Player Matchup

Ra
Ra
Deal_Pickel
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Anubis
Anubis
Gav-o-11
Anubis
Level 48
God Stats
0W - 3L
1,262 SR
Queue Stats
59W - 90L
1,330 Elo+
Solo
Neith
Neith
Teague72
Neith
Level 17
God Stats
7W - 7L
1,607 SR
Queue Stats
48W - 67L
1,267 Elo+
Party 2
Team Averages
Level 23
1,456 SR
1,366 Elo+

VS

Team Averages
Level 42
1,362 SR
1,255 Elo+
Ymir
Ymir
HUNTERS-manu2007
Ymir
Level 12
God Stats
1W - 0L
1,319 SR
Queue Stats
1W - 12L
888 Elo+
Solo
Bakasura
Bakasura
Littlebill16010
Bakasura
Level 27
God Stats
1W - 1L
1,266 SR
Queue Stats
34W - 43L
1,355 Elo+
Party 1
Zeus
Zeus
jhanmarco300
Zeus
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
604W - 573L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 9
10,297
606
4,976
10,443
3,287
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Gav-o-11
Anubis
14
7 / 8 / 3
11,464
674
13,516
15,497
13,150
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Teague72
Neith
15
4 / 7 / 9
11,065
651
14,100
13,923
4,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 12 / 13
10,856
639
4,611
22,599
18,716
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
16
7 / 2 / 4
11,795
694
9,054
13,969
5,468
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
13 / 3 / 4
13,164
774
18,643
11,429
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
14
Kills
20
20
Deaths
17
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
9
1.5
L
Anubis
Gav-o-11
Anubis
7
8
3
1.06
W
0
12
13
0.54
W
Bakasura
7
2
4
4.5
L
Neith
Teague72
Neith
4
7
9
1.21
W
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,592
Damage
32,308
39,863
Taken
47,997
21,383
Mitigated
27,454
3,809
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,976
1,778
208
514
10,443
3,287
207
4,981
4,852
18,883
0
L
Anubis
Gav-o-11
Anubis
13,516
436
0
0
15,497
13,150
0
10,689
4,273
38,733
0
W
4,611
1,694
0
576
22,599
18,716
327
6,587
16,012
11,240
0
W
Bakasura
9,054
6,271
0
4,908
13,969
5,468
1,560
6,963
7,006
0
18,329
L
Neith
Teague72
Neith
14,100
7,666
294
2,793
13,923
4,946
420
7,584
5,971
0
49,636
W
18,643
2,059
0
3,852
11,429
3,270
1,105
4,942
6,487
69,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,826
Gold Earned
35,815
132
Minions Killed
136
0
Camps Cleared
0
729,619
Distance Traveled
831,355
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,297
606
20
1
0
264,622
0
L
Anubis
11,464
674
42
2
0
224,052
0
W
Ymir
10,856
639
5
0
0
236,201
2
W
Bakasura
11,795
694
29
2
0
315,491
1
L
Neith
11,065
651
70
4
0
240,945
1
W
Zeus
13,164
774
102
6
0
279,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role