Player Matchup

Merlin
Merlin
Killin Rey
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,843 Elo+
Solo
Ares
Ares
NicolBolasED
Ares
Level 18
God Stats
9W - 6L
1,607 SR
Queue Stats
158W - 124L
1,549 Elo+
Solo
Neith
Neith
VivaViaggroCrag
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 50L
1,659 Elo+
Solo
Chaac
Chaac
kingtub422
Chaac
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
43W - 37L
1,653 Elo+
Solo
Aphrodite
Aphrodite
mannyribbera
Aphrodite
Level 16
God Stats
5W - 9L
1,323 SR
Queue Stats
121W - 130L
1,523 Elo+
Solo
Team Averages
Level 14
1,486 SR
1,646 Elo+

VS

Team Averages
Level 43
1,597 SR
1,677 Elo+
Scylla
Scylla
IKinni
Scylla
Level 6
God Stats
10W - 1L
1,845 SR
Queue Stats
37W - 9L
1,762 Elo+
Party 1
Loki
Loki
Kunyaro
Loki
Level 160
God Stats
305W - 123L
1,757 SR
Queue Stats
2,544W - 1,290L
1,804 Elo+
Party 1
Yemoja
Yemoja
Limon_Rj
Yemoja
Level 26
God Stats
9W - 13L
1,434 SR
Queue Stats
183W - 188L
1,521 Elo+
Solo
Ymir
Ymir
ShaqAdams
Ymir
Level 8
God Stats
2W - 1L
1,694 SR
Queue Stats
14W - 8L
1,723 Elo+
Solo
Neith
Neith
krazykraze15
Neith
Level 15
God Stats
1W - 0L
1,252 SR
Queue Stats
35W - 27L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Killin Rey
Merlin
15
0 / 12 / 7
8,812
881
5,822
16,994
8,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 1 / 5
10,490
1,049
9,359
12,871
16,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 7 / 5
9,194
919
16,018
15,280
7,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
15
4 / 2 / 4
9,810
981
11,062
13,498
13,348
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
mannyribbera
Aphrodite
15
1 / 1 / 6
9,145
915
6,041
7,629
3,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

187

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IKinni
Scylla
17
3 / 0 / 15
10,411
1,041
11,324
7,043
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Kunyaro
Loki
17
15 / 5 / 6
12,120
1,212
22,802
13,422
4,973
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Limon_Rj
Yemoja
16
1 / 1 / 10
9,937
994
3,393
9,061
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
16
2 / 1 / 11
9,122
912
8,619
13,036
9,669
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 2 / 9
9,269
927
16,223
10,847
5,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
9
Kills
23
23
Deaths
9
27
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Scylla
IKinni
Scylla
3
0
15
10.5
L
Merlin
Killin Rey
Merlin
0
12
7
0.29
W
Loki
Kunyaro
Loki
15
5
6
3.6
W
Yemoja
Limon_Rj
Yemoja
1
1
10
6
L
2
1
5
4.5
W
Ymir
2
1
11
7.5
L
2
7
5
0.64
L
Chaac
4
2
4
3
W
2
2
9
3.25
L
Aphrodite
mannyribbera
Aphrodite
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,302
Damage
62,361
66,272
Taken
53,409
49,107
Mitigated
31,170
12,831
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
IKinni
Scylla
11,324
643
0
262
7,043
2,591
0
3,298
3,745
22,914
0
L
Merlin
Killin Rey
Merlin
5,822
1,000
130
336
16,994
8,298
0
4,715
12,093
19,075
0
W
Loki
Kunyaro
Loki
22,802
11,205
0
234
13,422
4,973
0
4,831
8,591
0
38,898
W
Yemoja
Limon_Rj
Yemoja
3,393
966
7,103
2,420
9,061
8,797
0
5,070
3,991
12,406
0
L
9,359
460
0
971
12,871
16,481
0
5,597
7,198
26,296
0
W
Ymir
8,619
830
0
144
13,036
9,669
0
4,282
8,754
16,166
0
L
16,018
5,654
0
466
15,280
7,304
0
2,732
12,456
0
34,665
L
Chaac
11,062
1,154
0
3,814
13,498
13,348
0
6,582
6,694
0
19,825
W
16,223
6,802
0
2,105
10,847
5,140
0
3,741
7,106
0
47,423
L
Aphrodite
mannyribbera
Aphrodite
6,041
233
3,651
3,463
7,629
3,676
0
2,993
4,495
24,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,451
Gold Earned
50,859
175
Minions Killed
172
3
Camps Cleared
12
912,805
Distance Traveled
917,991
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,411
1,041
38
4
1
195,083
0
L
Merlin
8,812
881
40
4
1
155,511
2
W
Loki
12,120
1,212
16
2
5
199,712
1
W
Yemoja
9,937
994
18
2
1
165,921
0
L
Ares
10,490
1,049
34
3
1
187,405
0
W
Ymir
9,122
912
20
2
2
181,810
0
L
Neith
9,194
919
40
4
0
163,932
3
L
Chaac
9,810
981
16
2
0
192,643
0
W
Neith
9,269
927
80
8
3
175,465
0
L
Aphrodite
9,145
915
45
5
1
213,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role