Player Matchup

Cu Chulainn
Cu Chulainn
LucasRdz
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,409 Elo+
Solo
Kukulkan
Kukulkan
MclovinDoAgreste
Kukulkan
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,193 Elo+
Solo
Artemis
Artemis
Rodogun4901
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sol
Sol
asd1231
Sol
Level 27
God Stats
7W - 1L
1,840 SR
Queue Stats
116W - 24L
1,869 Elo+
Solo
Nemesis
Nemesis
jrzimn
Nemesis
Level 8
God Stats
1W - 1L
1,342 SR
Queue Stats
7W - 8L
1,340 Elo+
Solo
Team Averages
Level 10
1,537 SR
1,462 Elo+

VS

Team Averages
Level 19
1,569 SR
1,406 Elo+
Sun Wukong
Sun Wukong
Felops
Sun Wukong
Level 13
God Stats
7W - 2L
1,532 SR
Queue Stats
31W - 39L
1,340 Elo+
Solo
Poseidon
Poseidon
ReiGuts
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,421 Elo+
Party 1
Yemoja
Yemoja
Shodao
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
biel-dessa2014
Fenrir
Level 23
God Stats
7W - 13L
1,453 SR
Queue Stats
38W - 50L
1,310 Elo+
Solo
Izanami
Izanami
moacirozed
Izanami
Level 29
God Stats
1W - 2L
1,857 SR
Queue Stats
24W - 32L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LucasRdz
Cu Chulainn
14
1 / 0 / 3
9,190
484
1,373
9,757
8,109
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 2 / 4
8,463
445
4,509
6,657
2,525
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Rodogun4901
Artemis
14
3 / 6 / 8
9,334
491
5,958
10,630
4,894
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
20
20 / 1 / 2
12,878
678
36,601
20,782
10,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
jrzimn
Nemesis
14
1 / 3 / 1
8,777
462
1,335
10,527
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Felops
Sun Wukong
12
5 / 5 / 1
8,044
423
8,114
14,306
11,927
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
ReiGuts
Poseidon
16
3 / 4 / 1
9,847
518
8,637
12,144
3,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Shodao
Yemoja
10
0 / 10 / 4
7,387
389
3,055
15,562
6,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 6 / 2
8,494
447
4,422
13,068
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
moacirozed
Izanami
10
0 / 1 / 2
6,738
355
2,972
9,630
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
25
Kills
12
12
Deaths
26
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Felops
Sun Wukong
5
5
1
1.1
W
Cu Chulainn
LucasRdz
Cu Chulainn
1
0
3
2.5
W
0
2
4
1
L
Poseidon
ReiGuts
Poseidon
3
4
1
0.88
W
Artemis
Rodogun4901
Artemis
3
6
8
1.17
L
Yemoja
Shodao
Yemoja
0
10
4
0.2
W
Sol
20
1
2
21
L
4
6
2
0.83
W
Nemesis
jrzimn
Nemesis
1
3
1
0.5
L
Izanami
moacirozed
Izanami
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,776
Damage
27,200
58,353
Taken
64,710
29,190
Mitigated
30,653
21,357
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Felops
Sun Wukong
8,114
1,139
0
1,460
14,306
11,927
277
7,620
6,686
0
29,987
W
Cu Chulainn
LucasRdz
Cu Chulainn
1,373
239
0
1,250
9,757
8,109
1,046
1,218
8,539
8,370
27,104
W
4,509
993
0
380
6,657
2,525
645
1,026
5,631
36,467
0
L
Poseidon
ReiGuts
Poseidon
8,637
1,242
0
2,003
12,144
3,873
1,145
7,180
4,964
72,220
0
W
Artemis
Rodogun4901
Artemis
5,958
2,622
90
1,915
10,630
4,894
702
1,760
8,870
0
29,146
L
Yemoja
Shodao
Yemoja
3,055
1,101
1,550
318
15,562
6,632
319
13,721
1,841
9,613
0
W
Sol
36,601
19,075
0
14,948
20,782
10,080
9,382
6,374
14,408
123,253
0
L
4,422
1,356
0
1,870
13,068
5,258
1,934
5,717
7,351
0
32,544
W
Nemesis
jrzimn
Nemesis
1,335
337
0
2,774
10,527
3,582
1,616
1,314
9,213
0
34,920
L
Izanami
moacirozed
Izanami
2,972
2,044
0
1,075
9,630
2,963
398
6,872
2,758
0
29,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,642
Gold Earned
40,510
421
Minions Killed
320
0
Camps Cleared
0
1,579,564
Distance Traveled
1,455,170
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,044
423
36
2
0
304,160
1
W
Cu Chulainn
9,190
484
68
4
0
302,859
2
W
Kukulkan
8,463
445
63
3
0
309,620
0
L
Poseidon
9,847
518
143
8
0
320,377
1
W
Artemis
9,334
491
53
3
0
284,933
4
L
Yemoja
7,387
389
12
1
0
311,725
2
W
Sol
12,878
678
170
9
0
343,002
1
L
Fenrir
8,494
447
73
4
0
304,318
0
W
Nemesis
8,777
462
67
4
0
339,150
0
L
Izanami
6,738
355
56
3
0
214,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role