Player Matchup

Achilles
Achilles
AGURA345
Achilles
Level 22
God Stats
2W - 1L
1,819 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Loki
Loki
BrykBezR
Loki
Level 3
God Stats
3W - 1L
1,710 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
Harambo96
Cerberus
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 65L
1,359 Elo+
Solo
Neith
Neith
MigoxD
Neith
Level 11
God Stats
2W - 0L
1,403 SR
Queue Stats
3W - 2L
1,196 Elo+
Party 2
Vulcan
Vulcan
Wyciskacz2137
Vulcan
Level 15
God Stats
1W - 0L
1,802 SR
Queue Stats
4W - 3L
1,196 Elo+
Party 2
Team Averages
Level 14
1,647 SR
1,350 Elo+

VS

Team Averages
Level 13
1,488 SR
1,232 Elo+
Vulcan
Vulcan
Fl3xin
Vulcan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,064 Elo+
Party 1
Chang'e
Chang'e
Parsc
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,212 Elo+
Party 1
Poseidon
Poseidon
WagakAn
Poseidon
Level 7
God Stats
0W - 1L
1,600 SR
Queue Stats
4W - 11L
1,277 Elo+
Party 3
Cthulhu
Cthulhu
derschachmatt
Cthulhu
Level 17
God Stats
33W - 26L
1,533 SR
Queue Stats
55W - 47L
1,383 Elo+
Solo
Loki
Loki
influflu
Loki
Level 10
God Stats
0W - 4L
1,307 SR
Queue Stats
5W - 14L
1,225 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AGURA345
Achilles
17
4 / 3 / 10
10,985
478
13,238
23,904
29,394
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
16
7 / 5 / 7
11,883
517
10,886
16,361
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Harambo96
Cerberus
15
0 / 6 / 10
10,827
471
6,124
15,925
15,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
MigoxD
Neith
16
1 / 6 / 2
10,354
450
5,714
13,011
4,509
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
13 / 2 / 3
13,639
593
24,546
14,771
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fl3xin
Vulcan
17
8 / 4 / 5
11,306
492
20,074
18,055
6,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Parsc
Chang'e
13
1 / 7 / 5
9,335
406
4,907
15,297
7,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
WagakAn
Poseidon
17
6 / 6 / 5
11,006
479
16,684
14,544
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
15
1 / 8 / 2
9,926
432
11,125
17,008
13,966
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Loki
18
6 / 0 / 7
11,765
512
7,115
14,782
5,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
46
25
Kills
22
22
Deaths
25
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
AGURA345
Achilles
4
3
10
3
W
Loki
7
5
7
2.1
L
Vulcan
Fl3xin
Vulcan
8
4
5
2.63
W
Cerberus
Harambo96
Cerberus
0
6
10
0.83
W
Neith
MigoxD
Neith
1
6
2
0.33
L
Chang'e
Parsc
Chang'e
1
7
5
0.5
L
Poseidon
WagakAn
Poseidon
6
6
5
1.42
W
13
2
3
7.25
L
Cthulhu
1
8
2
0.25
L
Loki
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,508
Damage
59,905
83,972
Taken
79,686
61,020
Mitigated
36,727
19,384
Healing
20,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AGURA345
Achilles
13,238
4,568
0
4,183
23,904
29,394
1,849
15,854
7,712
176
46,969
W
Loki
10,886
2,602
0
5,972
16,361
5,743
304
8,400
7,759
0
63,374
L
Vulcan
Fl3xin
Vulcan
20,074
5,826
468
5,756
18,055
6,085
2,027
8,072
9,881
70,940
0
W
Cerberus
Harambo96
Cerberus
6,124
251
0
1,926
15,925
15,745
321
11,703
3,564
23,681
0
W
Neith
MigoxD
Neith
5,714
1,756
0
3,167
13,011
4,509
5,721
8,190
4,483
0
61,638
L
Chang'e
Parsc
Chang'e
4,907
543
2,789
3,748
15,297
7,571
860
7,892
7,189
16,260
0
L
Poseidon
WagakAn
Poseidon
16,684
2,604
0
600
14,544
3,750
1,850
8,382
5,716
66,417
0
W
24,546
1,469
0
4,136
14,771
5,629
3,236
10,072
4,385
104,938
0
L
Cthulhu
11,125
1,463
543
1,557
17,008
13,966
411
2,539
14,342
48,623
0
L
Loki
7,115
1,846
0
5,531
14,782
5,355
0
2,960
11,712
0
79,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,688
Gold Earned
53,338
486
Minions Killed
436
0
Camps Cleared
0
2,133,436
Distance Traveled
2,046,702
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,985
478
70
3
0
429,158
7
W
Loki
11,883
517
82
4
0
429,098
2
L
Vulcan
11,306
492
125
5
0
389,831
0
W
Cerberus
10,827
471
59
3
0
395,931
3
W
Neith
10,354
450
116
5
0
404,465
0
L
Chang'e
9,335
406
20
1
0
373,196
5
L
Poseidon
11,006
479
105
5
0
410,626
1
W
Vulcan
13,639
593
159
7
0
474,784
3
L
Cthulhu
9,926
432
71
3
0
371,513
2
L
Loki
11,765
512
115
5
0
501,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role