Player Matchup

Nemesis
Nemesis
RutschendSchoki
Nemesis
Level 5
God Stats
0W - 1L
1,145 SR
Queue Stats
13W - 14L
1,849 Elo+
Party 1
Cthulhu
Cthulhu
RutschenderKeks
Cthulhu
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Tiamat
Tiamat
Todesstern12
Tiamat
Level 82
God Stats
2W - 2L
1,362 SR
Queue Stats
54W - 58L
1,669 Elo+
Party 1
Team Averages
Level 30
1,336 SR
1,673 Elo+

VS

Team Averages
Level 63
1,394 SR
1,393 Elo+
Yemoja
Yemoja
Maniek5056
Yemoja
Level 61
God Stats
4W - 1L
1,343 SR
Queue Stats
54W - 60L
1,332 Elo+
Party 2
Tiamat
Tiamat
Yuchijiro
Tiamat
Level 107
God Stats
6W - 1L
1,610 SR
Queue Stats
50W - 39L
1,507 Elo+
Party 2
Cu Chulainn
Cu Chulainn
l-MateuszeQ-l
Cu Chulainn
Level 22
God Stats
1W - 2L
1,228 SR
Queue Stats
17W - 20L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
7,172
598
4,838
11,152
4,356
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 8 / 1
6,715
560
6,226
12,294
4,494
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
11
2 / 5 / 1
7,631
636
8,034
11,751
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Maniek5056
Yemoja
11
2 / 1 / 19
9,352
779
4,637
11,311
11,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Yuchijiro
Tiamat
14
14 / 0 / 7
10,509
876
18,166
8,691
5,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
l-MateuszeQ-l
Cu Chulainn
13
5 / 2 / 15
9,199
767
8,707
9,028
6,364
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
3
Kills
21
21
Deaths
3
3
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Maniek5056
Yemoja
2
1
19
11.5
L
1
8
1
0.19
L
0
8
1
0.06
L
Tiamat
2
5
1
0.5
W
Tiamat
Yuchijiro
Tiamat
14
0
7
17.5
W
Cu Chulainn
l-MateuszeQ-l
Cu Chulainn
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,098
Damage
31,510
35,197
Taken
29,030
14,553
Mitigated
23,110
3,983
Healing
15,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Maniek5056
Yemoja
4,637
1,448
3,509
5,038
11,311
11,107
66
5,394
5,917
8,630
0
L
4,838
1,339
0
926
11,152
4,356
0
6,998
3,755
0
11,868
L
6,226
681
90
0
12,294
4,494
0
7,538
4,466
12,033
0
L
Tiamat
8,034
526
0
2,967
11,751
5,703
0
7,687
3,658
32,140
0
W
Tiamat
Yuchijiro
Tiamat
18,166
1,997
324
5,139
8,691
5,639
1,329
4,330
4,361
54,219
0
W
Cu Chulainn
l-MateuszeQ-l
Cu Chulainn
8,707
2,318
0
1,600
9,028
6,364
462
4,536
4,492
1,917
22,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,518
Gold Earned
29,060
74
Minions Killed
126
0
Camps Cleared
0
589,902
Distance Traveled
658,389
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,352
779
10
1
0
198,719
0
L
Nemesis
7,172
598
12
1
0
204,568
2
L
Cthulhu
6,715
560
21
2
0
180,451
0
L
Tiamat
7,631
636
41
3
0
204,883
2
W
Tiamat
10,509
876
79
7
0
222,033
2
W
Cu Chulainn
9,199
767
37
3
0
237,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role