Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mermori
Tsukuyomi
Level 116
God Stats
11W - 5L
1,478 SR
Queue Stats
268W - 260L
1,474 Elo+
Solo
Nox
Nox
Sùki
Nox
Level 132
God Stats
21W - 14L
1,604 SR
Queue Stats
163W - 178L
1,469 Elo+
Solo
Khepri
Khepri
futadore
Khepri
Level 114
God Stats
68W - 45L
1,660 SR
Queue Stats
148W - 144L
1,509 Elo+
Solo
Bellona
Bellona
iZoRix
Bellona
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 19L
1,413 Elo+
Solo
Team Averages
Level 102
1,548 SR
1,473 Elo+

VS

Team Averages
Level 54
1,322 SR
1,351 Elo+
Heimdallr
Heimdallr
LaureateSalt890
Heimdallr
Level 36
God Stats
1W - 3L
1,394 SR
Queue Stats
68W - 124L
1,323 Elo+
Party 1
Nu Wa
Nu Wa
OnkelBubert
Nu Wa
Level 48
God Stats
39W - 65L
1,318 SR
Queue Stats
44W - 88L
1,304 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Onyxtraz
Ah Muzen Cab
Level 53
God Stats
13W - 11L
1,466 SR
Queue Stats
67W - 69L
1,363 Elo+
Solo
Anubis
Anubis
SaIire
Anubis
Level 76
God Stats
0W - 1L
1,233 SR
Queue Stats
11W - 19L
1,372 Elo+
Party 2
Yemoja
Yemoja
Tamud
Yemoja
Level 57
God Stats
0W - 3L
1,198 SR
Queue Stats
13W - 21L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
3 / 0 / 23
12,521
963
12,043
20,037
22,862
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Mermori
Tsukuyomi
20
7 / 6 / 18
13,802
1,062
19,171
17,251
6,387
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
Sùki
Nox
20
6 / 2 / 18
13,119
1,009
9,278
7,397
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
futadore
Khepri
20
4 / 3 / 24
12,957
997
8,087
16,626
23,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
iZoRix
Bellona
20
19 / 2 / 19
16,511
1,270
40,507
23,456
26,375
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

173

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LaureateSalt890
Heimdallr
18
0 / 12 / 11
11,796
907
7,008
19,762
7,841
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 6 / 8
12,671
975
17,403
13,535
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Onyxtraz
Ah Muzen Cab
19
6 / 3 / 6
13,568
1,044
25,968
20,194
7,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
SaIire
Anubis
18
3 / 9 / 7
12,180
937
18,724
20,579
9,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Tamud
Yemoja
18
1 / 9 / 5
11,126
856
10,506
21,985
9,779
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
50
39
Kills
13
13
Deaths
39
102
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
0
23
14.5
L
Heimdallr
LaureateSalt890
Heimdallr
0
12
11
0.46
W
Tsukuyomi
Mermori
Tsukuyomi
7
6
18
2.67
L
3
6
8
1.17
L
Ah Muzen Cab
Onyxtraz
Ah Muzen Cab
6
3
6
3
L
Anubis
SaIire
Anubis
3
9
7
0.72
W
Nox
Sùki
Nox
6
2
18
7.5
L
Yemoja
Tamud
Yemoja
1
9
5
0.39
W
Khepri
futadore
Khepri
4
3
24
5.33
W
Bellona
iZoRix
Bellona
19
2
19
14.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,086
Damage
79,609
84,767
Taken
96,055
82,884
Mitigated
39,800
20,505
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
12,043
1,937
6,922
2,758
20,037
22,862
0
10,694
9,343
24,169
0
L
Heimdallr
LaureateSalt890
Heimdallr
7,008
5,589
0
1,043
19,762
7,841
0
6,578
12,958
0
23,574
W
Tsukuyomi
Mermori
Tsukuyomi
19,171
3,505
0
312
17,251
6,387
0
10,339
6,912
0
77,158
L
17,403
5,291
394
1,110
13,535
4,796
0
4,210
9,325
34,388
0
L
Ah Muzen Cab
Onyxtraz
Ah Muzen Cab
25,968
12,471
0
6,468
20,194
7,557
0
4,716
15,350
0
79,792
L
Anubis
SaIire
Anubis
18,724
494
0
4,085
20,579
9,827
0
7,020
13,513
29,917
0
W
Nox
Sùki
Nox
9,278
1,204
0
1,973
7,397
3,546
0
2,733
4,664
40,522
0
L
Yemoja
Tamud
Yemoja
10,506
237
16
161
21,985
9,779
0
6,432
15,501
24,943
0
W
Khepri
futadore
Khepri
8,087
184
993
1,548
16,626
23,714
0
9,041
7,585
16,989
0
W
Bellona
iZoRix
Bellona
40,507
18,167
0
5,999
23,456
26,375
0
13,826
9,630
0
62,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,910
Gold Earned
61,341
296
Minions Killed
221
8
Camps Cleared
9
1,286,569
Distance Traveled
1,102,284
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,521
963
26
2
0
262,795
0
L
Heimdallr
11,796
907
28
2
4
220,167
0
W
Tsukuyomi
13,802
1,062
112
9
3
253,471
1
L
Nu Wa
12,671
975
42
3
2
212,532
0
L
Ah Muzen Cab
13,568
1,044
103
8
1
233,404
0
L
Anubis
12,180
937
29
2
2
227,507
0
W
Nox
13,119
1,009
91
7
1
229,092
1
L
Yemoja
11,126
856
19
1
0
208,674
0
W
Khepri
12,957
997
15
1
1
266,223
0
W
Bellona
16,511
1,270
52
4
3
274,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role