Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
JaZocks96
Agni
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,665 Elo+
Party 1
Horus
Horus
Racki
Horus
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 2L
1,665 Elo+
Party 1
Anhur
Anhur
Sintixx
Anhur
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,665 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jung2beyong
Tsukuyomi
Level 25
God Stats
0W - 1L
1,590 SR
Queue Stats
4W - 1L
1,665 Elo+
Party 1
Team Averages
Level 25
1,518 SR
1,632 Elo+

VS

Team Averages
Level 24
1,345 SR
1,505 Elo+
Fafnir
Fafnir
FruitMoM
Fafnir
Level 28
God Stats
9W - 5L
1,449 SR
Queue Stats
190W - 171L
1,535 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KieranG55
Morgan Le Fay
Level 30
God Stats
3W - 2L
1,309 SR
Queue Stats
368W - 401L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
MulleMack
Tsukuyomi
Level 21
God Stats
4W - 5L
1,294 SR
Queue Stats
95W - 89L
1,540 Elo+
Party 2
Nike
Nike
birdwigga
Nike
Level 15
God Stats
9W - 6L
1,514 SR
Queue Stats
97W - 86L
1,459 Elo+
Party 2
Anhur
Anhur
suki333
Anhur
Level 27
God Stats
2W - 3L
1,160 SR
Queue Stats
69W - 63L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 5 / 3
6,709
516
4,456
10,223
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
10
2 / 4 / 1
6,591
507
5,945
6,241
1,713
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Racki
Horus
8
1 / 4 / 2
5,612
432
4,247
8,468
5,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
Sintixx
Anhur
8
2 / 5 / 1
5,513
424
4,477
8,940
1,701
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
jung2beyong
Tsukuyomi
11
1 / 5 / 0
6,495
500
4,076
8,729
2,898
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FruitMoM
Fafnir
11
0 / 0 / 7
6,780
522
5,247
6,881
5,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
KieranG55
Morgan Le Fay
13
5 / 2 / 4
7,955
612
5,889
5,636
1,921
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
MulleMack
Tsukuyomi
13
7 / 3 / 2
7,894
607
7,353
9,268
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nike
13
2 / 0 / 3
7,283
560
3,094
4,886
3,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
suki333
Anhur
12
9 / 2 / 2
7,784
599
8,079
7,119
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
23
23
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
5
3
0.5
W
Fafnir
FruitMoM
Fafnir
0
0
7
3.5
L
Agni
2
4
1
0.63
W
Morgan Le Fay
KieranG55
Morgan Le Fay
5
2
4
3.5
W
Tsukuyomi
MulleMack
Tsukuyomi
7
3
2
2.67
L
Horus
Racki
Horus
1
4
2
0.5
L
Anhur
Sintixx
Anhur
2
5
1
0.5
W
Nike
2
0
3
3.5
L
Tsukuyomi
jung2beyong
Tsukuyomi
1
5
0
0.2
W
Anhur
suki333
Anhur
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,201
Damage
29,662
42,601
Taken
33,790
15,284
Mitigated
15,374
8,686
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,456
2,602
0
1,329
10,223
3,474
200
2,588
7,635
0
37,399
W
Fafnir
FruitMoM
Fafnir
5,247
1,511
0
1,062
6,881
5,424
26
1,031
5,850
16,650
0
L
Agni
5,945
669
0
386
6,241
1,713
540
2,720
3,521
29,659
0
W
Morgan Le Fay
KieranG55
Morgan Le Fay
5,889
1,018
0
1,512
5,636
1,921
879
1,737
3,899
40,756
0
W
Tsukuyomi
MulleMack
Tsukuyomi
7,353
2,112
0
2,775
9,268
2,706
168
1,345
7,923
0
41,812
L
Horus
Racki
Horus
4,247
1,894
537
2,576
8,468
5,498
0
2,230
6,238
0
7,038
L
Anhur
Sintixx
Anhur
4,477
1,914
0
1,700
8,940
1,701
81
2,581
6,359
0
25,442
W
Nike
3,094
396
0
1,749
4,886
3,574
587
757
4,129
0
32,663
L
Tsukuyomi
jung2beyong
Tsukuyomi
4,076
1,506
0
2,158
8,729
2,898
0
1,017
7,712
0
26,843
W
Anhur
suki333
Anhur
8,079
4,644
0
250
7,119
1,749
284
1,075
6,044
0
34,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
37,696
245
Minions Killed
304
0
Camps Cleared
0
1,223,905
Distance Traveled
1,275,262
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,709
516
82
6
0
244,062
2
W
Fafnir
6,780
522
21
2
0
260,187
0
L
Agni
6,591
507
55
4
0
239,480
0
W
Morgan Le Fay
7,955
612
82
6
0
220,735
2
W
Tsukuyomi
7,894
607
75
6
0
264,889
0
L
Horus
5,612
432
7
1
0
249,867
0
L
Anhur
5,513
424
35
3
0
233,051
3
W
Nike
7,283
560
76
6
0
285,149
0
L
Tsukuyomi
6,495
500
66
5
0
257,445
2
W
Anhur
7,784
599
50
4
0
244,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role