Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Earthjook
Nemesis
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 152L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ItsVyroll
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,808 Elo+
Solo
Gilgamesh
Gilgamesh
Medevil_Toast
Gilgamesh
Level 26
God Stats
3W - 0L
1,586 SR
Queue Stats
42W - 45L
1,680 Elo+
Solo
Hercules
Hercules
XlxgianxlX
Hercules
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,645 Elo+
Party 1
Team Averages
Level 44
1,517 SR
1,639 Elo+

VS

Team Averages
Level 18
1,522 SR
1,676 Elo+
Danzaburou
Danzaburou
GilbertMontgomry
Danzaburou
Level 14
God Stats
12W - 16L
1,346 SR
Queue Stats
37W - 53L
1,658 Elo+
Party 2
Sylvanus
Sylvanus
TheBoxGhost69
Sylvanus
Level 30
God Stats
64W - 61L
1,633 SR
Queue Stats
233W - 182L
1,699 Elo+
Solo
Cerberus
Cerberus
TrxshChild
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 149L
1,669 Elo+
Party 2
Loki
Loki
WhiteWater Nk
Loki
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
292W - 162L
1,673 Elo+
Solo
Thoth
Thoth
iSpamlaughU
Thoth
Level 22
God Stats
5W - 10L
1,630 SR
Queue Stats
474W - 474L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
2 / 3 / 1
7,956
362
1,420
4,236
2,395
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Earthjook
Nemesis
17
2 / 6 / 1
10,649
484
10,405
19,670
12,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
ItsVyroll
Ah Muzen Cab
20
15 / 5 / 0
14,558
662
30,721
23,079
7,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Medevil_Toast
Gilgamesh
16
3 / 7 / 5
10,688
486
8,063
17,523
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
XlxgianxlX
Hercules
2
0 / 0 / 1
4,600
209
0
552
141

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GilbertMontgomry
Danzaburou
15
0 / 9 / 3
9,360
425
4,110
13,609
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
TheBoxGhost69
Sylvanus
18
2 / 3 / 7
11,740
534
10,332
19,328
14,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
TrxshChild
Cerberus
16
2 / 4 / 7
11,066
503
6,664
21,040
19,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 3 / 8
13,839
629
14,571
15,056
13,368
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
10 / 3 / 4
14,724
669
14,538
14,179
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
22
Kills
21
21
Deaths
22
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
3
1
0.83
W
Nemesis
Earthjook
Nemesis
2
6
1
0.42
L
Danzaburou
GilbertMontgomry
Danzaburou
0
9
3
0.17
W
Ah Muzen Cab
ItsVyroll
Ah Muzen Cab
15
5
0
3
W
Gilgamesh
Medevil_Toast
Gilgamesh
3
7
5
0.79
L
Sylvanus
TheBoxGhost69
Sylvanus
2
3
7
1.83
L
Cerberus
TrxshChild
Cerberus
2
4
7
1.38
L
7
3
8
3.67
W
Hercules
XlxgianxlX
Hercules
0
0
1
0.5
L
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,609
Damage
50,215
65,060
Taken
83,212
28,496
Mitigated
55,843
15,586
Healing
21,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,420
346
0
1,180
4,236
2,395
0
2,464
1,772
16,043
0
W
Nemesis
Earthjook
Nemesis
10,405
4,415
0
4,744
19,670
12,722
0
9,792
9,878
0
76,278
L
Danzaburou
GilbertMontgomry
Danzaburou
4,110
1,457
0
228
13,609
3,478
5,253
100
13,509
0
40,488
W
Ah Muzen Cab
ItsVyroll
Ah Muzen Cab
30,721
12,336
0
7,282
23,079
7,651
1,130
7,745
15,334
0
117,282
W
Gilgamesh
Medevil_Toast
Gilgamesh
8,063
2,245
0
2,380
17,523
5,587
0
10,405
7,118
0
50,648
L
Sylvanus
TheBoxGhost69
Sylvanus
10,332
2,287
3,505
6,161
19,328
14,864
4,009
0
19,328
52,081
11,607
L
Cerberus
TrxshChild
Cerberus
6,664
316
482
4,581
21,040
19,067
898
132
20,908
44,346
0
L
14,571
3,008
0
2,494
15,056
13,368
3,120
412
14,644
0
109,084
W
Hercules
XlxgianxlX
Hercules
0
0
0
0
552
141
0
486
66
0
0
L
14,538
538
198
3,632
14,179
5,066
671
1,008
11,645
125,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,451
Gold Earned
60,729
421
Minions Killed
688
0
Camps Cleared
0
1,220,887
Distance Traveled
2,010,223
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,956
362
30
1
0
103,911
1
W
Nemesis
10,649
484
137
6
0
359,200
2
L
Danzaburou
9,360
425
83
4
0
373,028
0
W
Ah Muzen Cab
14,558
662
169
8
0
382,150
2
W
Gilgamesh
10,688
486
85
4
0
371,892
6
L
Sylvanus
11,740
534
136
6
0
353,015
2
L
Cerberus
11,066
503
91
4
0
399,300
0
L
Loki
13,839
629
163
7
0
460,914
4
W
Hercules
4,600
209
0
0
0
3,734
0
L
Thoth
14,724
669
215
10
0
423,966
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role