Player Matchup

Ganesha
Ganesha
SensoryDuck83
Ganesha
Level 66
God Stats
0W - 1L
1,533 SR
Queue Stats
22W - 29L
1,316 Elo+
Party 1
Medusa
Medusa
War4all
Medusa
Level 104
God Stats
0W - 3L
1,212 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Vulcan
Vulcan
X Justus X
Vulcan
Level 88
God Stats
2W - 1L
1,361 SR
Queue Stats
99W - 98L
1,430 Elo+
Solo
Horus
Horus
firetiger059
Horus
Level 146
God Stats
0W - 2L
1,423 SR
Queue Stats
29W - 40L
1,456 Elo+
Party 1
Agni
Agni
jaynaughtyx
Agni
Level 158
God Stats
0W - 2L
1,536 SR
Queue Stats
61W - 80L
1,482 Elo+
Party 1
Team Averages
Level 112
1,413 SR
1,437 Elo+

VS

Team Averages
Level 100
1,551 SR
1,380 Elo+
Hercules
Hercules
AndyGroucho
Hercules
Level 129
God Stats
5W - 5L
1,636 SR
Queue Stats
85W - 94L
1,410 Elo+
Solo
Cupid
Cupid
Chikn N Waffelz
Cupid
Level 137
God Stats
4W - 2L
1,602 SR
Queue Stats
171W - 188L
1,377 Elo+
Solo
Ymir
Ymir
SlidAtomix
Ymir
Level 20
God Stats
1W - 0L
1,704 SR
Queue Stats
5W - 11L
1,247 Elo+
Party 2
Anubis
Anubis
Thesmile49
Anubis
Level 129
God Stats
3W - 2L
1,370 SR
Queue Stats
234W - 223L
1,419 Elo+
Party 2
Pele
Pele
davflizzy
Pele
Level 87
God Stats
66W - 74L
1,441 SR
Queue Stats
196W - 197L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
0 / 6 / 2
6,523
652
5,152
13,374
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Medusa
War4all
Medusa
13
1 / 3 / 2
6,840
684
5,668
6,526
2,467
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
X Justus X
Vulcan
12
0 / 4 / 2
6,336
634
8,056
6,973
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 1
6,788
679
4,644
10,848
8,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 0
6,881
688
4,444
5,670
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AndyGroucho
Hercules
14
1 / 0 / 6
7,871
787
4,781
10,330
6,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
3 / 0 / 5
8,366
837
5,268
4,753
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 1 / 12
9,240
924
5,303
10,820
10,466
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Thesmile49
Anubis
16
8 / 1 / 8
9,597
960
11,085
9,262
4,862
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
13
1 / 2 / 4
7,293
729
7,486
5,946
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
4
Kills
17
18
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
AndyGroucho
Hercules
1
0
6
4
W
3
0
5
5.5
L
Ganesha
0
6
2
0.17
W
4
1
12
10
W
Anubis
Thesmile49
Anubis
8
1
8
12
L
Medusa
War4all
Medusa
1
3
2
0.67
L
Vulcan
X Justus X
Vulcan
0
4
2
0.25
W
Pele
1
2
4
1.5
L
1
3
1
0.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,964
Damage
33,923
43,391
Taken
41,111
24,556
Mitigated
25,171
5,660
Healing
16,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AndyGroucho
Hercules
4,781
1,224
695
4,989
10,330
6,060
708
2,372
7,958
0
26,281
W
5,268
1,979
1,149
2,923
4,753
1,523
1,427
3,165
1,588
0
25,609
L
Ganesha
5,152
492
0
657
13,374
9,580
1
4,925
8,449
14,625
0
W
5,303
199
0
1,132
10,820
10,466
148
5,616
5,204
12,123
0
W
Anubis
Thesmile49
Anubis
11,085
384
0
5,082
9,262
4,862
1,087
4,141
5,121
38,189
0
L
Medusa
War4all
Medusa
5,668
1,319
0
0
6,526
2,467
0
2,870
3,656
0
20,971
L
Vulcan
X Justus X
Vulcan
8,056
4,483
0
0
6,973
1,777
0
4,030
2,943
20,613
0
W
Pele
7,486
875
0
417
5,946
2,260
613
2,807
3,139
0
26,614
L
4,644
2,249
1,792
3,211
10,848
8,355
0
3,748
7,100
0
10,219
L
4,444
234
0
0
5,670
2,377
0
815
4,855
24,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,368
Gold Earned
42,367
156
Minions Killed
243
2
Camps Cleared
11
823,278
Distance Traveled
961,138
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,871
787
52
5
3
211,873
2
W
Cupid
8,366
837
60
6
2
182,371
1
L
Ganesha
6,523
652
4
0
0
163,700
2
W
Ymir
9,240
924
20
2
2
191,188
2
W
Anubis
9,597
960
64
6
3
172,457
1
L
Medusa
6,840
684
43
4
0
141,950
0
L
Vulcan
6,336
634
33
3
1
170,905
0
W
Pele
7,293
729
47
5
1
203,249
2
L
Horus
6,788
679
19
2
0
188,799
0
L
Agni
6,881
688
57
6
1
157,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role