Player Matchup

Fenrir
Fenrir
BathtimeBernie
Fenrir
Level 28
God Stats
9W - 8L
1,424 SR
Queue Stats
52W - 43L
1,331 Elo+
Party 1
Cerberus
Cerberus
ItzTerminor
Cerberus
Level 8
God Stats
3W - 1L
1,475 SR
Queue Stats
4W - 5L
1,129 Elo+
Party 2
Bellona
Bellona
JFults24
Bellona
Level 29
God Stats
3W - 6L
1,148 SR
Queue Stats
77W - 92L
1,284 Elo+
Solo
Sol
Sol
KlutzySole9
Sol
Level 23
God Stats
9W - 5L
1,427 SR
Queue Stats
9W - 7L
1,334 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheAdamBomb003
Ah Muzen Cab
Level 23
God Stats
34W - 18L
1,528 SR
Queue Stats
47W - 30L
1,400 Elo+
Party 1
Team Averages
Level 22
1,401 SR
1,295 Elo+

VS

Team Averages
Level 20
1,297 SR
1,276 Elo+
Chang'e
Chang'e
DecafConch
Chang'e
Level 26
God Stats
0W - 2L
1,286 SR
Queue Stats
54W - 73L
1,288 Elo+
Solo
Artio
Artio
ZOMBI_749
Artio
Level 26
God Stats
5W - 7L
1,072 SR
Queue Stats
30W - 41L
1,165 Elo+
Solo
Hades
Hades
duber0824_
Hades
Level 17
God Stats
55W - 58L
1,287 SR
Queue Stats
73W - 96L
1,196 Elo+
Party 3
Ares
Ares
elmaquito971
Ares
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Sol
Sol
juanpagavi88
Sol
Level 28
God Stats
99W - 138L
1,343 SR
Queue Stats
109W - 153L
1,229 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 6
8,876
493
9,076
13,103
4,803
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
ItzTerminor
Cerberus
12
1 / 4 / 1
7,970
443
3,707
11,036
9,196
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
JFults24
Bellona
15
8 / 3 / 2
9,906
550
10,280
12,746
9,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
9 / 4 / 2
10,100
561
16,942
14,117
5,762
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
TheAdamBomb003
Ah Muzen Cab
15
6 / 1 / 3
10,068
559
15,375
10,404
4,686
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DecafConch
Chang'e
12
4 / 10 / 4
7,910
439
6,936
14,730
7,196
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
ZOMBI_749
Artio
14
1 / 2 / 4
7,955
442
3,082
12,001
9,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
13
2 / 3 / 5
8,199
456
5,837
12,553
4,799
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 9 / 0
8,199
456
5,903
22,723
13,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
10 / 3 / 2
9,829
546
15,293
15,045
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
27
Kills
19
20
Deaths
27
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
8
6
0.75
L
Chang'e
DecafConch
Chang'e
4
10
4
0.6
W
Cerberus
ItzTerminor
Cerberus
1
4
1
0.38
W
Bellona
JFults24
Bellona
8
3
2
3
W
9
4
2
2.5
W
Ah Muzen Cab
TheAdamBomb003
Ah Muzen Cab
6
1
3
7.5
L
Artio
ZOMBI_749
Artio
1
2
4
1.5
L
Hades
2
3
5
1.5
L
2
9
0
0.22
L
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,380
Damage
37,051
61,406
Taken
77,052
33,915
Mitigated
38,336
9,988
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,076
3,079
0
624
13,103
4,803
0
9,885
3,218
0
26,551
L
Chang'e
DecafConch
Chang'e
6,936
2,521
364
1,430
14,730
7,196
353
6,747
7,983
25,796
0
W
Cerberus
ItzTerminor
Cerberus
3,707
522
0
1,050
11,036
9,196
1,262
3,996
7,040
34,078
0
W
Bellona
JFults24
Bellona
10,280
3,175
0
2,762
12,746
9,468
2,812
4,893
7,853
0
57,844
W
16,942
3,643
0
2,026
14,117
5,762
2,008
12,206
1,911
56,218
0
W
Ah Muzen Cab
TheAdamBomb003
Ah Muzen Cab
15,375
7,375
0
3,526
10,404
4,686
3,720
6,704
3,700
0
62,197
L
Artio
ZOMBI_749
Artio
3,082
508
247
1,449
12,001
9,130
0
1,361
10,640
31,580
0
L
Hades
5,837
1,104
207
2,209
12,553
4,799
263
6,100
6,453
23,632
0
L
5,903
509
0
3,121
22,723
13,435
106
1,131
21,592
23,723
0
L
15,293
5,246
205
6,569
15,045
3,776
325
5,310
9,735
46,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,920
Gold Earned
42,092
382
Minions Killed
241
0
Camps Cleared
0
1,570,013
Distance Traveled
1,562,017
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,876
493
32
2
0
351,198
1
L
Chang'e
7,910
439
36
2
0
289,530
0
W
Cerberus
7,970
443
64
4
0
262,900
0
W
Bellona
9,906
550
106
6
0
357,360
0
W
Sol
10,100
561
85
5
0
310,415
1
W
Ah Muzen Cab
10,068
559
95
5
0
288,140
0
L
Artio
7,955
442
55
3
0
337,001
0
L
Hades
8,199
456
41
2
0
287,304
5
L
Ares
8,199
456
35
2
0
302,284
0
L
Sol
9,829
546
74
4
0
345,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role