Player Matchup

Danzaburou
Danzaburou
ElProfesorWolf
Danzaburou
Level 7
God Stats
2W - 2L
1,437 SR
Queue Stats
2W - 4L
1,167 Elo+
Party 1
Discordia
Discordia
Percha2
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,301 Elo+
Party 1
Chaac
Chaac
Royal001
Chaac
Level 11
God Stats
1W - 0L
1,329 SR
Queue Stats
1W - 2L
948 Elo+
Party 1
Team Averages
Level 16
1,422 SR
1,139 Elo+

VS

Team Averages
Level 18
1,359 SR
1,429 Elo+
Hel
Hel
IXShadeIXI
Hel
Level 22
God Stats
9W - 10L
1,229 SR
Queue Stats
74W - 103L
1,299 Elo+
Solo
Cthulhu
Cthulhu
imperfect64
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,579 Elo+
Solo
Awilix
Awilix
veen133333
Awilix
Level 19
God Stats
8W - 13L
1,347 SR
Queue Stats
54W - 71L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElProfesorWolf
Danzaburou
20
9 / 5 / 4
15,647
711
31,510
18,364
6,335
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
Percha2
Discordia
18
5 / 10 / 5
14,643
666
21,915
16,769
5,342
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Royal001
Chaac
19
1 / 3 / 12
13,911
632
13,810
19,299
23,928
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 13
13,075
594
13,384
18,008
12,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
imperfect64
Cthulhu
17
1 / 6 / 12
12,590
572
17,247
35,440
30,316
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
veen133333
Awilix
20
15 / 7 / 0
16,061
730
13,480
25,130
10,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
15
Kills
18
18
Deaths
15
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ElProfesorWolf
Danzaburou
9
5
4
2.2
L
2
2
13
4.25
W
Discordia
Percha2
Discordia
5
10
5
0.75
W
Chaac
Royal001
Chaac
1
3
12
2.33
L
Cthulhu
imperfect64
Cthulhu
1
6
12
1.17
L
Awilix
veen133333
Awilix
15
7
0
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,235
Damage
44,111
54,432
Taken
78,578
35,605
Mitigated
53,492
14,094
Healing
25,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ElProfesorWolf
Danzaburou
31,510
14,668
0
7,444
18,364
6,335
2,337
10,967
7,397
0
94,110
L
13,384
372
7,075
7,785
18,008
12,180
330
5,958
12,050
30,787
0
W
Discordia
Percha2
Discordia
21,915
1,410
0
2,636
16,769
5,342
562
9,201
7,568
63,567
0
W
Chaac
Royal001
Chaac
13,810
1,561
0
4,014
19,299
23,928
80
10,463
8,836
337
45,398
L
Cthulhu
imperfect64
Cthulhu
17,247
1,039
138
8,787
35,440
30,316
334
8,423
27,017
49,275
0
L
Awilix
veen133333
Awilix
13,480
3,974
0
1,533
25,130
10,996
860
7,738
17,392
0
83,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,201
Gold Earned
41,726
241
Minions Killed
221
0
Camps Cleared
0
1,054,061
Distance Traveled
1,218,382
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,647
711
102
5
0
334,922
1
L
Hel
13,075
594
43
2
0
435,379
1
W
Discordia
14,643
666
73
3
0
339,207
4
W
Chaac
13,911
632
66
3
0
379,932
7
L
Cthulhu
12,590
572
64
3
0
377,680
0
L
Awilix
16,061
730
114
5
0
405,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role