Player Matchup

Zeus
Zeus
A_Walkin_Splikak
Zeus
Level 128
God Stats
0W - 1L
1,571 SR
Queue Stats
34W - 40L
1,643 Elo+
Party 2
Sun Wukong
Sun Wukong
Elicit_Aqua
Sun Wukong
Level 4
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 4L
1,269 Elo+
Party 2
Neith
Neith
stevywhy
Neith
Level 5
God Stats
6W - 12L
1,341 SR
Queue Stats
7W - 12L
1,229 Elo+
Solo
Team Averages
Level 46
1,399 SR
1,380 Elo+

VS

Team Averages
Level 64
1,658 SR
1,401 Elo+
Ymir
Ymir
SrgSkittle
Ymir
Level 17
God Stats
12W - 9L
1,585 SR
Queue Stats
13W - 11L
1,194 Elo+
Party 1
Kukulkan
Kukulkan
THUND3R__DUCK95
Kukulkan
Level 68
God Stats
6W - 3L
1,654 SR
Queue Stats
63W - 44L
1,483 Elo+
Party 1
Artemis
Artemis
lightningsnail93
Artemis
Level 107
God Stats
11W - 2L
1,735 SR
Queue Stats
50W - 36L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 3
11,978
630
14,052
11,015
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Elicit_Aqua
Sun Wukong
13
1 / 7 / 2
10,452
550
2,679
18,589
13,901
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
stevywhy
Neith
14
2 / 4 / 4
11,067
582
3,775
10,914
3,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 7
12,572
662
7,180
9,568
6,529
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
16
4 / 5 / 6
11,957
629
14,012
10,698
6,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 1 / 9
13,152
692
12,594
12,233
5,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
15
15
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Sun Wukong
Elicit_Aqua
Sun Wukong
1
7
2
0.29
W
6
0
7
9.5
W
Kukulkan
4
5
6
1.4
W
5
1
9
9.5
L
Neith
stevywhy
Neith
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,506
Damage
33,786
40,518
Taken
32,499
21,834
Mitigated
18,094
4,029
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,052
864
0
2,352
11,015
3,963
25
6,109
4,784
70,731
0
L
Sun Wukong
Elicit_Aqua
Sun Wukong
2,679
325
0
249
18,589
13,901
0
7,880
10,397
0
16,180
W
7,180
347
0
0
9,568
6,529
0
2,918
6,650
21,782
0
W
Kukulkan
14,012
1,209
0
0
10,698
6,271
160
6,483
4,215
69,153
0
W
12,594
7,555
0
6,009
12,233
5,294
2,363
4,651
7,582
0
69,634
L
Neith
stevywhy
Neith
3,775
890
0
1,428
10,914
3,970
0
6,461
4,145
0
32,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,497
Gold Earned
37,681
189
Minions Killed
237
0
Camps Cleared
0
932,346
Distance Traveled
1,050,699
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,978
630
117
6
0
309,351
3
L
Sun Wukong
10,452
550
13
1
0
339,381
3
W
Ymir
12,572
662
21
1
0
381,873
0
W
Kukulkan
11,957
629
137
7
0
329,080
3
W
Artemis
13,152
692
79
4
0
339,746
4
L
Neith
11,067
582
59
3
0
283,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role