Player Matchup

Fenrir
Fenrir
COD_SHELLSHOCK
Fenrir
Level 120
God Stats
21W - 30L
1,478 SR
Queue Stats
503W - 521L
1,497 Elo+
Party 2
Ares
Ares
Prideful__Sun
Ares
Level 18
God Stats
37W - 30L
1,582 SR
Queue Stats
62W - 53L
1,476 Elo+
Party 2
Bellona
Bellona
Solomon Cain856
Bellona
Level 88
God Stats
10W - 5L
1,697 SR
Queue Stats
227W - 194L
1,561 Elo+
Party 4
Danzaburou
Danzaburou
Tem Lord6595
Danzaburou
Level 17
God Stats
5W - 0L
1,785 SR
Queue Stats
98W - 91L
1,538 Elo+
Party 4
Merlin
Merlin
tojiswrld
Merlin
Level 109
God Stats
22W - 18L
1,667 SR
Queue Stats
519W - 491L
1,526 Elo+
Party 2
Team Averages
Level 70
1,642 SR
1,520 Elo+

VS

Team Averages
Level 66
1,563 SR
1,509 Elo+
Anubis
Anubis
Dislocated-Knee
Anubis
Level 27
God Stats
18W - 13L
1,577 SR
Queue Stats
151W - 162L
1,413 Elo+
Party 3
Tiamat
Tiamat
FluffyLump22
Tiamat
Level 80
God Stats
4W - 6L
1,291 SR
Queue Stats
416W - 423L
1,421 Elo+
Party 1
Xbalanque
Xbalanque
G2_Clout
Xbalanque
Level 109
God Stats
4W - 6L
1,574 SR
Queue Stats
494W - 486L
1,460 Elo+
Party 3
Janus
Janus
ThiccMarsbar
Janus
Level 108
God Stats
9W - 7L
1,516 SR
Queue Stats
585W - 625L
1,418 Elo+
Party 1
Pele
Pele
Zimmuu
Pele
Level 5
God Stats
3W - 2L
1,859 SR
Queue Stats
28W - 15L
1,835 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 5
6,741
613
3,943
5,372
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 1 / 8
5,843
531
3,925
9,465
4,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 2 / 2
7,134
649
4,401
7,009
4,417
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Tem Lord6595
Danzaburou
11
5 / 4 / 4
6,646
604
3,298
7,184
1,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
tojiswrld
Merlin
12
3 / 3 / 4
6,570
597
5,453
5,833
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
5,062
460
4,197
4,863
2,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
10
0 / 3 / 1
5,387
490
4,097
8,528
7,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
G2_Clout
Xbalanque
10
2 / 6 / 3
6,151
559
6,195
6,951
1,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 3
6,537
594
4,236
7,100
2,698
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
Zimmuu
Pele
10
5 / 4 / 1
6,407
582
3,321
9,327
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
18
Kills
10
10
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
1
3
2
0.67
L
Tiamat
0
3
1
0.17
L
Xbalanque
G2_Clout
Xbalanque
2
6
3
0.58
W
2
1
8
6
W
2
2
2
1.5
W
Danzaburou
Tem Lord6595
Danzaburou
5
4
4
1.75
L
2
3
3
1.17
L
Pele
Zimmuu
Pele
5
4
1
1.38
W
Merlin
tojiswrld
Merlin
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,020
Damage
22,046
34,863
Taken
36,769
13,782
Mitigated
18,109
6,735
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,943
94
0
1,530
5,372
1,636
0
1,537
3,747
0
23,238
L
4,197
662
0
1,139
4,863
2,558
256
2,062
2,801
20,684
0
L
Tiamat
4,097
485
0
3,919
8,528
7,932
27
711
7,817
22,752
0
L
Xbalanque
G2_Clout
Xbalanque
6,195
2,026
0
0
6,951
1,995
482
1,892
5,059
0
30,061
W
3,925
476
0
250
9,465
4,026
13
2,739
6,726
10,391
0
W
4,401
1,635
0
1,638
7,009
4,417
0
2,895
3,411
0
41,245
W
Danzaburou
Tem Lord6595
Danzaburou
3,298
1,394
0
2,442
7,184
1,955
22
2,542
4,642
0
25,215
L
4,236
652
0
1,657
7,100
2,698
0
3,149
3,951
37,845
0
L
Pele
Zimmuu
Pele
3,321
979
0
2,420
9,327
2,926
0
1,564
7,763
0
26,054
W
Merlin
tojiswrld
Merlin
5,453
454
0
875
5,833
1,748
0
1,983
3,807
38,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,934
Gold Earned
29,544
293
Minions Killed
251
0
Camps Cleared
0
1,099,735
Distance Traveled
973,917
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,741
613
48
4
0
239,852
1
L
Anubis
5,062
460
28
3
0
188,775
6
L
Tiamat
5,387
490
45
4
0
182,939
2
L
Xbalanque
6,151
559
57
5
0
193,548
0
W
Ares
5,843
531
12
1
0
226,020
1
W
Bellona
7,134
649
107
10
0
211,056
3
W
Danzaburou
6,646
604
52
5
0
212,389
0
L
Janus
6,537
594
72
7
0
198,361
0
L
Pele
6,407
582
49
4
0
210,294
1
W
Merlin
6,570
597
74
7
0
210,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role