Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Balthier88
Kali
Level 105
God Stats
0W - 2L
1,789 SR
Queue Stats
189W - 186L
1,336 Elo+
Solo
Bellona
Bellona
Chief_7_Leaves
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
RRiESU5th
Arachne
Level 67
God Stats
2W - 1L
1,874 SR
Queue Stats
2W - 1L
1,687 Elo+
Party 1
Ullr
Ullr
Rowdy_RUST
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 82
1,633 SR
1,505 Elo+

VS

Team Averages
Level 83
1,453 SR
1,375 Elo+
Fenrir
Fenrir
Arfeniel4813
Fenrir
Level 128
God Stats
4W - 5L
1,257 SR
Queue Stats
248W - 284L
1,368 Elo+
Party 2
Baron Samedi
Baron Samedi
SHARHANS
Baron Samedi
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
253W - 266L
1,358 Elo+
Solo
Yemoja
Yemoja
TC_Drako_013
Yemoja
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 239L
1,347 Elo+
Solo
Cupid
Cupid
tiky14tiky
Cupid
Level 67
God Stats
3W - 1L
1,531 SR
Queue Stats
114W - 132L
1,389 Elo+
Solo
Cu Chulainn
Cu Chulainn
viKtHoR93
Cu Chulainn
Level 107
God Stats
3W - 2L
1,475 SR
Queue Stats
252W - 285L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 1 / 0
5,896
536
2,699
4,524
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 4 / 0
5,256
478
1,993
7,775
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 1
4,557
414
1,230
5,590
2,869
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
RRiESU5th
Arachne
7
1 / 3 / 0
4,681
426
2,482
5,461
1,533
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 1
4,810
437
2,415
5,962
1,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
7 / 1 / 5
6,980
635
5,214
5,636
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
SHARHANS
Baron Samedi
12
1 / 0 / 1
6,560
596
2,984
4,807
2,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
9
1 / 1 / 2
5,492
499
1,972
3,185
1,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
10
2 / 0 / 1
5,709
519
4,339
2,892
693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
viKtHoR93
Cu Chulainn
11
4 / 0 / 4
6,770
615
5,020
5,601
4,591
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
15
15
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
W
Fenrir
7
1
5
9.5
L
1
4
0
0.25
L
0
2
1
0.25
L
Arachne
RRiESU5th
Arachne
1
3
0
0.33
L
0
5
1
0.1
W
Baron Samedi
SHARHANS
Baron Samedi
1
0
1
1.5
W
Yemoja
1
1
2
2
W
Cupid
2
0
1
2.5
W
Cu Chulainn
viKtHoR93
Cu Chulainn
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,819
Damage
19,529
29,312
Taken
22,121
10,562
Mitigated
10,379
8,567
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,699
52
0
1,564
4,524
2,460
49
1,940
2,584
35,735
0
W
Fenrir
5,214
904
0
1,166
5,636
1,784
0
118
5,518
0
25,385
L
1,993
789
0
3,109
7,775
2,254
0
1,044
6,731
0
25,369
L
1,230
594
93
1,463
5,590
2,869
0
1,367
4,223
0
9,500
L
Arachne
RRiESU5th
Arachne
2,482
1,902
0
1,379
5,461
1,533
0
605
4,856
0
11,560
L
2,415
1,557
0
959
5,962
1,446
0
0
5,962
0
15,562
W
Baron Samedi
SHARHANS
Baron Samedi
2,984
578
0
2,675
4,807
2,250
0
2,581
2,226
39,478
0
W
Yemoja
1,972
250
890
54
3,185
1,061
344
83
3,102
16,330
0
W
Cupid
4,339
1,960
422
561
2,892
693
526
161
2,731
0
25,923
W
Cu Chulainn
viKtHoR93
Cu Chulainn
5,020
1,524
0
1,253
5,601
4,591
135
0
5,601
0
27,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,200
Gold Earned
31,511
209
Minions Killed
280
0
Camps Cleared
0
1,021,996
Distance Traveled
1,006,384
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,896
536
71
6
0
223,295
3
W
Fenrir
6,980
635
42
4
0
247,797
3
L
Kali
5,256
478
53
5
0
213,094
2
L
Bellona
4,557
414
21
2
0
209,678
0
L
Arachne
4,681
426
31
3
0
215,075
3
L
Ullr
4,810
437
33
3
0
160,854
0
W
Baron Samedi
6,560
596
89
8
0
191,040
0
W
Yemoja
5,492
499
30
3
0
193,446
2
W
Cupid
5,709
519
58
5
0
184,868
2
W
Cu Chulainn
6,770
615
61
6
0
189,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role