Player Matchup

Yemoja
Yemoja
B33B0P
Yemoja
Level 8
God Stats
5W - 13L
1,447 SR
Queue Stats
7W - 15L
1,403 Elo+
Party 1
Odin
Odin
Snakedragon0123
Odin
Level 120
God Stats
8W - 4L
1,614 SR
Queue Stats
582W - 547L
1,515 Elo+
Party 1
Izanami
Izanami
StickyKeys101
Izanami
Level 17
God Stats
21W - 36L
1,348 SR
Queue Stats
48W - 74L
1,307 Elo+
Party 1
Tiamat
Tiamat
Toaxtle
Tiamat
Level 16
God Stats
6W - 19L
1,386 SR
Queue Stats
12W - 24L
1,305 Elo+
Party 1
Tyr
Tyr
ZNJ leo18
Tyr
Level 27
God Stats
2W - 7L
1,241 SR
Queue Stats
110W - 151L
1,328 Elo+
Solo
Team Averages
Level 38
1,407 SR
1,372 Elo+

VS

Team Averages
Level 21
1,509 SR
1,416 Elo+
Izanami
Izanami
Ratatoker420
Izanami
Level 27
God Stats
14W - 8L
1,581 SR
Queue Stats
160W - 186L
1,436 Elo+
Solo
Thanatos
Thanatos
TheCrippledSTIG
Thanatos
Level 22
God Stats
0W - 2L
1,384 SR
Queue Stats
0W - 2L
1,129 Elo+
Solo
Yemoja
Yemoja
Valoran
Yemoja
Level 8
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 1L
1,671 Elo+
Solo
Awilix
Awilix
nodejadecirf4so
Awilix
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,404 Elo+
Solo
Thoth
Thoth
zxxwolfdarkxxz
Thoth
Level 28
God Stats
4W - 2L
1,799 SR
Queue Stats
81W - 76L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
B33B0P
Yemoja
9
0 / 2 / 5
5,153
515
3,078
7,738
3,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
11 / 1 / 0
7,278
728
6,741
4,856
2,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
8
0 / 2 / 5
5,147
515
2,426
5,377
1,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Toaxtle
Tiamat
11
0 / 1 / 3
6,187
619
4,302
4,286
1,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 0 / 0
6,573
657
3,201
4,862
3,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ratatoker420
Izanami
10
3 / 2 / 0
5,723
572
5,907
8,340
2,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
5
0 / 3 / 0
4,191
419
1,040
3,800
1,015
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Valoran
Yemoja
7
0 / 2 / 1
4,568
457
664
4,325
2,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
0 / 4 / 1
5,239
524
2,763
8,748
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 2 / 0
5,788
579
1,849
5,055
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
5
6
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
B33B0P
Yemoja
0
2
5
1.25
L
Izanami
Ratatoker420
Izanami
3
2
0
1.5
W
11
1
0
11
W
Izanami
0
2
5
1.25
L
Thanatos
0
3
0
0
W
Tiamat
Toaxtle
Tiamat
0
1
3
1.5
L
Yemoja
Valoran
Yemoja
0
2
1
0.25
W
2
0
0
2
L
0
4
1
0.13
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,748
Damage
12,223
27,119
Taken
30,268
12,740
Mitigated
10,426
6,627
Healing
5,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
B33B0P
Yemoja
3,078
925
1,347
712
7,738
3,562
351
382
7,356
17,497
0
L
Izanami
Ratatoker420
Izanami
5,907
4,473
0
2,672
8,340
2,446
222
1,959
6,381
0
38,225
W
6,741
2,103
0
1,241
4,856
2,622
0
919
3,847
0
31,549
W
Izanami
2,426
1,712
0
0
5,377
1,324
789
114
5,263
0
22,604
L
Thanatos
1,040
296
0
1,265
3,800
1,015
0
0
3,800
0
8,842
W
Tiamat
Toaxtle
Tiamat
4,302
462
0
2,004
4,286
1,580
2,117
792
3,334
37,506
0
L
Yemoja
Valoran
Yemoja
664
175
623
176
4,325
2,652
69
952
3,373
4,392
0
W
3,201
827
0
1,323
4,862
3,652
543
56
4,806
0
34,437
L
2,763
656
0
728
8,748
2,719
0
1,185
7,563
0
30,020
L
1,849
37
0
266
5,055
1,594
0
3,284
1,771
17,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,338
Gold Earned
25,509
263
Minions Killed
213
0
Camps Cleared
0
983,449
Distance Traveled
895,285
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,153
515
28
3
0
182,172
0
L
Izanami
5,723
572
82
8
0
172,865
0
W
Odin
7,278
728
55
6
0
219,878
0
W
Izanami
5,147
515
44
4
0
201,724
0
L
Thanatos
4,191
419
22
2
0
135,977
1
W
Tiamat
6,187
619
69
7
0
188,955
0
L
Yemoja
4,568
457
7
1
0
205,467
3
W
Tyr
6,573
657
67
7
0
190,720
0
L
Awilix
5,239
524
57
6
0
213,063
2
L
Thoth
5,788
579
45
5
0
167,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role