Player Matchup

Xing Tian
Xing Tian
Flutozim
Xing Tian
Level 102
God Stats
10W - 9L
1,216 SR
Queue Stats
275W - 287L
1,413 Elo+
Party 2
Nemesis
Nemesis
HAction114
Nemesis
Level 110
God Stats
3W - 1L
1,812 SR
Queue Stats
359W - 384L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nestaider
Morgan Le Fay
Level 107
God Stats
2W - 9L
1,383 SR
Queue Stats
385W - 484L
1,401 Elo+
Party 3
Rama
Rama
Ragnarback
Rama
Level 128
God Stats
23W - 34L
1,479 SR
Queue Stats
694W - 714L
1,404 Elo+
Party 2
Chang'e
Chang'e
RedentoreMaiale
Chang'e
Level 110
God Stats
5W - 9L
1,400 SR
Queue Stats
331W - 399L
1,426 Elo+
Party 3
Team Averages
Level 111
1,458 SR
1,423 Elo+

VS

Team Averages
Level 100
1,409 SR
1,467 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Grugasmic
Scylla
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
283W - 321L
1,371 Elo+
Party 1
Baron Samedi
Baron Samedi
LION_Instiinct
Baron Samedi
Level 138
God Stats
48W - 33L
1,542 SR
Queue Stats
209W - 191L
1,511 Elo+
Party 1
Rama
Rama
j_sanc14
Rama
Level 67
God Stats
2W - 5L
1,004 SR
Queue Stats
229W - 251L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Flutozim
Xing Tian
7
1 / 1 / 0
5,628
402
1,185
6,409
2,735
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
HAction114
Nemesis
13
1 / 2 / 1
7,261
519
3,733
8,742
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Nestaider
Morgan Le Fay
12
1 / 4 / 0
6,854
490
4,868
7,144
2,926
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 2
6,385
456
4,941
5,815
1,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 6 / 0
7,386
528
3,771
12,747
5,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 0 / 6
7,677
548
4,529
8,972
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
 
Arachne
13
2 / 0 / 3
7,580
541
3,139
7,552
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Grugasmic
Scylla
12
1 / 2 / 3
7,179
513
1,481
5,348
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
LION_Instiinct
Baron Samedi
15
7 / 1 / 3
8,929
638
10,776
8,322
3,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
13
4 / 3 / 1
7,762
554
4,846
7,939
2,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
15
15
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
6
4
W
Arachne
 
Arachne
2
0
3
3.5
L
Xing Tian
Flutozim
Xing Tian
1
1
0
1
W
Scylla
Grugasmic
Scylla
1
2
3
1.25
L
Nemesis
HAction114
Nemesis
1
2
1
0.75
W
Baron Samedi
LION_Instiinct
Baron Samedi
7
1
3
8.5
L
Morgan Le Fay
Nestaider
Morgan Le Fay
1
4
0
0.25
L
2
2
2
1.5
L
1
6
0
0.17
W
Rama
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,498
Damage
24,771
40,857
Taken
38,133
15,980
Mitigated
18,511
12,336
Healing
13,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,529
1,876
1,085
2,975
8,972
7,808
351
796
8,176
28,251
0
W
Arachne
 
Arachne
3,139
2,040
108
2,690
7,552
3,157
0
1,310
6,094
0
39,541
L
Xing Tian
Flutozim
Xing Tian
1,185
78
0
1,408
6,409
2,735
0
1,569
4,840
9,705
0
W
Scylla
Grugasmic
Scylla
1,481
195
0
924
5,348
1,376
399
1,462
3,656
30,373
0
L
Nemesis
HAction114
Nemesis
3,733
731
0
2,594
8,742
3,554
0
3,337
5,405
0
55,479
W
Baron Samedi
LION_Instiinct
Baron Samedi
10,776
1,453
182
3,984
8,322
3,781
1,383
5,010
3,184
54,171
0
L
Morgan Le Fay
Nestaider
Morgan Le Fay
4,868
378
0
1,074
7,144
2,926
360
3,413
3,731
33,672
0
L
4,941
4,240
0
1,979
5,815
1,600
0
1,097
4,718
0
32,386
L
3,771
628
109
5,172
12,747
5,165
76
7,370
5,377
42,591
0
W
Rama
4,846
3,864
0
1,788
7,939
2,389
2,294
722
7,199
0
40,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,514
Gold Earned
39,127
335
Minions Killed
355
0
Camps Cleared
0
1,100,087
Distance Traveled
1,281,868
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,677
548
47
3
0
222,986
2
W
Arachne
7,580
541
78
6
0
321,464
0
L
Xing Tian
5,628
402
17
1
0
189,088
2
W
Scylla
7,179
513
61
4
0
265,973
1
L
Nemesis
7,261
519
99
7
0
297,370
2
W
Baron Samedi
8,929
638
93
7
0
230,908
0
L
Morgan Le Fay
6,854
490
67
5
0
218,329
7
L
Rama
6,385
456
54
4
0
172,342
2
L
Chang'e
7,386
528
98
7
0
222,958
0
W
Rama
7,762
554
76
5
0
240,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role