Player Matchup

Artemis
Artemis
Eusebus
Artemis
Level 18
God Stats
9W - 5L
1,500 SR
Queue Stats
207W - 199L
1,436 Elo+
Party 1
Fenrir
Fenrir
Hannodeus
Fenrir
Level 29
God Stats
11W - 15L
1,597 SR
Queue Stats
291W - 275L
1,498 Elo+
Party 1
Bellona
Bellona
RagnaDestroyBeer
Bellona
Level 26
God Stats
5W - 1L
1,684 SR
Queue Stats
164W - 138L
1,488 Elo+
Party 1
Ymir
Ymir
addradd64
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
shivase
Merlin
Level 20
God Stats
30W - 32L
1,475 SR
Queue Stats
57W - 60L
1,425 Elo+
Party 1
Team Averages
Level 24
1,551 SR
1,469 Elo+

VS

Team Averages
Level 13
1,557 SR
1,460 Elo+
Cabrakan
Cabrakan
Grayvish
Cabrakan
Level 19
God Stats
1W - 2L
1,713 SR
Queue Stats
14W - 12L
1,434 Elo+
Solo
Ares
Ares
LukaZeko91
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
NeffKttn
Nu Wa
Level 19
God Stats
30W - 26L
1,532 SR
Queue Stats
67W - 73L
1,407 Elo+
Solo
Bellona
Bellona
Ultim8Agony
Bellona
Level 13
God Stats
9W - 12L
1,540 SR
Queue Stats
36W - 40L
1,457 Elo+
Party 2
Nemesis
Nemesis
Ultim8Chaos
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eusebus
Artemis
19
4 / 1 / 20
11,670
1,061
15,657
12,322
9,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Hannodeus
Fenrir
19
12 / 1 / 11
12,931
1,176
23,020
15,651
6,685
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
11 / 2 / 12
12,708
1,155
17,854
19,241
13,047
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
18
0 / 5 / 21
10,472
952
8,655
12,552
12,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
shivase
Merlin
19
8 / 4 / 17
11,882
1,080
22,316
7,704
2,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

231

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Grayvish
Cabrakan
16
3 / 8 / 5
10,598
963
12,970
23,398
14,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 9 / 5
9,271
843
6,082
18,902
23,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
NeffKttn
Nu Wa
17
5 / 9 / 7
11,186
1,017
21,213
17,386
6,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Ultim8Agony
Bellona
16
2 / 4 / 5
9,947
904
8,770
17,047
12,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Ultim8Chaos
Nemesis
17
3 / 5 / 6
10,844
986
11,279
18,962
7,778
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
41
35
Kills
13
13
Deaths
35
81
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
Eusebus
Artemis
4
1
20
14
L
Cabrakan
Grayvish
Cabrakan
3
8
5
0.69
W
Fenrir
Hannodeus
Fenrir
12
1
11
17.5
L
0
9
5
0.28
L
Nu Wa
NeffKttn
Nu Wa
5
9
7
0.94
W
11
2
12
8.5
L
Bellona
Ultim8Agony
Bellona
2
4
5
1.13
L
Nemesis
Ultim8Chaos
Nemesis
3
5
6
1.2
W
Ymir
0
5
21
2.1
W
Merlin
shivase
Merlin
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,502
Damage
60,314
67,470
Taken
95,695
44,210
Mitigated
65,021
7,503
Healing
6,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Eusebus
Artemis
15,657
9,170
0
2,063
12,322
9,023
0
6,811
5,381
0
35,537
L
Cabrakan
Grayvish
Cabrakan
12,970
982
0
3,950
23,398
14,928
0
8,261
15,137
36,242
0
W
Fenrir
Hannodeus
Fenrir
23,020
6,810
0
4,694
15,651
6,685
0
9,270
6,213
0
51,379
L
6,082
1,310
0
0
18,902
23,560
0
5,325
13,577
13,767
0
L
Nu Wa
NeffKttn
Nu Wa
21,213
5,405
132
540
17,386
6,389
0
5,667
11,719
49,010
0
W
17,854
6,926
109
637
19,241
13,047
0
10,882
8,190
0
33,233
L
Bellona
Ultim8Agony
Bellona
8,770
3,004
0
376
17,047
12,366
0
5,789
11,258
0
17,062
L
Nemesis
Ultim8Chaos
Nemesis
11,279
3,782
0
1,521
18,962
7,778
0
5,929
13,033
0
30,837
W
Ymir
8,655
2,084
0
0
12,552
12,503
0
7,112
5,351
22,043
0
W
Merlin
shivase
Merlin
22,316
1,301
0
0
7,704
2,952
0
5,531
2,070
54,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,663
Gold Earned
51,846
221
Minions Killed
167
12
Camps Cleared
4
989,324
Distance Traveled
946,507
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,670
1,061
35
3
0
164,743
0
L
Cabrakan
10,598
963
45
4
1
152,717
0
W
Fenrir
12,931
1,176
51
5
10
237,606
3
L
Ares
9,271
843
9
1
0
168,500
0
L
Nu Wa
11,186
1,017
58
5
0
181,992
0
W
Bellona
12,708
1,155
26
2
1
237,232
1
L
Bellona
9,947
904
14
1
1
192,803
0
L
Nemesis
10,844
986
41
4
2
250,495
0
W
Ymir
10,472
952
44
4
0
154,529
0
W
Merlin
11,882
1,080
65
6
1
195,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role