Player Matchup

Hercules
Hercules
Kymogix
Hercules
Level 29
God Stats
90W - 134L
1,342 SR
Queue Stats
226W - 315L
1,096 Elo+
Party 1
Olorun
Olorun
Ray-_-078
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 86L
982 Elo+
Party 1
Guan Yu
Guan Yu
scratch581
Guan Yu
Level 22
God Stats
0W - 1L
1,285 SR
Queue Stats
120W - 184L
1,070 Elo+
Party 1
Team Averages
Level 19
1,376 SR
1,050 Elo+

VS

Team Averages
Level 43
1,461 SR
1,180 Elo+
Ao Kuang
Ao Kuang
KQ Cotton
Ao Kuang
Level 69
God Stats
3W - 2L
1,653 SR
Queue Stats
91W - 127L
1,112 Elo+
Party 2
Izanami
Izanami
KQ Galaxr
Izanami
Level 14
God Stats
6W - 12L
1,360 SR
Queue Stats
130W - 183L
1,090 Elo+
Party 2
Artemis
Artemis
TechnicNine3099
Artemis
Level 46
God Stats
9W - 5L
1,369 SR
Queue Stats
99W - 117L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kymogix
Hercules
12
3 / 1 / 3
9,009
601
7,985
18,936
25,171
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Ray-_-078
Olorun
13
3 / 7 / 2
9,498
633
8,626
16,554
6,477
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
scratch581
Guan Yu
10
0 / 10 / 5
8,137
542
5,839
14,870
6,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KQ Cotton
Ao Kuang
14
5 / 3 / 9
10,527
702
10,901
16,033
5,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
KQ Galaxr
Izanami
15
7 / 1 / 8
10,922
728
13,936
9,935
3,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
6 / 2 / 7
10,595
706
19,475
9,166
3,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
18
18
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
KQ Cotton
Ao Kuang
5
3
9
3.17
W
Izanami
KQ Galaxr
Izanami
7
1
8
11
L
Hercules
Kymogix
Hercules
3
1
3
4.5
L
Olorun
Ray-_-078
Olorun
3
7
2
0.57
W
6
2
7
4.75
L
Guan Yu
scratch581
Guan Yu
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,450
Damage
44,312
50,360
Taken
35,134
37,990
Mitigated
12,742
13,762
Healing
13,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
KQ Cotton
Ao Kuang
10,901
4,449
211
6,900
16,033
5,363
234
3,876
12,157
24,902
0
W
Izanami
KQ Galaxr
Izanami
13,936
9,767
0
3,021
9,935
3,740
1,632
2,243
7,692
0
47,975
L
Hercules
Kymogix
Hercules
7,985
2,224
0
7,246
18,936
25,171
0
4,021
14,915
0
21,268
L
Olorun
Ray-_-078
Olorun
8,626
5,232
1,429
3,740
16,554
6,477
0
5,022
11,532
37,144
0
W
19,475
9,841
323
2,966
9,166
3,639
801
2,507
6,659
0
44,215
L
Guan Yu
scratch581
Guan Yu
5,839
1,137
609
738
14,870
6,342
0
1,858
13,012
0
12,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,644
Gold Earned
32,044
98
Minions Killed
158
0
Camps Cleared
0
722,383
Distance Traveled
771,803
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,527
702
25
2
0
277,558
0
W
Izanami
10,922
728
73
5
0
256,199
1
L
Hercules
9,009
601
33
2
0
286,708
1
L
Olorun
9,498
633
52
3
0
209,582
0
W
Artemis
10,595
706
60
4
0
238,046
3
L
Guan Yu
8,137
542
13
1
0
226,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role