Player Matchup

Anubis
Anubis
ArchAngelAdams
Anubis
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
14W - 17L
1,631 Elo+
Party 1
Thor
Thor
OdinWilson
Thor
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 51L
1,833 Elo+
Party 2
Vamana
Vamana
Rageglitter
Vamana
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 32L
1,584 Elo+
Party 1
Pele
Pele
TheRochesFamily
Pele
Level 27
God Stats
4W - 3L
1,461 SR
Queue Stats
5W - 7L
1,590 Elo+
Solo
Cernunnos
Cernunnos
iCrossyP
Cernunnos
Level 107
God Stats
2W - 3L
1,498 SR
Queue Stats
143W - 119L
1,756 Elo+
Party 2
Team Averages
Level 34
1,492 SR
1,679 Elo+

VS

Team Averages
Level 24
1,570 SR
1,598 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
KneckKneelr
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 52L
1,641 Elo+
Solo
Sylvanus
Sylvanus
Quisdabeast9226
Sylvanus
Level 29
God Stats
12W - 11L
1,553 SR
Queue Stats
126W - 122L
1,538 Elo+
Solo
Rama
Rama
chafromuthles
Rama
Level 27
God Stats
6W - 4L
1,796 SR
Queue Stats
30W - 18L
1,659 Elo+
Solo
Da Ji
Da Ji
double_doink8675
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
4,854
441
992
3,026
1,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 0 / 0
7,475
680
5,831
4,390
1,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
10
2 / 0 / 0
5,586
508
2,724
6,247
2,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 2
5,689
517
1,355
6,132
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
iCrossyP
Cernunnos
10
1 / 2 / 1
5,782
526
2,237
5,883
1,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 2 / 0
4,229
384
490
5,117
2,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
KneckKneelr
The Morrigan
10
3 / 4 / 1
6,216
565
5,290
6,626
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
9
0 / 0 / 0
5,111
465
3,228
3,995
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 2 / 1
6,006
546
2,083
4,223
895
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 2 / 0
3,939
358
0
1,837
410

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
5
5
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
W
0
1
4
2
L
The Morrigan
KneckKneelr
The Morrigan
3
4
1
0.88
W
7
0
0
7
L
Sylvanus
0
0
0
0
W
Vamana
2
0
0
2
W
0
2
2
0.5
L
2
2
1
1.25
L
0
2
0
0
W
Cernunnos
iCrossyP
Cernunnos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,139
Damage
11,091
25,678
Taken
21,798
8,570
Mitigated
8,325
4,929
Healing
3,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
490
105
0
226
5,117
2,764
0
130
4,987
12,317
0
W
992
153
0
823
3,026
1,038
0
499
2,527
14,812
0
L
The Morrigan
KneckKneelr
The Morrigan
5,290
1,494
0
560
6,626
1,783
0
58
6,555
31,174
309
W
5,831
1,497
0
559
4,390
1,396
612
597
3,733
0
49,756
L
Sylvanus
3,228
1,089
0
1,282
3,995
2,473
0
640
2,865
20,616
5,019
W
Vamana
2,724
600
0
1,689
6,247
2,740
0
2,363
3,884
0
19,346
W
1,355
585
0
622
6,132
1,680
487
3,421
2,406
0
23,084
L
2,083
1,456
0
1,377
4,223
895
28
120
4,103
0
30,349
L
0
0
0
0
1,837
410
0
44
1,671
0
1,379
W
Cernunnos
iCrossyP
Cernunnos
2,237
1,310
0
1,236
5,883
1,716
0
1,032
4,795
0
34,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,386
Gold Earned
25,501
281
Minions Killed
223
0
Camps Cleared
0
1,001,667
Distance Traveled
789,078
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,229
384
20
2
0
134,823
2
W
Anubis
4,854
441
26
2
0
183,793
1
L
The Morrigan
6,216
565
61
6
0
180,954
1
W
Thor
7,475
680
91
8
0
213,168
3
L
Sylvanus
5,111
465
57
5
0
136,932
1
W
Vamana
5,586
508
44
4
0
192,667
0
W
Pele
5,689
517
50
5
0
227,186
0
L
Rama
6,006
546
82
7
0
177,059
0
L
Da Ji
3,939
358
3
0
0
159,310
0
W
Cernunnos
5,782
526
70
6
0
184,853
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role