Player Matchup

Pele
Pele
CoveredIowa6
Pele
Level 44
God Stats
31W - 30L
1,461 SR
Queue Stats
75W - 81L
1,336 Elo+
Party 2
Merlin
Merlin
Kev7046
Merlin
Level 29
God Stats
37W - 29L
1,710 SR
Queue Stats
123W - 146L
1,349 Elo+
Party 2
Anubis
Anubis
MrMatressMann
Anubis
Level 24
God Stats
32W - 29L
1,505 SR
Queue Stats
163W - 217L
1,315 Elo+
Party 2
Team Averages
Level 32
1,558 SR
1,333 Elo+

VS

Team Averages
Level 50
1,378 SR
1,331 Elo+
Sylvanus
Sylvanus
Diablovally
Sylvanus
Level 104
God Stats
0W - 2L
1,332 SR
Queue Stats
14W - 23L
1,303 Elo+
Party 1
Apollo
Apollo
Freaknvally
Apollo
Level 18
God Stats
8W - 17L
1,303 SR
Queue Stats
9W - 24L
1,189 Elo+
Party 1
Ra
Ra
HellsGate1999
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 5 / 5
10,701
764
9,454
11,931
3,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Kev7046
Merlin
15
5 / 3 / 11
10,672
762
14,157
8,661
3,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
6 / 3 / 11
11,079
791
15,513
16,481
8,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Diablovally
Sylvanus
14
4 / 5 / 7
9,901
707
9,710
17,010
9,960
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Apollo
13
3 / 7 / 7
9,514
680
5,247
13,539
3,812
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
4 / 7 / 3
9,486
678
6,098
13,452
7,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
19
Kills
11
11
Deaths
19
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
5
5
2.1
L
Sylvanus
Diablovally
Sylvanus
4
5
7
1.5
L
Apollo
3
7
7
0.93
L
4
7
3
0.79
W
Merlin
Kev7046
Merlin
5
3
11
3.5
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,124
Damage
21,055
37,073
Taken
44,001
15,102
Mitigated
20,962
12,911
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,454
1,676
0
1,316
11,931
3,777
432
5,329
6,602
0
24,120
L
Sylvanus
Diablovally
Sylvanus
9,710
2,623
2,527
3,687
17,010
9,960
375
10,978
6,032
22,403
0
L
Apollo
5,247
4,702
0
0
13,539
3,812
566
10,093
3,446
0
21,637
L
6,098
839
1,107
1,455
13,452
7,190
31
8,599
4,853
26,875
0
W
Merlin
Kev7046
Merlin
14,157
667
0
1,415
8,661
3,148
298
2,897
5,764
36,729
0
W
15,513
772
402
9,778
16,481
8,177
1,897
7,582
8,899
55,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,452
Gold Earned
28,901
160
Minions Killed
102
0
Camps Cleared
0
731,939
Distance Traveled
611,000
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,701
764
22
2
0
277,113
0
L
Sylvanus
9,901
707
31
2
0
183,331
0
L
Apollo
9,514
680
34
2
0
219,550
1
L
Ra
9,486
678
37
3
0
208,119
4
W
Merlin
10,672
762
52
4
0
235,977
0
W
Anubis
11,079
791
86
6
0
218,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role