Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CoMMaNDrCARL
Ares
Level 86
God Stats
49W - 40L
1,572 SR
Queue Stats
597W - 595L
1,540 Elo+
Solo
Tiamat
Tiamat
Tay Behhhh
Tiamat
Level 147
God Stats
10W - 11L
1,524 SR
Queue Stats
211W - 181L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
XxhuterzxX
Gilgamesh
Level 91
God Stats
14W - 16L
1,725 SR
Queue Stats
529W - 536L
1,503 Elo+
Party 2
Ullr
Ullr
primpheonix742
Ullr
Level 69
God Stats
3W - 7L
1,418 SR
Queue Stats
303W - 264L
1,561 Elo+
Party 2
Team Averages
Level 109
1,548 SR
1,536 Elo+

VS

Team Averages
Level 123
1,550 SR
1,556 Elo+
Morgan Le Fay
Morgan Le Fay
InvokedMagi
Morgan Le Fay
Level 127
God Stats
18W - 17L
1,410 SR
Queue Stats
97W - 87L
1,582 Elo+
Party 1
Anubis
Anubis
Pies145
Anubis
Level 118
God Stats
2W - 1L
1,525 SR
Queue Stats
65W - 60L
1,561 Elo+
Party 1
Neith
Neith
Rekonener
Neith
Level 109
God Stats
3W - 0L
1,826 SR
Queue Stats
53W - 51L
1,527 Elo+
Party 1
Erlang Shen
Erlang Shen
TsumikiiMiniwa
Erlang Shen
Level 155
God Stats
11W - 17L
1,491 SR
Queue Stats
381W - 348L
1,603 Elo+
Party 1
Xing Tian
Xing Tian
Xerylize
Xing Tian
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
196W - 197L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 6 / 5
9,001
529
6,682
13,254
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 4 / 3
7,965
469
10,190
14,486
11,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Tay Behhhh
Tiamat
14
0 / 3 / 4
8,501
500
7,516
11,620
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
XxhuterzxX
Gilgamesh
16
7 / 3 / 2
10,270
604
10,956
15,417
11,480
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 6 / 4
8,437
496
8,173
14,075
4,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
InvokedMagi
Morgan Le Fay
15
2 / 1 / 5
9,598
565
8,258
7,906
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Pies145
Anubis
16
2 / 5 / 3
9,816
577
8,756
11,800
7,028
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Rekonener
Neith
15
5 / 4 / 4
9,555
562
12,643
15,261
5,930
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
TsumikiiMiniwa
Erlang Shen
18
9 / 2 / 8
11,218
660
15,083
12,465
8,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Xerylize
Xing Tian
14
4 / 4 / 12
8,554
503
5,906
15,326
10,934
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
16
Kills
22
22
Deaths
16
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
6
5
0.92
L
4
4
3
1.38
W
Morgan Le Fay
InvokedMagi
Morgan Le Fay
2
1
5
4.5
W
Anubis
Pies145
Anubis
2
5
3
0.7
W
Neith
Rekonener
Neith
5
4
4
1.75
L
Tiamat
Tay Behhhh
Tiamat
0
3
4
0.67
W
Erlang Shen
TsumikiiMiniwa
Erlang Shen
9
2
8
6.5
W
Xing Tian
Xerylize
Xing Tian
4
4
12
2.5
L
Gilgamesh
XxhuterzxX
Gilgamesh
7
3
2
2.67
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,517
Damage
50,646
68,852
Taken
62,758
39,226
Mitigated
35,281
18,225
Healing
21,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,682
2,051
0
2,944
13,254
5,072
0
4,384
8,870
0
48,823
L
10,190
362
0
3,397
14,486
11,777
0
4,013
10,473
22,978
0
W
Morgan Le Fay
InvokedMagi
Morgan Le Fay
8,258
274
0
1,382
7,906
2,983
121
3,576
4,330
66,346
0
W
Anubis
Pies145
Anubis
8,756
567
0
3,993
11,800
7,028
930
1,169
10,631
67,220
0
W
Neith
Rekonener
Neith
12,643
5,704
0
8,713
15,261
5,930
1,010
2,794
12,467
0
64,649
L
Tiamat
Tay Behhhh
Tiamat
7,516
497
0
3,766
11,620
6,104
0
7,915
3,705
59,967
0
W
Erlang Shen
TsumikiiMiniwa
Erlang Shen
15,083
8,516
0
5,328
12,465
8,406
0
2,744
9,721
0
89,693
W
Xing Tian
Xerylize
Xing Tian
5,906
751
146
1,934
15,326
10,934
0
7,597
7,729
20,713
0
L
Gilgamesh
XxhuterzxX
Gilgamesh
10,956
3,721
0
4,115
15,417
11,480
0
5,025
10,392
0
62,969
L
8,173
3,321
0
4,003
14,075
4,793
609
1,583
12,492
0
57,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,174
Gold Earned
48,741
465
Minions Killed
510
0
Camps Cleared
0
1,599,370
Distance Traveled
1,589,888
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,001
529
97
6
0
353,066
3
L
Ares
7,965
469
23
1
0
315,007
7
W
Morgan Le Fay
9,598
565
131
8
0
334,981
7
W
Anubis
9,816
577
124
7
0
238,978
4
W
Neith
9,555
562
108
6
0
290,440
1
L
Tiamat
8,501
500
123
7
0
334,217
7
W
Erlang Shen
11,218
660
129
8
0
379,247
3
W
Xing Tian
8,554
503
18
1
0
346,242
10
L
Gilgamesh
10,270
604
126
7
0
290,995
2
L
Ullr
8,437
496
96
6
0
306,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role