Player Matchup

Bacchus
Bacchus
Cosmoshyrick
Bacchus
Level 28
God Stats
16W - 23L
1,461 SR
Queue Stats
85W - 90L
1,323 Elo+
Party 2
Neith
Neith
CusOK
Neith
Level 25
God Stats
9W - 15L
1,303 SR
Queue Stats
53W - 77L
1,265 Elo+
Party 2
Ratatoskr
Ratatoskr
Fitzki
Ratatoskr
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,596 Elo+
Party 3
Hercules
Hercules
Poli1994
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,454 Elo+
Party 3
Sol
Sol
ShipOfLove
Sol
Level 143
God Stats
0W - 4L
1,061 SR
Queue Stats
44W - 57L
1,303 Elo+
Party 2
Team Averages
Level 53
1,365 SR
1,388 Elo+

VS

Team Averages
Level 109
1,657 SR
1,647 Elo+
Janus
Janus
Fathaliz
Janus
Level 159
God Stats
29W - 35L
1,691 SR
Queue Stats
313W - 273L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
Sebroo
Cthulhu
Level 23
God Stats
10W - 4L
1,717 SR
Queue Stats
24W - 9L
1,626 Elo+
Party 1
Neith
Neith
Shayoko
Neith
Level 160
God Stats
8W - 3L
1,811 SR
Queue Stats
166W - 145L
1,680 Elo+
Party 1
Bellona
Bellona
iZerdox
Bellona
Level 160
God Stats
5W - 3L
1,737 SR
Queue Stats
259W - 181L
1,610 Elo+
Party 1
Ao Kuang
Ao Kuang
player43254
Ao Kuang
Level 41
God Stats
1W - 0L
1,325 SR
Queue Stats
11W - 4L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cosmoshyrick
Bacchus
13
0 / 1 / 4
8,229
411
3,793
13,562
13,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
CusOK
Neith
13
0 / 3 / 2
8,008
400
2,054
4,849
1,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Fitzki
Ratatoskr
14
5 / 8 / 3
9,701
485
9,564
17,571
6,175
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Poli1994
Hercules
14
4 / 7 / 2
9,214
461
9,163
18,232
10,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 7 / 2
8,335
417
5,868
13,184
4,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fathaliz
Janus
16
2 / 1 / 7
10,676
534
12,149
8,467
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Sebroo
Cthulhu
14
3 / 2 / 8
9,891
495
7,298
16,926
15,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Shayoko
Neith
20
7 / 1 / 4
12,776
639
13,418
9,482
4,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
iZerdox
Bellona
19
2 / 2 / 7
12,554
628
9,232
17,182
17,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
player43254
Ao Kuang
18
12 / 3 / 5
12,184
609
10,244
18,384
8,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
9
Kills
26
26
Deaths
9
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cosmoshyrick
Bacchus
0
1
4
2
L
Neith
CusOK
Neith
0
3
2
0.33
W
Janus
Fathaliz
Janus
2
1
7
5.5
L
Ratatoskr
Fitzki
Ratatoskr
5
8
3
0.81
L
Hercules
Poli1994
Hercules
4
7
2
0.71
W
Cthulhu
Sebroo
Cthulhu
3
2
8
3.5
W
Neith
Shayoko
Neith
7
1
4
9
L
0
7
2
0.14
W
Bellona
iZerdox
Bellona
2
2
7
2.75
W
Ao Kuang
player43254
Ao Kuang
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,442
Damage
52,341
67,398
Taken
70,441
35,072
Mitigated
48,527
8,337
Healing
23,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cosmoshyrick
Bacchus
3,793
376
422
1,120
13,562
13,055
0
4,567
8,995
29,037
0
L
Neith
CusOK
Neith
2,054
726
175
514
4,849
1,179
0
845
4,004
0
36,880
W
Janus
Fathaliz
Janus
12,149
266
0
2,584
8,467
2,769
581
1,689
6,778
74,616
0
L
Ratatoskr
Fitzki
Ratatoskr
9,564
3,272
0
420
17,571
6,175
0
8,244
9,327
0
48,839
L
Hercules
Poli1994
Hercules
9,163
2,108
0
2,472
18,232
10,452
98
7,814
10,418
0
30,259
W
Cthulhu
Sebroo
Cthulhu
7,298
345
407
3,530
16,926
15,883
0
2,719
14,207
36,213
0
W
Neith
Shayoko
Neith
13,418
5,140
0
3,225
9,482
4,516
5,813
2,077
7,405
0
114,601
L
5,868
319
0
3,214
13,184
4,211
1,240
7,471
5,713
55,029
0
W
Bellona
iZerdox
Bellona
9,232
4,234
0
7,276
17,182
17,264
70
143
17,039
0
87,535
W
Ao Kuang
player43254
Ao Kuang
10,244
3,815
0
6,753
18,384
8,095
0
3,033
15,351
82,997
14,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,487
Gold Earned
58,081
379
Minions Killed
631
0
Camps Cleared
0
1,863,778
Distance Traveled
1,924,727
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,229
411
50
3
0
405,575
4
L
Neith
8,008
400
81
4
0
374,341
1
W
Janus
10,676
534
128
6
0
462,774
4
L
Ratatoskr
9,701
485
70
4
0
371,928
0
L
Hercules
9,214
461
73
4
0
341,894
2
W
Cthulhu
9,891
495
40
2
0
391,530
10
W
Neith
12,776
639
195
10
0
325,998
1
L
Sol
8,335
417
105
5
0
370,040
5
W
Bellona
12,554
628
164
8
0
369,004
1
W
Ao Kuang
12,184
609
104
5
0
375,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role