Player Matchup

Tyr
Tyr
HiTeN551
Tyr
Level 27
God Stats
1W - 0L
1,305 SR
Queue Stats
21W - 14L
1,626 Elo+
Party 1
Cabrakan
Cabrakan
IsildursHeir69
Cabrakan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,800 Elo+
Party 1
Fenrir
Fenrir
Kardinalwithak
Fenrir
Level 45
God Stats
3W - 8L
1,591 SR
Queue Stats
110W - 117L
1,644 Elo+
Party 1
Bacchus
Bacchus
Neemiest
Bacchus
Level 16
God Stats
5W - 7L
1,674 SR
Queue Stats
13W - 18L
1,347 Elo+
Party 1
Cupid
Cupid
SurthaEk
Cupid
Level 27
God Stats
3W - 0L
1,830 SR
Queue Stats
68W - 34L
1,725 Elo+
Party 1
Team Averages
Level 25
1,580 SR
1,628 Elo+

VS

Team Averages
Level 8
1,501 SR
1,411 Elo+
Loki
Loki
Atoksus
Loki
Level 13
God Stats
6W - 7L
1,468 SR
Queue Stats
19W - 17L
1,505 Elo+
Party 2
Jormungandr
Jormungandr
DoKoR
Jormungandr
Level 6
God Stats
6W - 7L
1,573 SR
Queue Stats
8W - 12L
1,451 Elo+
Party 2
Olorun
Olorun
JensIchHabJens
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,289 Elo+
Solo
Danzaburou
Danzaburou
KnotKon
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,348 Elo+
Party 2
Bellona
Bellona
SairetAnims
Bellona
Level 13
God Stats
3W - 4L
1,464 SR
Queue Stats
7W - 8L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,011
546
3,280
6,813
6,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cabrakan
12
10 / 1 / 7
7,816
711
10,257
7,121
5,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
1 / 1 / 5
5,349
486
882
4,831
1,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Neemiest
Bacchus
7
0 / 0 / 4
4,649
423
829
5,188
2,877
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
SurthaEk
Cupid
11
6 / 1 / 5
6,732
612
4,727
4,426
1,257
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Atoksus
Loki
9
1 / 2 / 1
5,416
492
2,382
5,038
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
DoKoR
Jormungandr
7
1 / 3 / 1
5,254
478
2,972
6,694
3,778
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 6 / 0
5,366
488
1,823
5,965
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
KnotKon
Danzaburou
8
0 / 4 / 1
4,941
449
1,025
5,322
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
SairetAnims
Bellona
8
0 / 3 / 0
4,768
433
5,433
7,185
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
18
Kills
3
3
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
Atoksus
Loki
1
2
1
0.75
L
Jormungandr
DoKoR
Jormungandr
1
3
1
0.5
W
1
0
3
2.5
W
Cabrakan
10
1
7
13.5
L
1
6
0
0.17
W
1
1
5
3.5
L
Danzaburou
KnotKon
Danzaburou
0
4
1
0.13
W
Bacchus
Neemiest
Bacchus
0
0
4
2
L
Bellona
SairetAnims
Bellona
0
3
0
0
W
Cupid
SurthaEk
Cupid
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,975
Damage
13,635
28,379
Taken
30,204
16,963
Mitigated
12,671
7,951
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Atoksus
Loki
2,382
427
0
1,807
5,038
1,319
0
675
4,363
0
26,216
L
Jormungandr
DoKoR
Jormungandr
2,972
795
0
0
6,694
3,778
4
2,153
4,453
12,546
0
W
3,280
604
0
2,377
6,813
6,340
168
715
6,098
0
24,244
W
Cabrakan
10,257
1,734
0
2,280
7,121
5,116
0
1,711
5,410
41,335
0
L
1,823
987
76
436
5,965
2,141
0
3,666
2,299
14,393
1,580
W
882
126
0
1,464
4,831
1,373
97
309
4,522
0
17,414
L
Danzaburou
KnotKon
Danzaburou
1,025
213
0
450
5,322
1,478
0
2,001
3,276
0
16,140
W
Bacchus
Neemiest
Bacchus
829
156
0
0
5,188
2,877
29
1,534
3,654
7,558
0
L
Bellona
SairetAnims
Bellona
5,433
2,411
0
2,081
7,185
3,955
0
2,591
4,149
0
20,462
W
Cupid
SurthaEk
Cupid
4,727
2,985
31
1,799
4,426
1,257
1,504
542
3,884
0
39,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,557
Gold Earned
25,745
244
Minions Killed
198
0
Camps Cleared
0
1,018,656
Distance Traveled
959,819
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,416
492
64
6
0
202,745
4
L
Jormungandr
5,254
478
22
2
0
201,639
0
W
Tyr
6,011
546
40
4
0
201,087
0
W
Cabrakan
7,816
711
81
7
0
212,809
0
L
Olorun
5,366
488
29
3
0
199,567
3
W
Fenrir
5,349
486
40
4
0
197,175
0
L
Danzaburou
4,941
449
45
4
0
170,523
0
W
Bacchus
4,649
423
12
1
0
217,215
0
L
Bellona
4,768
433
38
3
0
185,345
2
W
Cupid
6,732
612
71
6
0
190,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role