - 19L
1,745 SR
Queue Stats
294W - 316L
1,681 Elo+
Solo
Odin
Odin
shmozhow
Odin
Level 27
God Stats
15W - 7L
1,500 SR
Queue Stats
303W - 246L
1,619 Elo+
Solo
Athena
Athena
yuccaman
Athena
Level 25
God Stats
13W - 4L
1,778 SR
Queue Stats
90W - 94L
1,685 Elo+
Party 1
Ullr
Ullr
Úzui
Ullr
Level 28
God Stats
3W - 2L
1,586 SR
Queue Stats
111W - 101L
1,712 Elo+
Solo
Team Averages
Level 26
1,631 SR
1,683 Elo+

VS

Team Averages
Level 18
1,598 SR
1,719 Elo+
Odin
Odin
Fudifarts
Odin
Level 25
God Stats
5W - 8L
1,603 SR
Queue Stats
93W - 85L
1,656 Elo+
Solo
Apollo
Apollo
SmiteBot0000000
Apollo
Level 27
God Stats
10W - 9L
1,582 SR
Queue Stats
88W - 87L
1,689 Elo+
Solo
Fafnir
Fafnir
Steviewonderlnd
Fafnir
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 107L
1,659 Elo+
Solo
Tiamat
Tiamat
blankspace23
Tiamat
Level 7
God Stats
7W - 2L
1,803 SR
Queue Stats
17W - 4L
1,899 Elo+
Solo
Gilgamesh
Gilgamesh
choppagunna
Gilgamesh
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
3 / 3 / 3
7,592
584
7,466
10,880
4,341
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
TIOMEN7
Loki
12
2 / 4 / 2
7,155
550
4,918
11,268
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
12
1 / 3 / 0
7,147
550
4,989
8,024
5,462
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
yuccaman
Athena
10
2 / 4 / 4
6,810
524
4,891
12,600
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
Úzui
Ullr
12
3 / 3 / 1
6,986
537
6,162
7,334
2,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
0 / 1 / 1
8,001
615
3,404
8,451
5,844
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 1 / 3
7,896
607
5,751
7,406
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

11
0 / 3 / 9
7,038
541
3,846
12,130
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
14
5 / 2 / 5
8,628
664
14,638
9,419
6,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
choppagunna
Gilgamesh
14
7 / 4 / 5
8,429
648
8,395
11,652
6,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
11
Kills
17
17
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Odin
0
1
1
0.5
L
Sol
3
3
3
1.5
W
5
1
3
6.5
W
0
3
9
1.5
L
Loki
TIOMEN7
Loki
2
4
2
0.75
W
Tiamat
5
2
5
3.75
W
Gilgamesh
choppagunna
Gilgamesh
7
4
5
2.38
L
Odin
1
3
0
0.33
L
Athena
yuccaman
Athena
2
4
4
1
L
Ullr
Úzui
Ullr
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,426
Damage
36,034
50,106
Taken
49,058
24,886
Mitigated
32,383
11,272
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,404
891
0
2,726
8,451
5,844
0
510
7,509
7,044
45,225
L
Sol
7,466
2,348
0
4,751
10,880
4,341
1,056
7,544
3,336
48,864
0
W
5,751
3,918
0
2,385
7,406
2,181
1,011
1,183
6,223
0
42,896
W
3,846
1,070
0
3,403
12,130
11,320
112
3,129
8,907
14,637
0
L
Loki
TIOMEN7
Loki
4,918
1,495
0
3,077
11,268
3,446
0
3,084
7,993
0
48,364
W
Tiamat
14,638
2,484
0
4,981
9,419
6,972
96
5,694
3,695
54,598
0
W
Gilgamesh
choppagunna
Gilgamesh
8,395
3,304
0
2,475
11,652
6,066
0
2,734
8,918
0
61,767
L
Odin
4,989
1,308
0
1,855
8,024
5,462
0
2,117
5,445
3,958
33,521
L
Athena
yuccaman
Athena
4,891
1,438
0
1,326
12,600
9,387
150
3,073
9,527
17,829
0
L
Ullr
Úzui
Ullr
6,162
2,614
0
263
7,334
2,250
510
3,419
3,915
0
41,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,690
Gold Earned
39,992
382
Minions Killed
409
0
Camps Cleared
0
1,273,291
Distance Traveled
1,323,298
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,001
615
127
10
0
271,614
2
L
Sol
7,592
584
85
7
0
252,111
5
W
Apollo
7,896
607
81
6
0
247,695
0
W
Fafnir
7,038
541
14
1
0
258,969
4
L
Loki
7,155
550
87
7
0
280,029
5
W
Tiamat
8,628
664
96
7
0
262,913
1
W
Gilgamesh
8,429
648
91
7
0
282,107
1
L
Odin
7,147
550
87
7
0
258,377
2
L
Athena
6,810
524
27
2
0
248,167
3
L
Ullr
6,986
537
96
7
0
234,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role