Player Matchup

Gilgamesh
Gilgamesh
GutPiper789
Gilgamesh
Level 42
God Stats
15W - 24L
1,549 SR
Queue Stats
151W - 154L
1,545 Elo+
Party 2
Neith
Neith
RIZZY__789
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
XxXBairDamonXxX
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 82L
1,286 Elo+
Solo
Anubis
Anubis
YerMawsACabbage
Anubis
Level 23
God Stats
5W - 7L
1,471 SR
Queue Stats
115W - 174L
1,412 Elo+
Solo
Izanami
Izanami
aliyan43
Izanami
Level 29
God Stats
31W - 34L
1,516 SR
Queue Stats
216W - 219L
1,502 Elo+
Party 2
Team Averages
Level 21
1,507 SR
1,449 Elo+

VS

Team Averages
Level 16
1,584 SR
1,522 Elo+
Cu Chulainn
Cu Chulainn
Gally01
Cu Chulainn
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 23L
1,528 Elo+
Party 1
Artemis
Artemis
IBIlack-Swan
Artemis
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 12L
1,705 Elo+
Party 3
Ymir
Ymir
LaughableLofty
Ymir
Level 4
God Stats
4W - 5L
1,835 SR
Queue Stats
115W - 118L
1,471 Elo+
Party 1
Hel
Hel
arsalan-arian
Hel
Level 8
God Stats
5W - 3L
1,712 SR
Queue Stats
19W - 11L
1,564 Elo+
Party 3
Bakasura
Bakasura
ronic0000
Bakasura
Level 26
God Stats
2W - 6L
1,372 SR
Queue Stats
30W - 42L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GutPiper789
Gilgamesh
12
2 / 10 / 4
8,574
429
9,423
17,539
5,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
11
1 / 9 / 3
7,203
360
3,832
11,211
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
9
0 / 14 / 2
6,806
340
3,977
16,332
5,028
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 8 / 3
8,538
427
8,625
16,941
8,564
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
aliyan43
Izanami
17
7 / 3 / 0
11,463
573
14,905
13,999
4,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gally01
Cu Chulainn
17
6 / 4 / 6
11,546
577
13,421
15,540
11,006
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
IBIlack-Swan
Artemis
19
25 / 1 / 5
14,670
734
28,202
20,118
8,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 3 / 20
10,730
537
4,585
14,980
13,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
9 / 2 / 12
12,575
629
14,554
11,891
4,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
ronic0000
Bakasura
15
2 / 2 / 1
10,476
524
3,057
15,504
5,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
12
Kills
44
44
Deaths
12
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Gally01
Cu Chulainn
6
4
6
2.25
L
Gilgamesh
GutPiper789
Gilgamesh
2
10
4
0.4
W
Artemis
IBIlack-Swan
Artemis
25
1
5
27.5
W
2
3
20
4
L
Neith
1
9
3
0.28
L
Sylvanus
0
14
2
0.07
L
2
8
3
0.44
L
Izanami
aliyan43
Izanami
7
3
0
2.33
W
9
2
12
7.5
W
Bakasura
ronic0000
Bakasura
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,762
Damage
63,819
76,022
Taken
78,033
25,992
Mitigated
42,675
9,649
Healing
31,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Gally01
Cu Chulainn
13,421
2,690
0
3,387
15,540
11,006
310
1,902
13,638
0
63,274
L
Gilgamesh
GutPiper789
Gilgamesh
9,423
2,878
0
1,108
17,539
5,720
0
3,531
14,008
0
38,462
W
Artemis
IBIlack-Swan
Artemis
28,202
16,330
0
7,301
20,118
8,317
14,564
3,195
16,923
0
115,705
W
4,585
700
0
3,670
14,980
13,372
964
2,162
12,818
23,075
0
L
Neith
3,832
1,587
0
1,034
11,211
2,659
0
2,371
8,840
0
12,645
L
Sylvanus
3,977
2,115
531
1,419
16,332
5,028
210
4,131
11,851
11,444
0
L
8,625
391
0
3,581
16,941
8,564
0
5,595
11,346
44,017
0
L
Izanami
aliyan43
Izanami
14,905
12,160
0
1,976
13,999
4,021
1,891
3,511
10,488
0
76,248
W
14,554
608
7,123
7,875
11,891
4,743
133
4,399
7,492
75,500
0
W
Bakasura
ronic0000
Bakasura
3,057
2,481
0
2,345
15,504
5,237
432
1,685
13,819
0
62,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,584
Gold Earned
59,997
324
Minions Killed
512
0
Camps Cleared
0
1,632,401
Distance Traveled
1,891,345
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,546
577
105
5
0
389,569
4
L
Gilgamesh
8,574
429
57
3
0
370,679
5
W
Artemis
14,670
734
153
8
0
336,397
0
W
Ymir
10,730
537
30
2
0
368,485
0
L
Neith
7,203
360
22
1
0
334,046
0
L
Sylvanus
6,806
340
10
1
0
281,425
0
L
Anubis
8,538
427
76
4
0
303,854
6
L
Izanami
11,463
573
159
8
0
342,397
4
W
Hel
12,575
629
119
6
0
426,324
2
W
Bakasura
10,476
524
105
5
0
370,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role