Player Matchup

Ra
Ra
Johnbolllow
Ra
Level 5
God Stats
1W - 1L
1,342 SR
Queue Stats
3W - 2L
1,354 Elo+
Party 2
King Arthur
King Arthur
Konopke
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,354 Elo+
Party 2
Ymir
Ymir
RaulAnta
Ymir
Level 24
God Stats
13W - 5L
1,731 SR
Queue Stats
98W - 87L
1,463 Elo+
Solo
Set
Set
Swordx2012
Set
Level 27
God Stats
5W - 2L
1,853 SR
Queue Stats
13W - 7L
1,791 Elo+
Solo
Chernobog
Chernobog
triso69
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,400 Elo+
Solo
Team Averages
Level 14
1,585 SR
1,472 Elo+

VS

Team Averages
Level 18
1,422 SR
1,412 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
NahkriinRah
Sol
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,426 Elo+
Party 1
Hel
Hel
SparXii
Hel
Level 17
God Stats
0W - 2L
1,304 SR
Queue Stats
8W - 13L
1,432 Elo+
Party 1
Neith
Neith
Ubrengon
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Solo
Da Ji
Da Ji
国服第一男肌
Da Ji
Level 28
God Stats
1W - 3L
1,306 SR
Queue Stats
130W - 161L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 5
8,960
597
8,391
8,912
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Konopke
King Arthur
10
0 / 5 / 1
6,698
447
1,010
6,422
3,135
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
13
4 / 0 / 14
8,921
595
6,905
8,918
6,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 0 / 7
8,404
560
8,124
12,788
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
triso69
Chernobog
13
10 / 1 / 2
8,888
593
6,976
7,818
2,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
3 / 2 / 1
7,623
508
4,622
7,655
5,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 9 / 2
6,377
425
3,849
10,336
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
9
2 / 6 / 0
6,650
443
3,204
8,669
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Ubrengon
Neith
12
2 / 7 / 1
7,573
505
8,207
9,599
2,927
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 5 / 0
7,819
521
7,328
12,908
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
29
Kills
11
11
Deaths
29
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
2
1
1.75
W
8
5
5
2.1
W
King Arthur
Konopke
King Arthur
0
5
1
0.1
L
0
9
2
0.11
W
Ymir
4
0
14
11
L
Hel
2
6
0
0.33
W
7
0
7
10.5
L
Neith
Ubrengon
Neith
2
7
1
0.36
W
Chernobog
triso69
Chernobog
10
1
2
11
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,406
Damage
27,210
44,858
Taken
49,167
19,661
Mitigated
17,964
4,523
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,622
563
170
1,667
7,655
5,823
176
2,104
5,483
0
39,764
W
8,391
1,046
618
1,533
8,912
3,034
874
1,217
7,561
44,516
0
W
King Arthur
Konopke
King Arthur
1,010
318
0
0
6,422
3,135
0
442
5,980
0
19,112
L
3,849
1,486
0
1,972
10,336
2,610
241
3,866
6,384
27,896
0
W
Ymir
6,905
1,789
0
375
8,918
6,838
436
2,067
6,770
43,533
0
L
Hel
3,204
233
437
1,884
8,669
2,260
0
2,217
6,452
17,207
0
W
8,124
4,278
0
702
12,788
4,106
847
1,872
10,846
0
43,019
L
Neith
Ubrengon
Neith
8,207
3,067
0
650
9,599
2,927
923
3,793
5,618
0
43,648
W
Chernobog
triso69
Chernobog
6,976
4,190
0
1,295
7,818
2,548
2,187
1,124
6,648
0
44,383
L
7,328
1,367
0
4,399
12,908
4,344
0
2,878
9,934
0
44,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,871
Gold Earned
36,042
332
Minions Killed
312
0
Camps Cleared
0
1,308,301
Distance Traveled
1,148,623
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,623
508
90
6
0
272,595
2
W
Ra
8,960
597
94
6
0
254,947
1
W
King Arthur
6,698
447
38
3
0
245,711
3
L
Sol
6,377
425
47
3
0
227,852
0
W
Ymir
8,921
595
54
4
0
265,389
1
L
Hel
6,650
443
24
2
0
168,701
0
W
Set
8,404
560
67
4
0
312,692
1
L
Neith
7,573
505
70
5
0
227,398
0
W
Chernobog
8,888
593
79
5
0
229,562
2
L
Da Ji
7,819
521
81
5
0
252,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role