Player Matchup

Baron Samedi
Baron Samedi
Forwan699
Baron Samedi
Level 7
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 3L
1,291 Elo+
Solo
Tiamat
Tiamat
amaridragon_25
Tiamat
Level 16
God Stats
0W - 2L
1,367 SR
Queue Stats
0W - 4L
1,147 Elo+
Party 2
Danzaburou
Danzaburou
champ10n_hunt3r5
Danzaburou
Level 18
God Stats
0W - 2L
1,847 SR
Queue Stats
3W - 7L
1,259 Elo+
Party 2
Kuzenbo
Kuzenbo
euphoric-owl5
Kuzenbo
Level 14
God Stats
0W - 1L
1,823 SR
Queue Stats
1W - 4L
1,248 Elo+
Party 2
Thor
Thor
f3lizombie91
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,643 SR
1,289 Elo+

VS

Team Averages
Level 23
1,483 SR
1,349 Elo+
Hades
Hades
AjarIsland59256
Hades
Level 17
God Stats
2W - 1L
1,558 SR
Queue Stats
143W - 179L
1,318 Elo+
Solo
Cupid
Cupid
DaNatrDog201
Cupid
Level 35
God Stats
1W - 0L
1,199 SR
Queue Stats
9W - 12L
1,301 Elo+
Party 1
Nike
Nike
MRPOPPER912
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,363 Elo+
Party 1
Serqet
Serqet
rubyjr
Serqet
Level 24
God Stats
2W - 1L
1,459 SR
Queue Stats
130W - 148L
1,354 Elo+
Solo
Bacchus
Bacchus
sryimbadatgames
Bacchus
Level 15
God Stats
8W - 4L
1,698 SR
Queue Stats
78W - 86L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Forwan699
Baron Samedi
15
3 / 8 / 2
9,476
364
14,962
18,393
12,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 12 / 2
8,974
345
7,095
18,609
8,569
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
champ10n_hunt3r5
Danzaburou
13
2 / 9 / 3
9,254
356
4,792
19,117
5,356
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
13
2 / 13 / 4
9,980
384
7,309
22,402
13,587
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 18 / 3
9,185
353
9,799
21,702
6,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 5 / 13
14,659
564
18,204
23,134
11,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
10 / 3 / 13
12,196
469
17,318
17,387
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
11 / 1 / 15
12,881
495
14,802
20,569
12,277
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
rubyjr
Serqet
20
18 / 2 / 9
16,543
636
18,533
19,582
9,111
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 2 / 4
12,070
464
2,865
12,094
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
110
10
Kills
56
60
Deaths
13
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
16
5
13
4.5
W
10
3
13
5.5
L
Baron Samedi
Forwan699
Baron Samedi
3
8
2
0.5
W
11
1
15
18.5
L
2
12
2
0.25
L
Danzaburou
champ10n_hunt3r5
Danzaburou
2
9
3
0.39
L
Kuzenbo
2
13
4
0.31
L
1
18
3
0.14
W
Serqet
rubyjr
Serqet
18
2
9
11.25
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,957
Damage
71,722
100,223
Taken
92,766
46,734
Mitigated
49,965
9,434
Healing
32,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,204
3,243
237
10,917
23,134
11,465
2,086
6,799
15,948
76,605
0
W
17,318
8,243
2,052
7,404
17,387
6,015
3,987
7,318
9,572
0
67,212
L
Baron Samedi
Forwan699
Baron Samedi
14,962
1,534
1,645
2,411
18,393
12,582
0
4,688
12,956
51,995
0
W
14,802
2,072
690
5,914
20,569
12,277
1,883
7,361
12,696
0
58,396
L
7,095
1,011
445
2,313
18,609
8,569
0
2,842
15,767
37,111
0
L
Danzaburou
champ10n_hunt3r5
Danzaburou
4,792
1,646
0
1,918
19,117
5,356
0
2,425
16,173
0
30,597
L
Kuzenbo
7,309
2,761
0
62
22,402
13,587
0
6,408
15,385
23,972
0
L
9,799
2,184
0
640
21,702
6,640
0
4,706
16,648
0
32,818
W
Serqet
rubyjr
Serqet
18,533
10,338
0
3,861
19,582
9,111
3,309
2,904
15,632
0
149,550
W
2,865
220
0
1,402
12,094
11,097
614
4,419
7,550
44,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,869
Gold Earned
68,349
215
Minions Killed
554
0
Camps Cleared
0
2,033,325
Distance Traveled
2,201,955
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,659
564
118
5
0
404,086
4
W
Cupid
12,196
469
73
3
0
462,579
0
L
Baron Samedi
9,476
364
64
2
0
428,631
3
W
Nike
12,881
495
94
4
0
461,122
1
L
Tiamat
8,974
345
44
2
0
425,924
1
L
Danzaburou
9,254
356
40
2
0
387,236
1
L
Kuzenbo
9,980
384
25
1
0
405,923
2
L
Thor
9,185
353
42
2
0
385,611
4
W
Serqet
16,543
636
206
8
0
491,581
2
W
Bacchus
12,070
464
63
2
0
382,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role