Player Matchup

Cupid
Cupid
Astro1180
Cupid
Level 18
God Stats
4W - 9L
1,353 SR
Queue Stats
26W - 28L
1,317 Elo+
Solo
Ullr
Ullr
BotchyPlains832
Ullr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,200 Elo+
Solo
Jing Wei
Jing Wei
FireFox384
Jing Wei
Level 13
God Stats
3W - 4L
1,186 SR
Queue Stats
46W - 46L
1,331 Elo+
Solo
Scylla
Scylla
XenoWolf2338
Scylla
Level 17
God Stats
21W - 17L
1,317 SR
Queue Stats
224W - 251L
1,265 Elo+
Solo
The Morrigan
The Morrigan
kingz_choppa
The Morrigan
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 16L
1,354 Elo+
Solo
Team Averages
Level 12
1,371 SR
1,293 Elo+

VS

Team Averages
Level 21
1,474 SR
1,334 Elo+
Jing Wei
Jing Wei
Andrethegreat12
Jing Wei
Level 42
God Stats
37W - 48L
1,423 SR
Queue Stats
123W - 172L
1,361 Elo+
Party 1
Hel
Hel
Ayaan_0009
Hel
Level 18
God Stats
0W - 1L
1,469 SR
Queue Stats
4W - 14L
1,192 Elo+
Solo
Nemesis
Nemesis
Imperaxive
Nemesis
Level 4
God Stats
12W - 19L
1,554 SR
Queue Stats
39W - 70L
1,478 Elo+
Party 1
Ratatoskr
Ratatoskr
Kill by SARS
Ratatoskr
Level 29
God Stats
1W - 2L
1,425 SR
Queue Stats
128W - 137L
1,390 Elo+
Solo
Thor
Thor
Meechyboy
Thor
Level 13
God Stats
1W - 6L
1,500 SR
Queue Stats
23W - 53L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Astro1180
Cupid
20
16 / 5 / 20
18,533
1,236
27,646
27,062
16,077
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 9 / 16
14,016
934
8,589
19,260
8,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
FireFox384
Jing Wei
20
18 / 5 / 18
18,651
1,243
33,140
24,232
10,427
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
20
4 / 4 / 26
15,253
1,017
11,580
16,566
10,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
kingz_choppa
The Morrigan
20
9 / 8 / 23
16,555
1,104
25,686
17,902
8,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
9 / 5 / 9
16,406
1,094
22,546
15,909
6,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 12 / 18
14,715
981
12,327
20,910
7,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Imperaxive
Nemesis
20
10 / 10 / 11
16,435
1,096
32,099
29,810
14,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ratatoskr
Kill by SARS
Ratatoskr
20
9 / 13 / 14
15,990
1,066
25,138
28,054
17,166
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
20
1 / 10 / 16
15,979
1,065
5,980
24,818
12,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
99
50
Kills
31
31
Deaths
50
103
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
9
5
9
2.7
W
Cupid
Astro1180
Cupid
16
5
20
5.2
L
2
12
18
0.92
W
3
9
16
1.22
W
Jing Wei
FireFox384
Jing Wei
18
5
18
5.4
L
Nemesis
Imperaxive
Nemesis
10
10
11
1.55
L
Ratatoskr
Kill by SARS
Ratatoskr
9
13
14
1.23
L
Thor
1
10
16
0.9
W
Scylla
4
4
26
4.25
W
The Morrigan
kingz_choppa
The Morrigan
9
8
23
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,641
Damage
98,090
105,022
Taken
119,501
54,710
Mitigated
58,054
10,577
Healing
11,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
22,546
17,852
0
1,071
15,909
6,544
0
2,885
12,889
0
58,822
W
Cupid
Astro1180
Cupid
27,646
19,789
634
5,509
27,062
16,077
0
1,672
25,390
0
53,594
L
12,327
1,030
1,431
3,233
20,910
7,803
0
6,168
14,504
39,420
0
W
8,589
6,241
0
0
19,260
8,804
0
2,340
16,920
0
16,231
W
Jing Wei
FireFox384
Jing Wei
33,140
26,681
0
1,610
24,232
10,427
0
2,115
22,117
0
55,075
L
Nemesis
Imperaxive
Nemesis
32,099
19,323
0
4,356
29,810
14,199
0
7,020
22,442
0
53,873
L
Ratatoskr
Kill by SARS
Ratatoskr
25,138
3,675
0
0
28,054
17,166
0
7,336
20,267
0
56,216
L
Thor
5,980
589
0
1,041
24,818
12,342
0
8,680
15,693
0
33,007
W
Scylla
11,580
973
0
1,077
16,566
10,599
0
3,265
13,301
18,717
0
W
The Morrigan
kingz_choppa
The Morrigan
25,686
7,623
0
1,747
17,902
8,803
0
2,935
14,967
55,110
3,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,008
Gold Earned
79,525
190
Minions Killed
245
3
Camps Cleared
11
1,262,262
Distance Traveled
1,384,393
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
16,406
1,094
60
4
5
320,306
0
W
Cupid
18,533
1,236
49
3
0
268,635
2
L
Hel
14,715
981
59
4
2
262,415
0
W
Ullr
14,016
934
8
1
0
199,624
0
W
Jing Wei
18,651
1,243
48
3
0
284,387
0
L
Nemesis
16,435
1,096
35
2
3
218,345
0
L
Ratatoskr
15,990
1,066
46
3
1
337,701
0
L
Thor
15,979
1,065
45
3
0
245,626
0
W
Scylla
15,253
1,017
16
1
2
295,303
0
W
The Morrigan
16,555
1,104
69
5
1
214,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role