Player Matchup

Kuzenbo
Kuzenbo
Dare U2 Gank
Kuzenbo
Level 127
God Stats
5W - 5L
1,459 SR
Queue Stats
369W - 326L
1,548 Elo+
Party 2
Fenrir
Fenrir
Dodgy XL
Fenrir
Level 128
God Stats
19W - 18L
1,542 SR
Queue Stats
431W - 396L
1,497 Elo+
Party 3
Neith
Neith
EvilPandaAlert
Neith
Level 128
God Stats
7W - 5L
1,241 SR
Queue Stats
205W - 193L
1,524 Elo+
Party 2
Mulan
Mulan
VivaceFour
Mulan
Level 108
God Stats
18W - 7L
1,737 SR
Queue Stats
315W - 308L
1,510 Elo+
Party 3
Ne Zha
Ne Zha
lolzombiekiller
Ne Zha
Level 156
God Stats
2W - 2L
1,775 SR
Queue Stats
307W - 294L
1,501 Elo+
Party 2
Team Averages
Level 129
1,551 SR
1,516 Elo+

VS

Team Averages
Level 105
1,662 SR
1,515 Elo+
Ares
Ares
KeroSmalls
Ares
Level 129
God Stats
4W - 2L
1,730 SR
Queue Stats
178W - 166L
1,522 Elo+
Party 1
Freya
Freya
Murispit
Freya
Level 104
God Stats
2W - 0L
1,832 SR
Queue Stats
118W - 98L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Radigiel
Cthulhu
Level 106
God Stats
1W - 0L
1,660 SR
Queue Stats
51W - 47L
1,547 Elo+
Solo
Susano
Susano
iSimpzZ
Susano
Level 123
God Stats
2W - 1L
1,359 SR
Queue Stats
109W - 91L
1,562 Elo+
Party 1
Izanami
Izanami
pLanKaaaa
Izanami
Level 61
God Stats
4W - 2L
1,730 SR
Queue Stats
127W - 141L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dare U2 Gank
Kuzenbo
16
3 / 4 / 7
9,675
744
11,787
23,385
26,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
Dodgy XL
Fenrir
14
4 / 5 / 7
8,931
687
8,970
14,393
14,934
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 3 / 9
11,264
866
18,250
10,922
5,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
13
1 / 4 / 7
8,396
646
7,495
18,176
18,275
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
2 / 3 / 10
9,210
708
13,821
13,379
6,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 12
10,972
844
14,054
16,445
20,532
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Freya
Murispit
Freya
15
4 / 3 / 6
9,801
754
6,117
9,672
4,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Radigiel
Cthulhu
16
3 / 3 / 9
10,366
797
13,955
18,690
25,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
iSimpzZ
Susano
17
1 / 3 / 13
9,890
761
15,414
12,672
6,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
pLanKaaaa
Izanami
18
5 / 4 / 9
10,731
825
16,461
14,428
6,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
67
15
Kills
18
19
Deaths
15
40
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Dare U2 Gank
Kuzenbo
3
4
7
1.63
L
Fenrir
Dodgy XL
Fenrir
4
5
7
1.5
L
5
3
9
3.17
W
5
2
12
5.5
W
Freya
Murispit
Freya
4
3
6
2.33
W
Cthulhu
Radigiel
Cthulhu
3
3
9
2.5
L
Mulan
1
4
7
1.13
W
Susano
iSimpzZ
Susano
1
3
13
2.5
L
2
3
10
2.33
W
Izanami
pLanKaaaa
Izanami
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,323
Damage
66,001
80,255
Taken
71,907
71,582
Mitigated
63,382
26,841
Healing
21,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Dare U2 Gank
Kuzenbo
11,787
4,630
445
7,572
23,385
26,044
705
9,203
14,182
18,609
0
L
Fenrir
Dodgy XL
Fenrir
8,970
1,708
1,091
1,506
14,393
14,934
340
6,213
8,180
0
12,906
L
18,250
3,114
2,815
3,429
10,922
5,823
1,281
4,333
6,589
0
39,692
W
14,054
376
2,443
1,773
16,445
20,532
553
2,778
13,667
21,855
0
W
Freya
Murispit
Freya
6,117
1,858
2,859
2,619
9,672
4,820
1,707
2,142
7,530
16,034
0
W
Cthulhu
Radigiel
Cthulhu
13,955
609
2,029
2,286
18,690
25,416
497
4,235
14,455
27,462
0
L
Mulan
7,495
867
1,312
3,089
18,176
18,275
503
9,132
9,044
0
13,371
W
Susano
iSimpzZ
Susano
15,414
3,044
1,414
1,821
12,672
6,145
1,169
1,370
11,302
0
24,571
L
13,821
2,134
707
4,875
13,379
6,506
0
5,245
8,134
0
31,058
W
Izanami
pLanKaaaa
Izanami
16,461
7,996
892
3,676
14,428
6,469
1,745
1,262
13,166
0
52,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,476
Gold Earned
51,760
127
Minions Killed
162
0
Camps Cleared
0
1,170,871
Distance Traveled
1,256,455
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,675
744
13
1
0
256,495
0
L
Fenrir
8,931
687
7
1
0
246,253
0
L
Neith
11,264
866
70
5
0
231,103
0
W
Ares
10,972
844
10
1
0
257,965
1
W
Freya
9,801
754
19
1
0
255,805
5
W
Cthulhu
10,366
797
29
2
0
261,707
1
L
Mulan
8,396
646
10
1
0
212,750
0
W
Susano
9,890
761
23
2
0
267,531
0
L
Ne Zha
9,210
708
27
2
0
224,270
1
W
Izanami
10,731
825
81
6
0
213,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role