Player Matchup

Cthulhu
Cthulhu
Kukuro222
Cthulhu
Level 102
God Stats
15W - 8L
1,713 SR
Queue Stats
201W - 185L
1,504 Elo+
Party 1
Neith
Neith
NikaNikotin
Neith
Level 28
God Stats
21W - 36L
1,575 SR
Queue Stats
34W - 47L
1,448 Elo+
Party 1
Erlang Shen
Erlang Shen
PopSmokeBPL
Erlang Shen
Level 149
God Stats
14W - 8L
1,715 SR
Queue Stats
402W - 396L
1,504 Elo+
Party 1
Arachne
Arachne
ReaperzzzPlayG
Arachne
Level 28
God Stats
10W - 11L
1,614 SR
Queue Stats
11W - 11L
1,567 Elo+
Party 1
Zhong Kui
Zhong Kui
SaYaaHD
Zhong Kui
Level 107
God Stats
5W - 3L
1,653 SR
Queue Stats
187W - 176L
1,539 Elo+
Party 1
Team Averages
Level 83
1,654 SR
1,513 Elo+

VS

Team Averages
Level 73
1,694 SR
1,619 Elo+
Janus
Janus
AugustWinds16
Janus
Level 29
God Stats
32W - 15L
1,694 SR
Queue Stats
109W - 48L
1,645 Elo+
Party 3
Athena
Athena
BlueberryTaste_
Athena
Level 89
God Stats
4W - 6L
1,577 SR
Queue Stats
149W - 85L
1,643 Elo+
Party 3
Scylla
Scylla
Bumf_
Scylla
Level 125
God Stats
13W - 5L
1,729 SR
Queue Stats
244W - 191L
1,587 Elo+
Party 2
Heimdallr
Heimdallr
TheSoggyBicky
Heimdallr
Level 79
God Stats
6W - 1L
1,943 SR
Queue Stats
25W - 11L
1,686 Elo+
Party 3
Osiris
Osiris
lewisrn25
Osiris
Level 41
God Stats
16W - 15L
1,526 SR
Queue Stats
269W - 258L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kukuro222
Cthulhu
12
0 / 9 / 3
7,827
412
5,100
16,627
12,768
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 0
8,284
436
3,568
7,024
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
PopSmokeBPL
Erlang Shen
16
5 / 5 / 3
10,398
547
11,300
17,381
14,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 8 / 2
8,071
425
5,148
14,366
5,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
SaYaaHD
Zhong Kui
14
4 / 8 / 2
9,476
499
11,504
16,523
9,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 8
9,722
512
10,490
9,024
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 0 / 17
9,185
483
7,591
17,329
17,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Bumf_
Scylla
17
10 / 4 / 9
11,304
595
17,723
13,346
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TheSoggyBicky
Heimdallr
17
10 / 0 / 5
11,229
591
13,406
10,062
4,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
lewisrn25
Osiris
17
7 / 4 / 12
11,230
591
8,892
11,970
9,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
11
Kills
33
33
Deaths
11
10
Assists
51
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
1
0
17
9.5
W
Scylla
Bumf_
Scylla
10
4
9
3.63
L
Cthulhu
Kukuro222
Cthulhu
0
9
3
0.17
L
1
3
0
0.33
L
Erlang Shen
PopSmokeBPL
Erlang Shen
5
5
3
1.3
L
1
8
2
0.25
L
Zhong Kui
SaYaaHD
Zhong Kui
4
8
2
0.63
W
Heimdallr
TheSoggyBicky
Heimdallr
10
0
5
12.5
W
Osiris
lewisrn25
Osiris
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,620
Damage
58,102
71,921
Taken
61,731
44,079
Mitigated
40,883
13,053
Healing
11,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,490
687
0
1,794
9,024
3,222
524
1,156
7,868
44,781
0
W
7,591
1,870
0
729
17,329
17,798
457
3,372
13,957
33,207
0
W
Scylla
Bumf_
Scylla
17,723
2,712
0
2,830
13,346
5,117
1,140
6,521
6,825
73,066
0
L
Cthulhu
Kukuro222
Cthulhu
5,100
229
162
1,365
16,627
12,768
0
8,167
8,460
25,103
0
L
3,568
1,792
0
459
7,024
2,214
0
1,720
5,304
0
40,723
L
Erlang Shen
PopSmokeBPL
Erlang Shen
11,300
4,911
0
4,319
17,381
14,277
0
8,497
8,884
0
66,737
L
5,148
3,152
0
2,346
14,366
5,575
0
6,085
8,277
0
43,343
L
Zhong Kui
SaYaaHD
Zhong Kui
11,504
926
0
4,402
16,523
9,245
0
11,335
5,188
40,101
0
W
Heimdallr
TheSoggyBicky
Heimdallr
13,406
7,191
0
3,548
10,062
4,760
6,338
3,061
7,001
0
88,032
W
Osiris
lewisrn25
Osiris
8,892
3,355
0
2,832
11,970
9,986
420
2,720
9,250
0
61,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,056
Gold Earned
52,670
387
Minions Killed
491
0
Camps Cleared
0
1,881,421
Distance Traveled
1,831,939
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,722
512
72
4
0
402,872
2
W
Athena
9,185
483
32
2
0
393,670
7
W
Scylla
11,304
595
115
6
0
322,201
3
L
Cthulhu
7,827
412
42
2
0
378,985
4
L
Neith
8,284
436
81
4
0
405,058
0
L
Erlang Shen
10,398
547
113
6
0
360,478
5
L
Arachne
8,071
425
73
4
0
408,220
3
L
Zhong Kui
9,476
499
78
4
0
328,680
8
W
Heimdallr
11,229
591
158
8
0
351,606
5
W
Osiris
11,230
591
114
6
0
361,590
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role