Player Matchup

Khepri
Khepri
Akrem6669
Khepri
Level 68
God Stats
2W - 3L
1,668 SR
Queue Stats
62W - 52L
1,479 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WeRz____FR
Morgan Le Fay
Level 89
God Stats
2W - 4L
1,471 SR
Queue Stats
85W - 68L
1,587 Elo+
Party 1
Tyr
Tyr
alihassani33
Tyr
Level 104
God Stats
16W - 19L
1,503 SR
Queue Stats
57W - 49L
1,531 Elo+
Party 1
Team Averages
Level 87
1,547 SR
1,532 Elo+

VS

Team Averages
Level 115
1,562 SR
1,529 Elo+
Hercules
Hercules
IX GUARDIAN
Hercules
Level 115
God Stats
7W - 2L
1,551 SR
Queue Stats
85W - 81L
1,541 Elo+
Solo
Ra
Ra
KinglersDingler
Ra
Level 128
God Stats
5W - 6L
1,520 SR
Queue Stats
134W - 130L
1,531 Elo+
Party 2
Neith
Neith
LadyShendelzair
Neith
Level 103
God Stats
7W - 9L
1,616 SR
Queue Stats
46W - 48L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Akrem6669
Khepri
13
2 / 5 / 4
10,190
637
3,175
18,587
26,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
WeRz____FR
Morgan Le Fay
14
2 / 5 / 3
9,619
601
14,120
11,576
4,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
2 / 5 / 2
9,566
598
7,153
19,805
10,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IX GUARDIAN
Hercules
11
3 / 4 / 8
10,119
632
7,597
16,100
15,408
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 2 / 10
10,796
675
14,081
14,923
7,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
7 / 0 / 8
11,470
717
21,572
9,065
3,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
15
15
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Khepri
Akrem6669
Khepri
2
5
4
0.8
W
Hercules
IX GUARDIAN
Hercules
3
4
8
1.75
W
5
2
10
5
W
7
0
8
11
L
Morgan Le Fay
WeRz____FR
Morgan Le Fay
2
5
3
0.7
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,448
Damage
43,250
49,968
Taken
40,088
41,942
Mitigated
26,475
10,564
Healing
18,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Akrem6669
Khepri
3,175
133
443
1,973
18,587
26,123
0
5,170
13,043
10,144
0
W
Hercules
IX GUARDIAN
Hercules
7,597
2,737
615
4,729
16,100
15,408
416
6,713
9,387
0
18,746
W
14,081
966
2,945
6,784
14,923
7,395
713
6,148
8,775
44,188
0
W
21,572
5,771
0
3,806
9,065
3,672
1,216
4,434
4,631
0
67,797
L
Morgan Le Fay
WeRz____FR
Morgan Le Fay
14,120
724
0
211
11,576
4,861
0
2,113
9,287
62,985
0
L
7,153
190
0
7,937
19,805
10,958
0
5,798
13,557
0
22,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,375
Gold Earned
32,385
127
Minions Killed
199
0
Camps Cleared
0
856,407
Distance Traveled
858,124
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,190
637
15
1
0
265,728
3
W
Hercules
10,119
632
20
1
0
252,360
1
W
Ra
10,796
675
63
4
0
315,953
1
W
Neith
11,470
717
116
7
0
289,811
3
L
Morgan Le Fay
9,619
601
91
6
0
279,435
4
L
Tyr
9,566
598
21
1
0
311,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role