Player Matchup

Cu Chulainn
Cu Chulainn
DEGGIEE
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,644 Elo+
Party 2
The Morrigan
The Morrigan
Spøøky7
The Morrigan
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 23L
1,615 Elo+
Party 1
Hachiman
Hachiman
Vesstan
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 1
Hades
Hades
YvngBardock
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,644 Elo+
Party 2
Neith
Neith
asianboi6431
Neith
Level 8
God Stats
3W - 4L
1,206 SR
Queue Stats
77W - 46L
1,512 Elo+
Solo
Team Averages
Level 13
1,441 SR
1,540 Elo+

VS

Team Averages
Level 41
1,440 SR
1,500 Elo+
Cthulhu
Cthulhu
AsderBass
Cthulhu
Level 7
God Stats
10W - 10L
1,348 SR
Queue Stats
18W - 22L
1,366 Elo+
Party 3
Persephone
Persephone
AuriYoshi
Persephone
Level 26
God Stats
7W - 10L
1,249 SR
Queue Stats
60W - 44L
1,510 Elo+
Solo
Scylla
Scylla
DSubas
Scylla
Level 27
God Stats
25W - 15L
1,600 SR
Queue Stats
27W - 23L
1,587 Elo+
Solo
Artemis
Artemis
bellchimes
Artemis
Level 21
God Stats
9W - 6L
1,534 SR
Queue Stats
169W - 149L
1,542 Elo+
Solo
Thor
Thor
sacawero
Thor
Level 126
God Stats
6W - 7L
1,470 SR
Queue Stats
89W - 100L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DEGGIEE
Cu Chulainn
19
0 / 5 / 9
12,002
857
5,730
22,452
14,133
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Spøøky7
The Morrigan
19
2 / 5 / 8
12,775
913
6,830
9,958
3,721
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Vesstan
Hachiman
19
2 / 2 / 6
12,328
881
7,923
9,121
3,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 11 / 6
13,177
941
14,921
26,674
15,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 7 / 6
13,388
956
12,704
18,156
6,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

37

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AsderBass
Cthulhu
17
0 / 0 / 0
10,048
718
0
0
0
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
AuriYoshi
Persephone
20
6 / 3 / 19
15,118
1,080
29,816
14,915
5,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
DSubas
Scylla
20
3 / 2 / 16
13,873
991
16,708
15,192
5,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
bellchimes
Artemis
20
10 / 3 / 10
15,185
1,085
23,717
11,727
4,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
20
11 / 4 / 10
14,720
1,051
12,713
11,089
6,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
85
12
Kills
30
30
Deaths
12
35
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AsderBass
Cthulhu
0
0
0
0
W
Persephone
AuriYoshi
Persephone
6
3
19
5.17
L
Cu Chulainn
DEGGIEE
Cu Chulainn
0
5
9
0.9
W
Scylla
DSubas
Scylla
3
2
16
5.5
L
The Morrigan
Spøøky7
The Morrigan
2
5
8
1.2
L
Hachiman
Vesstan
Hachiman
2
2
6
2.5
L
4
11
6
0.64
L
4
7
6
1
W
Artemis
bellchimes
Artemis
10
3
10
5
W
Thor
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,108
Damage
82,954
86,361
Taken
52,923
42,958
Mitigated
22,514
10,956
Healing
4,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AsderBass
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
AuriYoshi
Persephone
29,816
1,826
0
2,864
14,915
5,855
0
6,628
8,284
66,148
0
L
Cu Chulainn
DEGGIEE
Cu Chulainn
5,730
242
0
3,571
22,452
14,133
0
13,165
9,287
4,743
17,013
W
Scylla
DSubas
Scylla
16,708
2,225
0
0
15,192
5,789
0
5,519
9,673
55,907
0
L
The Morrigan
Spøøky7
The Morrigan
6,830
1,842
0
0
9,958
3,721
0
2,993
6,533
34,693
2,141
L
Hachiman
Vesstan
Hachiman
7,923
6,649
0
160
9,121
3,285
0
5,336
3,785
0
24,553
L
14,921
1,379
348
3,805
26,674
15,427
0
15,575
11,099
32,497
0
L
12,704
3,739
0
3,072
18,156
6,392
0
9,023
9,133
0
52,930
W
Artemis
bellchimes
Artemis
23,717
12,232
0
1,624
11,727
4,838
0
6,381
5,346
0
69,330
W
Thor
12,713
760
0
0
11,089
6,032
0
2,867
8,222
0
19,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,670
Gold Earned
68,944
296
Minions Killed
283
9
Camps Cleared
6
1,230,547
Distance Traveled
1,024,306
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,048
718
0
0
0
5,957
0
W
Persephone
15,118
1,080
85
6
1
249,373
0
L
Cu Chulainn
12,002
857
27
2
1
253,757
1
W
Scylla
13,873
991
91
7
1
279,187
0
L
The Morrigan
12,775
913
88
6
4
260,718
0
L
Hachiman
12,328
881
40
3
3
234,201
0
L
Hades
13,177
941
40
3
0
229,502
0
L
Neith
13,388
956
101
7
1
252,369
0
W
Artemis
15,185
1,085
99
7
4
223,176
1
W
Thor
14,720
1,051
8
1
0
266,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role